Player Matchup

Vulcan
Vulcan
Gold III
Goose Nuke
Vulcan
Gold III
Level 123
God Stats
18W - 21L
1,745 SR
Queue Stats
325W - 325L
1,565 MMR
Party 2
Odin
Odin
Gold IV
HelloDaddies
Odin
Gold IV
Level 146
God Stats
0W - 1L
1,308 SR
Queue Stats
118W - 118L
1,462 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Sedjwick
Kuzenbo
Gold V
Level 108
God Stats
10W - 11L
1,614 SR
Queue Stats
49W - 60L
1,366 MMR
Party 2
Arachne
Arachne
Bronze III
chiripa02
Arachne
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Jing Wei
Jing Wei
Gold IV
poolscumgod
Jing Wei
Gold IV
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 228L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,533 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 168
1,587 SR
1,482 MMR
Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
DerpTaxzy
Baron Samedi
Bronze III
Level 168
God Stats
1W - 0L
1,590 SR
Queue Stats
7W - 11L
1,492 MMR
Party 1
Ix Chel
Ix Chel
Gold II
PeaEm
Ix Chel
Gold II
Level 147
God Stats
3W - 2L
1,705 SR
Queue Stats
372W - 362L
1,452 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
vittoneloke
Ratatoskr
Gold IV
Level 248
God Stats
21W - 23L
1,639 SR
Queue Stats
165W - 172L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Goose Nuke
Vulcan
11
0 / 3 / 0
6,728
518
7,798
7,959
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 3
6,783
522
4,083
8,950
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Sedjwick
Kuzenbo
10
0 / 4 / 1
6,068
467
5,059
12,915
13,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
chiripa02
Arachne
13
5 / 2 / 0
7,119
548
6,158
14,128
5,698
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
poolscumgod
Jing Wei
12
0 / 2 / 1
6,123
471
7,158
9,907
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresSobekThorNeith

VS

Bans
MulanApolloAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 0
8,029
618
7,924
12,186
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
13
1 / 0 / 4
7,064
543
7,855
10,070
4,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DerpTaxzy
Baron Samedi
12
4 / 1 / 4
7,556
581
4,563
9,036
7,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
PeaEm
Ix Chel
13
1 / 0 / 4
6,959
535
7,277
7,561
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ratatoskr
vittoneloke
Ratatoskr
13
4 / 2 / 3
7,484
576
5,837
10,505
4,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
W
Heimdallr
 
Heimdallr
1
0
4
3
W
Baron Samedi
DerpTaxzy
Baron Samedi
4
1
4
6
L
Vulcan
Goose Nuke
Vulcan
0
3
0
0
L
0
1
3
1.5
W
Ix Chel
PeaEm
Ix Chel
1
0
4
3
L
Kuzenbo
Sedjwick
Kuzenbo
0
4
1
0.13
L
Arachne
chiripa02
Arachne
5
2
0
2.5
L
Jing Wei
poolscumgod
Jing Wei
0
2
1
0.25
W
Ratatoskr
vittoneloke
Ratatoskr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
33,456
53,859
Taken
49,358
35,211
Mitigated
31,151
13,531
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,924
752
0
2,494
12,186
10,918
0
392
11,263
0
68,666
W
Heimdallr
 
Heimdallr
7,855
3,387
0
3,559
10,070
4,489
23
1,719
8,351
0
59,049
W
Baron Samedi
DerpTaxzy
Baron Samedi
4,563
827
1,773
3,823
9,036
7,643
0
4,599
4,437
24,793
0
L
Vulcan
Goose Nuke
Vulcan
7,798
4,489
0
740
7,959
3,420
76
4,295
3,345
54,619
699
L
4,083
593
0
2,434
8,950
8,573
0
0
8,127
0
46,704
W
Ix Chel
PeaEm
Ix Chel
7,277
924
480
2,772
7,561
3,227
0
4,613
2,948
56,000
0
L
Kuzenbo
Sedjwick
Kuzenbo
5,059
1,656
0
2,374
12,915
13,375
0
4,989
7,689
25,344
0
L
Arachne
chiripa02
Arachne
6,158
4,766
0
6,054
14,128
5,698
0
709
13,331
0
58,071
L
Jing Wei
poolscumgod
Jing Wei
7,158
5,753
0
1,929
9,907
4,145
0
1,294
8,613
0
51,812
W
Ratatoskr
vittoneloke
Ratatoskr
5,837
1,620
0
1,349
10,505
4,874
0
1,524
8,981
0
61,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
37,092
381
Minions Killed
446
0
Camps Cleared
0
1,418,357
Distance Traveled
1,292,386
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,029
618
108
8
0
246,603
0
W
Heimdallr
7,064
543
94
7
0
241,546
1
W
Baron Samedi
7,556
581
23
2
0
231,713
0
L
Vulcan
6,728
518
98
8
0
265,538
0
L
Odin
6,783
522
81
6
0
258,959
1
W
Ix Chel
6,959
535
124
10
0
265,279
2
L
Kuzenbo
6,068
467
33
3
0
344,215
2
L
Arachne
7,119
548
89
7
0
280,488
0
L
Jing Wei
6,123
471
80
6
0
269,157
0
W
Ratatoskr
7,484
576
97
7
0
307,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role