Player Matchup

Anhur
Anhur
Dragonair5
Anhur
Level 130
God Stats
22W - 19L
1,530 SR
Queue Stats
355W - 306L
1,551 Elo+
Solo
Bacchus
Bacchus
GMAK21
Bacchus
Level 245
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 121L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
TDR6w6
Baron Samedi
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
305W - 259L
1,636 Elo+
Solo
Ne Zha
Ne Zha
THENSIX
Ne Zha
Level 164
God Stats
2W - 2L
1,406 SR
Queue Stats
99W - 75L
1,507 Elo+
Party 1
Surtr
Surtr
TwiceTheKing_
Surtr
Level 161
God Stats
6W - 6L
1,537 SR
Queue Stats
94W - 80L
1,549 Elo+
Solo
Team Averages
Level 171
1,494 SR
1,552 Elo+

VS

Team Averages
Level 149
1,545 SR
1,549 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BetaBurns
Sun Wukong
Level 183
God Stats
24W - 21L
1,556 SR
Queue Stats
409W - 369L
1,651 Elo+
Solo
Ra
Ra
Dezere
Ra
Level 128
God Stats
9W - 9L
1,669 SR
Queue Stats
159W - 158L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Dukefrengss
Jing Wei
Level 133
God Stats
1W - 2L
1,729 SR
Queue Stats
158W - 132L
1,551 Elo+
Solo
Camazotz
Camazotz
XRapterrX
Camazotz
Level 155
God Stats
1W - 2L
1,271 SR
Queue Stats
189W - 194L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 1 / 1
8,558
611
9,762
11,436
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GMAK21
Bacchus
12
2 / 1 / 9
7,781
556
7,397
10,702
12,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TDR6w6
Baron Samedi
15
5 / 0 / 6
8,763
626
9,018
6,661
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
THENSIX
Ne Zha
14
5 / 4 / 4
7,859
561
13,396
14,610
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 3
7,197
514
7,269
11,456
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 3
6,363
455
2,151
14,011
9,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
BetaBurns
Sun Wukong
16
5 / 1 / 2
9,528
681
12,617
12,996
11,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
12
1 / 4 / 0
7,105
508
3,039
9,858
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Dukefrengss
Jing Wei
12
0 / 3 / 1
6,948
496
7,086
11,353
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
XRapterrX
Camazotz
12
3 / 3 / 1
6,918
494
6,949
16,260
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
9
9
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
3
0.38
L
Sun Wukong
BetaBurns
Sun Wukong
5
1
2
6
L
Ra
1
4
0
0.25
W
Anhur
3
1
1
3.5
L
Jing Wei
Dukefrengss
Jing Wei
0
3
1
0.17
W
Bacchus
GMAK21
Bacchus
2
1
9
6.5
W
Baron Samedi
TDR6w6
Baron Samedi
5
0
6
8
W
Ne Zha
THENSIX
Ne Zha
5
4
4
1.75
W
0
3
3
0.5
L
Camazotz
XRapterrX
Camazotz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
31,842
54,865
Taken
64,478
34,352
Mitigated
33,203
22,666
Healing
22,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,151
629
4,018
5,751
14,011
9,191
0
5,045
8,818
20,224
0
L
Sun Wukong
BetaBurns
Sun Wukong
12,617
3,153
0
3,135
12,996
11,321
0
1,285
11,615
0
90,700
L
Ra
3,039
195
705
2,233
9,858
3,444
0
3,970
5,556
54,592
1,212
W
Anhur
9,762
5,148
0
6,554
11,436
4,206
0
550
10,886
0
81,644
L
Jing Wei
Dukefrengss
Jing Wei
7,086
5,051
0
2,318
11,353
3,042
0
2,105
9,238
0
57,811
W
Bacchus
GMAK21
Bacchus
7,397
1,625
0
2,854
10,702
12,992
0
1,978
8,724
25,227
1,348
W
Baron Samedi
TDR6w6
Baron Samedi
9,018
627
950
2,366
6,661
4,405
0
1,628
5,033
62,042
0
W
Ne Zha
THENSIX
Ne Zha
13,396
3,593
0
6,343
14,610
5,785
0
1,392
13,218
0
63,927
W
7,269
3,426
0
3,599
11,456
6,964
0
377
11,079
2,354
45,557
L
Camazotz
XRapterrX
Camazotz
6,949
2,637
0
4,268
16,260
6,205
0
3,087
12,891
0
54,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
36,862
458
Minions Killed
467
0
Camps Cleared
0
1,433,451
Distance Traveled
1,343,607
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,363
455
33
2
0
258,538
0
L
Sun Wukong
9,528
681
162
12
0
261,939
0
L
Ra
7,105
508
105
8
0
268,910
0
W
Anhur
8,558
611
121
9
0
260,832
1
L
Jing Wei
6,948
496
95
7
0
260,514
0
W
Bacchus
7,781
556
27
2
0
301,315
2
W
Baron Samedi
8,763
626
112
8
0
273,900
0
W
Ne Zha
7,859
561
100
7
0
301,662
0
W
Surtr
7,197
514
98
7
0
295,742
2
L
Camazotz
6,918
494
72
5
0
293,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role