Player Matchup

Artemis
Artemis
Bronze V
 
Artemis
Bronze V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
InquisiTYR
Janus
Silver II
Level 188
God Stats
2W - 2L
1,303 SR
Queue Stats
34W - 27L
1,524 MMR
Party 1
Ravana
Ravana
Silver II
NEILT1473
Ravana
Silver II
Level 153
God Stats
1W - 1L
1,625 SR
Queue Stats
24W - 24L
1,401 MMR
Party 1
Osiris
Osiris
Bronze III
OnIy OG
Osiris
Bronze III
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 10L
1,462 MMR
Party 4
Ares
Ares
Bronze III
theweak1ink
Ares
Bronze III
Level 105
God Stats
3W - 6L
1,427 SR
Queue Stats
5W - 12L
1,462 MMR
Party 4
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,471 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,551 SR
1,457 MMR
Kukulkan
Kukulkan
Gold I
Issa Smurf4599
Kukulkan
Gold I
Level 61
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 28L
1,603 MMR
Party 2
Sobek
Sobek
Silver I
Nacho0899
Sobek
Silver I
Level 68
God Stats
7W - 4L
1,583 SR
Queue Stats
101W - 113L
1,460 MMR
Solo
Loki
Loki
Gold V
Nahgrim
Loki
Gold V
Level 148
God Stats
5W - 2L
1,603 SR
Queue Stats
42W - 46L
1,395 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
Quellsgod
Ne Zha
Bronze III
Level 147
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Anhur
Anhur
Gold V
Vick2Wavy
Anhur
Gold V
Level 116
God Stats
2W - 1L
1,743 SR
Queue Stats
43W - 43L
1,327 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
3,529
353
0
0
0
Janus
11
0 / 1 / 0
5,797
580
1,086
2,698
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
NEILT1473
Ravana
12
1 / 0 / 0
6,602
660
1,885
1,971
872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
OnIy OG
Osiris
11
1 / 0 / 0
5,565
557
3,668
7,530
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
4,804
480
4,470
8,777
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ah Muzen CabThanatosHerculesSusano

VS

Bans
OdinAgniXing TianBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 0 / 0
5,925
593
350
3,125
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Nacho0899
Sobek
10
1 / 0 / 1
6,344
634
3,281
6,321
5,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Nahgrim
Loki
12
1 / 1 / 0
6,594
659
1,150
6,030
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Quellsgod
Ne Zha
11
0 / 0 / 1
5,489
549
1,920
7,126
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Vick2Wavy
Anhur
10
0 / 1 / 1
5,589
559
3,445
5,193
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
Janus
0
1
0
0
W
Kukulkan
0
0
0
0
L
Ravana
NEILT1473
Ravana
1
0
0
1
W
Sobek
Nacho0899
Sobek
1
0
1
1.5
W
Loki
Nahgrim
Loki
1
1
0
1
L
Osiris
OnIy OG
Osiris
1
0
0
1
W
Ne Zha
Quellsgod
Ne Zha
0
0
1
0.5
W
Anhur
Vick2Wavy
Anhur
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,109
Damage
10,146
20,976
Taken
27,795
11,371
Mitigated
13,760
7,085
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Janus
1,086
40
0
626
2,698
927
0
410
2,288
43,123
1,531
W
Kukulkan
350
106
0
496
3,125
1,268
0
765
2,280
53,545
612
L
Ravana
NEILT1473
Ravana
1,885
218
0
1,064
1,971
872
0
0
1,971
0
50,986
W
Sobek
Nacho0899
Sobek
3,281
647
0
3,957
6,321
5,410
125
1,957
4,364
24,178
3,642
W
Loki
Nahgrim
Loki
1,150
231
0
725
6,030
2,070
0
0
6,030
0
51,063
L
Osiris
OnIy OG
Osiris
3,668
1,603
0
3,435
7,530
4,395
0
963
6,567
0
50,443
W
Ne Zha
Quellsgod
Ne Zha
1,920
672
0
914
7,126
2,772
12
201
6,885
0
43,477
W
Anhur
Vick2Wavy
Anhur
3,445
1,981
0
2,164
5,193
2,240
41
2,513
2,680
0
42,111
L
4,470
200
0
1,960
8,777
5,177
0
1,994
6,783
18,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,297
Gold Earned
29,941
320
Minions Killed
384
0
Camps Cleared
0
801,419
Distance Traveled
1,041,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,529
353
0
0
0
0
0
L
Janus
5,797
580
95
10
0
204,647
0
W
Kukulkan
5,925
593
104
10
0
183,970
0
L
Ravana
6,602
660
114
11
0
212,007
0
W
Sobek
6,344
634
37
4
0
215,447
0
W
Loki
6,594
659
98
10
0
206,218
0
L
Osiris
5,565
557
90
9
0
211,835
0
W
Ne Zha
5,489
549
74
7
0
240,523
0
W
Anhur
5,589
559
71
7
0
195,541
0
L
Ares
4,804
480
21
2
0
172,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role