Player Matchup

Merlin
Merlin
Craiger1712
Merlin
Level 144
God Stats
6W - 9L
1,402 SR
Queue Stats
252W - 240L
1,529 Elo+
Party 1
Martichoras
Martichoras
Duppy1997
Martichoras
Level 122
God Stats
8W - 4L
1,814 SR
Queue Stats
242W - 228L
1,542 Elo+
Party 1
Tiamat
Tiamat
KPOBOCTOK74
Tiamat
Level 28
God Stats
0W - 3L
1,309 SR
Queue Stats
383W - 400L
1,481 Elo+
Solo
Sobek
Sobek
Segaa159
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,423 Elo+
Party 1
Bastet
Bastet
extraktion
Bastet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,443 Elo+

VS

Team Averages
Level 103
1,614 SR
1,556 Elo+
Medusa
Medusa
Darko25
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,681 Elo+
Solo
Charon
Charon
Palladius
Charon
Level 115
God Stats
2W - 0L
1,914 SR
Queue Stats
23W - 14L
1,605 Elo+
Party 2
Charybdis
Charybdis
RedHamschtaa
Charybdis
Level 105
God Stats
2W - 1L
1,467 SR
Queue Stats
221W - 214L
1,471 Elo+
Solo
Artemis
Artemis
dariaglue
Artemis
Level 101
God Stats
1W - 0L
1,688 SR
Queue Stats
23W - 14L
1,605 Elo+
Party 2
Nike
Nike
seremusta
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 4 / 7
10,815
721
21,219
10,388
5,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Duppy1997
Martichoras
20
6 / 4 / 4
11,365
758
23,821
17,513
10,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
0 / 8 / 5
8,396
560
6,657
14,621
13,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Segaa159
Sobek
15
2 / 6 / 5
9,567
638
3,082
19,299
25,916
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bastet
extraktion
Bastet
13
1 / 5 / 4
8,470
565
6,820
11,915
5,555
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darko25
Medusa
20
9 / 2 / 14
12,123
808
15,425
11,264
5,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Palladius
Charon
17
4 / 4 / 21
11,197
746
11,802
14,850
19,313
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RedHamschtaa
Charybdis
19
2 / 1 / 20
11,469
765
17,240
14,378
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
dariaglue
Artemis
18
9 / 2 / 13
11,174
745
17,846
10,428
5,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
17
3 / 3 / 18
10,483
699
9,382
19,498
19,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
11
Kills
27
27
Deaths
12
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
7
1.38
W
Medusa
Darko25
Medusa
9
2
14
8
L
Martichoras
Duppy1997
Martichoras
6
4
4
2
L
Tiamat
0
8
5
0.31
W
Charon
Palladius
Charon
4
4
21
3.63
W
Charybdis
RedHamschtaa
Charybdis
2
1
20
12
L
Sobek
Segaa159
Sobek
2
6
5
0.75
W
Artemis
dariaglue
Artemis
9
2
13
7.75
L
Bastet
extraktion
Bastet
1
5
4
0.6
W
Nike
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,599
Damage
71,695
73,736
Taken
70,418
61,784
Mitigated
56,202
16,509
Healing
30,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,219
520
1,320
1,376
10,388
5,578
0
1,971
8,417
44,858
0
W
Medusa
Darko25
Medusa
15,425
7,817
1,834
2,174
11,264
5,822
1,935
6,736
4,528
0
32,702
L
Martichoras
Duppy1997
Martichoras
23,821
3,522
582
5,444
17,513
10,942
0
3,034
14,479
0
52,679
L
Tiamat
6,657
261
1,081
1,804
14,621
13,793
0
1,388
13,233
14,554
237
W
Charon
Palladius
Charon
11,802
1,312
1,770
2,792
14,850
19,313
576
4,944
9,906
26,102
0
W
Charybdis
RedHamschtaa
Charybdis
17,240
9,571
4,093
6,093
14,378
6,831
2,750
5,903
8,475
0
41,526
L
Sobek
Segaa159
Sobek
3,082
188
1,166
1,604
19,299
25,916
0
3,210
16,089
9,105
741
W
Artemis
dariaglue
Artemis
17,846
6,163
3,867
1,388
10,428
5,108
1,738
4,940
5,488
0
27,947
L
Bastet
extraktion
Bastet
6,820
1,627
642
1,490
11,915
5,555
0
2,199
9,716
0
8,359
W
Nike
9,382
673
3,447
2,710
19,498
19,128
0
7,864
11,634
0
19,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
56,446
161
Minions Killed
197
0
Camps Cleared
0
1,249,310
Distance Traveled
1,330,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,815
721
60
4
0
256,129
0
W
Medusa
12,123
808
45
3
0
262,457
0
L
Martichoras
11,365
758
61
4
0
251,302
0
L
Tiamat
8,396
560
17
1
0
241,535
0
W
Charon
11,197
746
13
1
0
257,172
0
W
Charybdis
11,469
765
73
5
0
250,896
0
L
Sobek
9,567
638
20
1
0
234,680
0
W
Artemis
11,174
745
39
3
0
282,285
0
L
Bastet
8,470
565
3
0
0
265,664
0
W
Nike
10,483
699
27
2
0
277,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role