Player Matchup

Anubis
Anubis
Alfredosos45
Anubis
Level 121
God Stats
16W - 16L
1,607 SR
Queue Stats
106W - 102L
1,554 Elo+
Solo
Cthulhu
Cthulhu
DeltaRayquaza
Cthulhu
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
957W - 68L
2,052 Elo+
Party 1
Camazotz
Camazotz
MinisterMallow
Camazotz
Level 122
God Stats
17W - 2L
2,105 SR
Queue Stats
938W - 114L
1,993 Elo+
Party 1
Hou Yi
Hou Yi
SappyNutria
Hou Yi
Level 127
God Stats
1W - 0L
1,915 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo
Odin
Odin
greensquall
Odin
Level 158
God Stats
46W - 5L
1,908 SR
Queue Stats
1,417W - 170L
2,019 Elo+
Party 1
Team Averages
Level 137
1,807 SR
1,845 Elo+

VS

Team Averages
Level 115
1,522 SR
1,545 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Bakkiz
Khepri
Level 70
God Stats
6W - 4L
1,741 SR
Queue Stats
340W - 346L
1,622 Elo+
Solo
Surtr
Surtr
NusterButs
Surtr
Level 67
God Stats
4W - 1L
1,634 SR
Queue Stats
25W - 24L
1,536 Elo+
Solo
Anubis
Anubis
StJudas
Anubis
Level 147
God Stats
2W - 5L
1,363 SR
Queue Stats
69W - 62L
1,502 Elo+
Solo
Poseidon
Poseidon
alvinho157fal
Poseidon
Level 148
God Stats
21W - 39L
1,371 SR
Queue Stats
539W - 530L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 7
5,890
1,178
6,318
3,923
1,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
11
1 / 0 / 6
5,350
1,070
4,354
5,850
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
11
5 / 1 / 2
6,048
1,210
5,727
4,299
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
11
1 / 1 / 3
5,286
1,057
3,158
3,319
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 4
5,674
1,135
5,246
6,214
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 0
5,144
1,029
2,495
4,982
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Khepri
Bakkiz
Khepri
10
1 / 2 / 0
5,203
1,041
2,185
7,361
3,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
10
0 / 1 / 1
4,970
994
2,615
6,078
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
StJudas
Anubis
10
1 / 4 / 1
5,268
1,054
5,241
6,552
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
alvinho157fal
Poseidon
10
0 / 3 / 1
5,032
1,006
1,212
3,026
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Anubis
2
1
7
5.5
L
Khepri
Bakkiz
Khepri
1
2
0
0.5
W
Cthulhu
1
0
6
4
W
Camazotz
5
1
2
6
L
Surtr
0
1
1
0.5
W
Hou Yi
1
1
3
2.5
L
Anubis
StJudas
Anubis
1
4
1
0.38
L
Poseidon
alvinho157fal
Poseidon
0
3
1
0.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
13,748
23,605
Taken
27,999
12,429
Mitigated
12,859
5,386
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,495
1,091
0
1,721
4,982
2,126
0
1,382
3,201
0
9,956
W
Anubis
6,318
290
0
531
3,923
1,846
0
1,433
2,450
20,363
432
L
Khepri
Bakkiz
Khepri
2,185
254
645
1,163
7,361
3,706
0
3,423
3,789
3,688
367
W
Cthulhu
4,354
64
141
618
5,850
3,443
0
1,460
4,326
15,602
0
W
Camazotz
5,727
1,346
0
1,921
4,299
2,157
0
620
3,575
0
11,591
L
Surtr
2,615
566
0
1,016
6,078
2,733
0
2,138
3,492
170
9,813
W
Hou Yi
3,158
1,443
0
471
3,319
1,022
0
2,137
1,182
0
11,181
L
Anubis
StJudas
Anubis
5,241
291
130
813
6,552
3,466
0
1,916
4,373
13,495
0
L
Poseidon
alvinho157fal
Poseidon
1,212
38
0
16
3,026
828
0
1,205
1,661
7,456
0
W
5,246
549
0
1,704
6,214
3,961
0
2,603
3,531
0
10,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
25,617
129
Minions Killed
94
0
Camps Cleared
0
669,983
Distance Traveled
497,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,144
1,029
18
4
0
101,868
0
W
Anubis
5,890
1,178
40
8
0
115,164
0
L
Khepri
5,203
1,041
6
1
0
115,278
0
W
Cthulhu
5,350
1,070
28
6
0
145,454
0
W
Camazotz
6,048
1,210
21
4
0
146,942
0
L
Surtr
4,970
994
21
4
0
122,372
0
W
Hou Yi
5,286
1,057
26
5
0
124,829
0
L
Anubis
5,268
1,054
24
5
0
102,053
0
L
Poseidon
5,032
1,006
25
5
0
55,906
0
W
Odin
5,674
1,135
14
3
0
137,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role