Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CryoVengance
Medusa
Level 129
God Stats
28W - 24L
1,606 SR
Queue Stats
113W - 99L
1,505 Elo+
Solo
Hera
Hera
RCRyan
Hera
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 83L
1,447 Elo+
Party 1
Achilles
Achilles
ahandrew
Achilles
Level 154
God Stats
3W - 1L
1,508 SR
Queue Stats
153W - 150L
1,478 Elo+
Party 1
Thanatos
Thanatos
gumbohotdot99
Thanatos
Level 141
God Stats
4W - 7L
1,365 SR
Queue Stats
193W - 180L
1,515 Elo+
Party 1
Team Averages
Level 144
1,496 SR
1,489 Elo+

VS

Team Averages
Level 94
1,474 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Floopinstein
Cthulhu
Level 125
God Stats
6W - 2L
1,530 SR
Queue Stats
73W - 57L
1,596 Elo+
Party 2
Thanatos
Thanatos
JxMc
Thanatos
Level 46
God Stats
3W - 6L
1,499 SR
Queue Stats
10W - 18L
1,425 Elo+
Party 2
Agni
Agni
Keanstar
Agni
Level 106
God Stats
4W - 3L
1,532 SR
Queue Stats
132W - 117L
1,519 Elo+
Party 2
Achilles
Achilles
SeshMoth98
Achilles
Level 102
God Stats
6W - 9L
1,309 SR
Queue Stats
99W - 97L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 1
6,645
511
2,081
7,750
5,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
1 / 1 / 1
7,638
588
5,903
5,766
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
RCRyan
Hera
12
0 / 1 / 0
6,462
497
1,520
5,288
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ahandrew
Achilles
11
0 / 3 / 1
6,484
499
7,909
13,558
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
gumbohotdot99
Thanatos
12
1 / 1 / 1
6,548
504
4,129
10,861
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 1
6,950
535
2,893
5,986
2,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Floopinstein
Cthulhu
11
0 / 1 / 3
7,077
544
6,521
8,095
5,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
JxMc
Thanatos
13
2 / 0 / 3
6,922
532
3,497
8,358
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
2 / 1 / 0
7,420
571
5,238
5,260
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SeshMoth98
Achilles
13
1 / 0 / 2
7,206
554
6,815
13,509
13,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
1
2.5
W
Anubis
 
Anubis
1
2
1
0.75
L
Medusa
1
1
1
1.5
W
Cthulhu
Floopinstein
Cthulhu
0
1
3
1.5
W
Thanatos
JxMc
Thanatos
2
0
3
3.5
W
Agni
2
1
0
2
L
Hera
RCRyan
Hera
0
1
0
0
W
Achilles
SeshMoth98
Achilles
1
0
2
2
L
Achilles
ahandrew
Achilles
0
3
1
0.17
L
Thanatos
gumbohotdot99
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
24,964
43,223
Taken
41,208
24,143
Mitigated
26,987
23,043
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,081
783
2,427
3,932
7,750
5,110
14
4,131
3,509
20,783
0
W
Anubis
 
Anubis
2,893
146
0
2,450
5,986
2,122
41
424
5,562
44,850
819
L
Medusa
5,903
1,912
0
1,505
5,766
1,864
0
2,840
2,926
0
75,572
W
Cthulhu
Floopinstein
Cthulhu
6,521
562
360
1,841
8,095
5,655
0
1,194
6,824
34,962
1,124
W
Thanatos
JxMc
Thanatos
3,497
684
0
7,825
8,358
3,716
150
244
8,028
0
53,024
W
Agni
5,238
175
0
500
5,260
1,875
250
1,608
3,652
59,760
0
L
Hera
RCRyan
Hera
1,520
257
0
586
5,288
2,391
17
2,228
2,872
60,847
2,457
W
Achilles
SeshMoth98
Achilles
6,815
1,915
0
3,664
13,509
13,619
0
82
12,448
938
51,123
L
Achilles
ahandrew
Achilles
7,909
1,830
0
4,289
13,558
10,665
0
2,377
11,081
0
48,411
L
Thanatos
gumbohotdot99
Thanatos
4,129
292
0
10,304
10,861
4,113
0
2,605
8,044
0
48,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
35,575
440
Minions Killed
430
0
Camps Cleared
0
1,353,561
Distance Traveled
1,460,160
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,645
511
52
4
0
251,576
3
W
Anubis
6,950
535
109
8
0
242,542
0
L
Medusa
7,638
588
114
9
0
274,104
2
W
Cthulhu
7,077
544
45
3
0
291,995
2
W
Thanatos
6,922
532
73
6
0
342,664
0
W
Agni
7,420
571
119
9
0
309,986
0
L
Hera
6,462
497
123
9
0
262,020
0
W
Achilles
7,206
554
84
6
0
272,973
0
L
Achilles
6,484
499
68
5
0
263,000
0
L
Thanatos
6,548
504
83
6
0
302,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role