Player Matchup

Nut
Nut
Masters
 
Nut
Masters
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum IV
CitroënC15
Mercury
Platinum IV
Level 44
God Stats
3W - 0L
1,909 SR
Queue Stats
50W - 30L
1,968 MMR
Party 1
Surtr
Surtr
Diamond III
ElasticLeech
Surtr
Diamond III
Level 193
God Stats
1W - 3L
1,866 SR
Queue Stats
230W - 212L
2,167 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Jeyves
Sylvanus
Diamond IV
Level 167
God Stats
1W - 1L
1,286 SR
Queue Stats
87W - 73L
1,913 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,612 SR
1,810 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,481 SR
1,959 MMR
Ao Kuang
Ao Kuang
Platinum III
 
Ao Kuang
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
EVRLONG
Heimdallr
Platinum I
Level 106
God Stats
7W - 9L
1,579 SR
Queue Stats
116W - 100L
1,996 MMR
Party 2
Raijin
Raijin
Diamond I
JacobHL
Raijin
Diamond I
Level 226
God Stats
0W - 2L
1,331 SR
Queue Stats
115W - 101L
2,493 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Peponidas18
Gilgamesh
Platinum V
Level 105
God Stats
1W - 2L
1,667 SR
Queue Stats
46W - 43L
1,953 MMR
Solo
Ne Zha
Ne Zha
Platinum II
StormingShadows
Ne Zha
Platinum II
Level 169
God Stats
0W - 3L
1,329 SR
Queue Stats
58W - 54L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
7 / 1 / 2
7,482
680
11,370
9,858
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
 
Skadi
13
0 / 0 / 1
6,889
626
2,979
4,745
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
CitroënC15
Mercury
12
5 / 2 / 5
6,530
594
6,115
10,135
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

11
0 / 1 / 2
6,027
548
8,800
9,491
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
Jeyves
Sylvanus
11
3 / 0 / 6
6,301
573
4,226
7,636
5,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
OdinCthulhuAh Muzen CabThanatos

VS

Bans
SusanoJanusBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 6 / 3
5,599
509
7,642
13,591
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
EVRLONG
Heimdallr
11
0 / 1 / 0
5,982
544
3,201
6,049
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
JacobHL
Raijin
10
0 / 4 / 2
5,661
515
4,683
8,880
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
Peponidas18
Gilgamesh
10
0 / 1 / 2
5,590
508
4,488
12,103
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
3 / 3 / 1
6,165
560
4,560
9,110
4,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
4
4
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
7
1
2
8
W
Skadi
 
Skadi
0
0
1
0.5
L
Ao Kuang
 
Ao Kuang
1
6
3
0.42
W
Mercury
CitroënC15
Mercury
5
2
5
3.75
L
Heimdallr
EVRLONG
Heimdallr
0
1
0
0
W
0
1
2
1
L
Raijin
JacobHL
Raijin
0
4
2
0.25
W
Sylvanus
Jeyves
Sylvanus
3
0
6
6
L
Gilgamesh
Peponidas18
Gilgamesh
0
1
2
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
24,574
41,865
Taken
49,733
22,032
Mitigated
23,964
14,693
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,370
7,336
0
5,302
9,858
3,845
0
4,399
5,417
0
57,576
W
Skadi
 
Skadi
2,979
1,231
0
600
4,745
1,964
979
0
4,745
0
66,692
L
Ao Kuang
 
Ao Kuang
7,642
1,718
0
4,754
13,591
4,449
0
1,035
12,477
45,187
0
W
Mercury
CitroënC15
Mercury
6,115
2,643
0
875
10,135
3,957
0
5,734
4,401
0
45,567
L
Heimdallr
EVRLONG
Heimdallr
3,201
1,365
0
2,133
6,049
2,260
0
700
5,349
0
54,650
W
8,800
3,938
0
3,401
9,491
6,433
0
945
7,881
1,223
41,115
L
Raijin
JacobHL
Raijin
4,683
344
0
770
8,880
2,652
0
389
8,491
42,977
0
W
Sylvanus
Jeyves
Sylvanus
4,226
1,118
981
3,534
7,636
5,833
0
1,247
6,389
25,895
1,308
L
Gilgamesh
Peponidas18
Gilgamesh
4,488
1,093
0
3,298
12,103
9,657
0
614
10,762
0
36,743
L
4,560
885
0
1,208
9,110
4,946
0
1,674
7,395
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
28,997
393
Minions Killed
348
0
Camps Cleared
0
1,158,093
Distance Traveled
1,095,558
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,482
680
82
7
0
204,727
2
W
Skadi
6,889
626
129
12
0
242,536
0
L
Ao Kuang
5,599
509
70
6
0
225,058
0
W
Mercury
6,530
594
76
7
0
255,761
1
L
Heimdallr
5,982
544
101
9
0
209,767
0
W
Surtr
6,027
548
66
6
0
217,729
0
L
Raijin
5,661
515
82
7
0
204,608
2
W
Sylvanus
6,301
573
40
4
0
237,340
2
L
Gilgamesh
5,590
508
68
6
0
219,209
0
L
Ne Zha
6,165
560
27
2
0
236,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role