Player Matchup

Izanami
Izanami
GipssyD
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,474 Elo+
Solo
Bakasura
Bakasura
Hideyoshi14All
Bakasura
Level 155
God Stats
0W - 3L
1,190 SR
Queue Stats
183W - 174L
1,457 Elo+
Party 1
Vulcan
Vulcan
SirTrippi
Vulcan
Level 53
God Stats
4W - 7L
1,312 SR
Queue Stats
136W - 127L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
SpexShadow
Guan Yu
Level 146
God Stats
0W - 2L
1,513 SR
Queue Stats
70W - 78L
1,451 Elo+
Party 1
Arachne
Arachne
WardFireGiantt
Arachne
Level 148
God Stats
0W - 3L
1,151 SR
Queue Stats
95W - 83L
1,523 Elo+
Party 1
Team Averages
Level 126
1,333 SR
1,472 Elo+

VS

Team Averages
Level 126
1,594 SR
1,525 Elo+
Gilgamesh
Gilgamesh
AphroOrTroll
Gilgamesh
Level 151
God Stats
49W - 29L
1,598 SR
Queue Stats
523W - 544L
1,483 Elo+
Solo
Cliodhna
Cliodhna
CLTX GUY
Cliodhna
Level 129
God Stats
2W - 4L
1,435 SR
Queue Stats
103W - 93L
1,524 Elo+
Solo
King Arthur
King Arthur
DrHuevos43
King Arthur
Level 126
God Stats
2W - 1L
1,552 SR
Queue Stats
97W - 80L
1,599 Elo+
Party 2
Hades
Hades
GeneralWays
Hades
Level 107
God Stats
12W - 3L
1,886 SR
Queue Stats
436W - 434L
1,534 Elo+
Solo
Artemis
Artemis
Sil3ntRain
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GipssyD
Izanami
11
2 / 3 / 0
5,947
496
3,347
8,929
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
9
0 / 3 / 0
5,640
470
3,429
11,789
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
SirTrippi
Vulcan
8
0 / 7 / 0
5,054
421
2,306
7,205
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SpexShadow
Guan Yu
9
0 / 0 / 1
5,775
481
2,676
10,066
5,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
5,648
471
3,508
10,786
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AphroOrTroll
Gilgamesh
11
0 / 0 / 5
6,245
520
4,712
7,468
5,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
CLTX GUY
Cliodhna
12
6 / 0 / 1
6,668
556
8,233
8,320
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
DrHuevos43
King Arthur
12
2 / 0 / 1
6,651
554
7,937
9,008
8,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 1
7,511
626
5,712
6,050
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Artemis
Sil3ntRain
Artemis
11
2 / 2 / 1
6,767
564
5,559
6,780
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
15
15
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AphroOrTroll
Gilgamesh
0
0
5
2.5
W
Cliodhna
CLTX GUY
Cliodhna
6
0
1
6.5
W
King Arthur
DrHuevos43
King Arthur
2
0
1
2.5
W
5
0
1
5.5
L
Izanami
GipssyD
Izanami
2
3
0
0.67
L
Bakasura
0
3
0
0
W
Artemis
Sil3ntRain
Artemis
2
2
1
1.25
L
Vulcan
SirTrippi
Vulcan
0
7
0
0
L
Guan Yu
SpexShadow
Guan Yu
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
32,153
48,775
Taken
37,626
20,198
Mitigated
22,972
15,129
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AphroOrTroll
Gilgamesh
4,712
1,182
0
1,500
7,468
5,783
5
87
7,381
0
30,095
W
Cliodhna
CLTX GUY
Cliodhna
8,233
1,166
0
1,145
8,320
3,433
0
299
7,861
0
58,006
W
King Arthur
DrHuevos43
King Arthur
7,937
755
0
718
9,008
8,757
0
0
8,748
0
52,133
W
5,712
599
787
4,446
6,050
2,649
136
1,920
4,130
57,577
2,334
L
Izanami
GipssyD
Izanami
3,347
2,401
0
2,306
8,929
2,722
0
0
8,929
0
43,915
L
Bakasura
3,429
2,260
0
6,680
11,789
5,408
0
688
11,101
0
24,126
W
Artemis
Sil3ntRain
Artemis
5,559
2,293
0
2,696
6,780
2,350
10
0
6,780
0
54,594
L
Vulcan
SirTrippi
Vulcan
2,306
1,640
0
200
7,205
2,405
0
2,994
4,211
20,617
732
L
Guan Yu
SpexShadow
Guan Yu
2,676
878
444
4,222
10,066
5,196
0
1,288
8,778
0
26,156
L
3,508
3,076
0
1,277
10,786
4,467
0
742
10,044
0
46,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
33,842
314
Minions Killed
414
0
Camps Cleared
0
1,057,997
Distance Traveled
1,261,917
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,245
520
35
3
0
266,546
2
W
Cliodhna
6,668
556
94
8
0
305,929
0
W
King Arthur
6,651
554
77
6
0
253,707
0
W
Hades
7,511
626
131
11
0
237,337
2
L
Izanami
5,947
496
69
6
0
216,044
0
L
Bakasura
5,640
470
70
6
0
219,845
2
W
Artemis
6,767
564
77
6
0
198,398
0
L
Vulcan
5,054
421
42
4
0
157,882
0
L
Guan Yu
5,775
481
46
4
0
236,341
2
L
Arachne
5,648
471
87
7
0
227,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role