Player Matchup

Xing Tian
Xing Tian
Diamond II
Cousenkoo5922
Xing Tian
Diamond II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 129L
1,917 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Krązyy
Hou Yi
Platinum I
Level 93
God Stats
34W - 51L
1,580 SR
Queue Stats
198W - 180L
1,995 MMR
Party 1
Tiamat
Tiamat
Platinum II
ShоwMaker
Tiamat
Platinum II
Level 100
God Stats
5W - 2L
1,861 SR
Queue Stats
46W - 20L
2,142 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 97
1,647 SR
2,018 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,572 SR
1,999 MMR
Odin
Odin
Diamond III
FlafMorris
Odin
Diamond III
Level 155
God Stats
6W - 8L
1,414 SR
Queue Stats
200W - 227L
2,261 MMR
Solo
Horus
Horus
Platinum IV
Sivenka
Horus
Platinum IV
Level 107
God Stats
1W - 2L
1,632 SR
Queue Stats
87W - 97L
1,786 MMR
Solo
Ra
Ra
Diamond V
zImNooah
Ra
Diamond V
Level 159
God Stats
15W - 14L
1,669 SR
Queue Stats
158W - 200L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cousenkoo5922
Xing Tian
18
4 / 0 / 6
12,237
720
11,022
19,881
23,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Krązyy
Hou Yi
18
7 / 1 / 3
12,707
747
22,089
14,191
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
ShоwMaker
Tiamat
17
1 / 2 / 8
11,933
702
19,111
14,261
10,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharonAchillesKuzenboNe ZhaFafnir

VS

Bans
ThothAresAtlasSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,529
619
13,394
18,527
18,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Horus
Sivenka
Horus
15
1 / 5 / 1
10,101
594
10,320
25,689
30,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
1 / 3 / 2
11,337
667
13,618
13,505
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cousenkoo5922
Xing Tian
4
0
6
7
L
1
4
2
0.5
W
Hou Yi
Krązyy
Hou Yi
7
1
3
8.5
W
Tiamat
ShоwMaker
Tiamat
1
2
8
2.5
L
Horus
Sivenka
Horus
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,222
Damage
37,332
48,333
Taken
57,721
41,638
Mitigated
57,239
12,025
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cousenkoo5922
Xing Tian
11,022
471
0
3,277
19,881
23,901
0
4,041
13,802
27,345
779
L
13,394
1,584
0
4,793
18,527
18,701
0
9,913
7,512
0
41,107
W
Hou Yi
Krązyy
Hou Yi
22,089
10,631
0
6,886
14,191
7,093
1,854
4,717
8,342
0
74,594
W
Tiamat
ShоwMaker
Tiamat
19,111
2,167
0
1,862
14,261
10,644
496
3,057
10,043
70,475
0
L
Horus
Sivenka
Horus
10,320
3,952
1,246
5,722
25,689
30,867
0
9,535
14,497
0
22,265
L
13,618
484
1,901
3,349
13,505
7,671
0
8,687
3,953
68,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
31,967
245
Minions Killed
219
0
Camps Cleared
0
983,322
Distance Traveled
999,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,237
720
21
1
0
344,379
0
L
Odin
10,529
619
52
3
0
312,563
0
W
Hou Yi
12,707
747
105
6
0
306,006
0
W
Tiamat
11,933
702
119
7
0
332,937
0
L
Horus
10,101
594
31
2
0
321,679
0
L
Ra
11,337
667
136
8
0
365,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role