Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Auskeladd
Gilgamesh
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,602 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BOSS0716
Ah Muzen Cab
Bronze III
Level 96
God Stats
4W - 3L
1,624 SR
Queue Stats
9W - 8L
1,545 MMR
Party 1
Ra
Ra
Bronze III
Lovẻ
Ra
Bronze III
Level 176
God Stats
6W - 0L
1,437 SR
Queue Stats
21W - 3L
1,563 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,520 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,600 SR
1,583 MMR
Persephone
Persephone
Gold II
SG_Cliperfein
Persephone
Gold II
Level 136
God Stats
2W - 3L
1,454 SR
Queue Stats
203W - 189L
1,662 MMR
Party 2
Nemesis
Nemesis
Gold III
XZAVEEOUS
Nemesis
Gold III
Level 49
God Stats
10W - 6L
1,655 SR
Queue Stats
131W - 152L
1,578 MMR
Party 2
Loki
Loki
Gold IV
Zorba95
Loki
Gold IV
Level 149
God Stats
2W - 2L
1,693 SR
Queue Stats
27W - 31L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auskeladd
Gilgamesh
16
3 / 2 / 7
10,803
720
7,421
17,685
16,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
BOSS0716
Ah Muzen Cab
18
3 / 1 / 10
11,766
784
13,899
8,272
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
18
8 / 2 / 3
13,100
873
17,306
11,860
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Chang'eThothChironNe ZhaAphrodite

VS

Bans
AchillesHachimanHorusAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SG_Cliperfein
Persephone
15
1 / 4 / 2
9,974
665
8,678
11,643
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
XZAVEEOUS
Nemesis
17
4 / 3 / 0
10,629
709
9,449
19,766
21,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
Zorba95
Loki
14
0 / 7 / 4
9,415
628
6,736
14,508
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
5
5
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Auskeladd
Gilgamesh
3
2
7
3.25
W
Ah Muzen Cab
BOSS0716
Ah Muzen Cab
3
1
10
8
W
Ra
8
2
3
4.75
L
Persephone
SG_Cliperfein
Persephone
1
4
2
0.5
L
Nemesis
XZAVEEOUS
Nemesis
4
3
0
1.33
L
Loki
Zorba95
Loki
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
24,863
37,817
Taken
45,917
26,895
Mitigated
28,785
11,396
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Auskeladd
Gilgamesh
7,421
2,586
0
2,938
17,685
16,718
830
5,966
11,719
0
32,647
W
Ah Muzen Cab
BOSS0716
Ah Muzen Cab
13,899
3,798
0
2,156
8,272
3,942
1,147
2,288
5,984
0
67,277
W
Ra
17,306
770
1,122
5,180
11,860
6,235
304
3,739
8,121
79,827
2,266
L
Persephone
SG_Cliperfein
Persephone
8,678
124
0
1,134
11,643
3,439
0
4,910
6,450
34,592
153
L
Nemesis
XZAVEEOUS
Nemesis
9,449
1,765
82
3,098
19,766
21,398
0
4,981
13,980
11,929
32,567
L
Loki
Zorba95
Loki
6,736
358
0
706
14,508
3,948
0
5,751
8,390
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,669
Gold Earned
30,018
237
Minions Killed
178
0
Camps Cleared
0
922,743
Distance Traveled
847,998
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,803
720
27
2
0
304,640
0
W
Ah Muzen Cab
11,766
784
84
6
0
321,722
0
W
Ra
13,100
873
126
8
0
296,381
0
L
Persephone
9,974
665
61
4
0
270,023
2
L
Nemesis
10,629
709
75
5
0
292,916
2
L
Loki
9,415
628
42
3
0
285,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role