Player Matchup

Ishtar
Ishtar
JordoWinnebago
Ishtar
Level 105
God Stats
10W - 11L
1,706 SR
Queue Stats
84W - 80L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Meshuggah420
Aphrodite
Level 108
God Stats
2W - 1L
1,278 SR
Queue Stats
90W - 100L
1,470 Elo+
Solo
Tyr
Tyr
MoistMike
Tyr
Level 145
God Stats
2W - 2L
1,505 SR
Queue Stats
489W - 497L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
StepGeb
Baba Yaga
Level 165
God Stats
1W - 1L
1,756 SR
Queue Stats
25W - 30L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Ultor
Cthulhu
Level 155
God Stats
13W - 8L
1,280 SR
Queue Stats
248W - 229L
1,534 Elo+
Solo
Team Averages
Level 136
1,505 SR
1,521 Elo+

VS

Team Averages
Level 167
1,506 SR
1,610 Elo+
Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angie bimbu
Neith
Level 210
God Stats
2W - 9L
1,500 SR
Queue Stats
582W - 582L
1,678 Elo+
Solo
Cthulhu
Cthulhu
CuChu Bot
Cthulhu
Level 214
God Stats
5W - 10L
1,806 SR
Queue Stats
232W - 208L
1,626 Elo+
Solo
Bastet
Bastet
LumKoneko
Bastet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,618 Elo+
Party 1
Thoth
Thoth
aRagde
Thoth
Level 106
God Stats
0W - 3L
1,223 SR
Queue Stats
63W - 46L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,961
1,392
6,459
6,751
2,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Meshuggah420
Aphrodite
10
1 / 1 / 1
5,655
1,131
2,534
3,616
1,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 4
5,866
1,173
3,548
6,721
5,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
StepGeb
Baba Yaga
11
1 / 0 / 3
6,030
1,206
4,952
2,342
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Ultor
Cthulhu
11
2 / 0 / 3
6,300
1,260
8,498
5,553
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

378

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 2 / 1
5,409
1,082
2,878
4,845
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 2
6,177
1,235
3,222
4,243
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
CuChu Bot
Cthulhu
10
3 / 0 / 0
6,389
1,278
8,302
6,545
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LumKoneko
Bastet
11
0 / 1 / 2
5,622
1,124
4,575
6,170
2,434
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
aRagde
Thoth
10
1 / 3 / 1
5,715
1,143
3,646
5,461
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
6
Kills
4
4
Deaths
6
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
1
0.25
L
0
0
2
1
L
Cthulhu
CuChu Bot
Cthulhu
3
0
0
3
W
2
2
3
1.75
L
Bastet
LumKoneko
Bastet
0
1
2
1
W
Aphrodite
Meshuggah420
Aphrodite
1
1
1
1.5
W
0
1
4
2
W
Baba Yaga
StepGeb
Baba Yaga
1
0
3
2.5
W
Cthulhu
Ultor
Cthulhu
2
0
3
3.5
L
Thoth
aRagde
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
22,623
24,983
Taken
27,264
15,272
Mitigated
14,554
7,266
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,878
1,067
0
986
4,845
3,051
0
2,298
2,434
137
4,022
L
3,222
948
0
540
4,243
1,671
0
2,008
2,191
0
24,653
L
Cthulhu
CuChu Bot
Cthulhu
8,302
310
55
1,364
6,545
5,375
0
4,709
1,487
14,360
0
W
6,459
4,773
0
1,498
6,751
2,737
0
2,075
4,441
0
24,415
L
Bastet
LumKoneko
Bastet
4,575
1,116
0
292
6,170
2,434
0
2,584
3,544
0
7,226
W
Aphrodite
Meshuggah420
Aphrodite
2,534
177
1,921
1,600
3,616
1,722
0
1,744
1,538
5,188
229
W
3,548
382
0
508
6,721
5,327
0
3,133
3,245
0
5,074
W
Baba Yaga
StepGeb
Baba Yaga
4,952
267
0
629
2,342
955
0
1,420
743
14,233
0
W
Cthulhu
Ultor
Cthulhu
8,498
333
0
1,110
5,553
4,531
0
2,438
2,682
19,265
1,166
L
Thoth
aRagde
Thoth
3,646
325
0
0
5,461
2,023
0
3,253
2,089
7,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
29,312
110
Minions Killed
96
6
Camps Cleared
5
555,025
Distance Traveled
499,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,409
1,082
6
1
3
67,229
0
L
Neith
6,177
1,235
61
12
0
92,035
0
L
Cthulhu
6,389
1,278
19
4
2
123,286
0
W
Ishtar
6,961
1,392
51
10
6
94,711
0
L
Bastet
5,622
1,124
9
2
0
118,771
0
W
Aphrodite
5,655
1,131
9
2
0
110,443
0
W
Tyr
5,866
1,173
2
0
0
114,223
0
W
Baba Yaga
6,030
1,206
24
5
0
113,973
0
W
Cthulhu
6,300
1,260
24
5
0
121,675
0
L
Thoth
5,715
1,143
1
0
0
98,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role