Player Matchup

Xing Tian
Xing Tian
B1GC3387
Xing Tian
Level 85
God Stats
3W - 1L
1,527 SR
Queue Stats
63W - 72L
1,461 Elo+
Solo
Guan Yu
Guan Yu
CanceIIed
Guan Yu
Level 64
God Stats
1W - 0L
1,577 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
EMFxSHINOBI
Medusa
Level 67
God Stats
17W - 9L
1,500 SR
Queue Stats
226W - 203L
1,417 Elo+
Solo
Thor
Thor
Lunacysp
Thor
Level 49
God Stats
1W - 1L
1,831 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hera
Hera
theCH13F115
Hera
Level 107
God Stats
1W - 0L
1,388 SR
Queue Stats
14W - 14L
1,393 Elo+
Solo
Team Averages
Level 74
1,565 SR
1,454 Elo+

VS

Team Averages
Level 114
1,512 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KingoneTap8105
Ah Puch
Level 84
God Stats
0W - 2L
1,534 SR
Queue Stats
27W - 35L
1,465 Elo+
Solo
Apollo
Apollo
MusicOfTheKnight
Apollo
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 83L
1,461 Elo+
Party 2
Charon
Charon
The_Big_Dew-Key
Charon
Level 145
God Stats
1W - 4L
1,261 SR
Queue Stats
79W - 86L
1,459 Elo+
Party 2
Nemesis
Nemesis
finn212
Nemesis
Level 56
God Stats
4W - 2L
1,765 SR
Queue Stats
33W - 31L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1GC3387
Xing Tian
7
1 / 0 / 1
4,558
651
2,749
8,316
4,065
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
CanceIIed
Guan Yu
9
1 / 1 / 0
4,716
674
5,065
7,579
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
7
1 / 2 / 0
3,878
554
3,892
5,877
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
8
0 / 0 / 1
4,122
589
1,051
4,396
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,764
681
1,189
1,522
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 1 / 0
4,703
672
4,155
7,196
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,892
413
0
0
0
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 0 / 1
3,800
543
3,066
5,247
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 1
4,597
657
3,946
4,444
2,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nemesis
finn212
Nemesis
10
1 / 1 / 1
4,751
679
3,543
6,389
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
W
Xing Tian
B1GC3387
Xing Tian
1
0
1
1.5
W
Guan Yu
CanceIIed
Guan Yu
1
1
0
1
W
Medusa
1
2
0
0.5
L
0
0
0
0
W
Thor
0
0
1
0.5
L
0
0
1
0.5
L
1
1
1
1.5
L
Nemesis
finn212
Nemesis
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
14,710
27,690
Taken
23,276
13,444
Mitigated
9,557
8,374
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,155
852
0
3,287
7,196
2,735
0
0
7,196
0
28,916
W
Xing Tian
B1GC3387
Xing Tian
2,749
248
857
2,297
8,316
4,065
0
1,904
6,412
12,651
3,026
W
Guan Yu
CanceIIed
Guan Yu
5,065
820
0
1,963
7,579
5,361
0
0
7,579
0
31,478
W
Medusa
3,892
1,850
0
2,039
5,877
1,893
0
1,491
4,386
0
23,898
L
0
0
0
0
0
0
0
0
0
0
0
W
Thor
1,051
348
0
508
4,396
1,739
0
354
4,042
0
23,243
L
3,066
1,379
0
2,649
5,247
1,665
0
1,541
3,706
0
25,442
L
3,946
672
0
1,928
4,444
2,697
0
1,550
2,894
16,064
0
L
Nemesis
finn212
Nemesis
3,543
1,857
0
992
6,389
2,460
0
611
5,778
0
34,952
W
1,189
415
0
710
1,522
386
0
197
1,325
28,501
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
20,743
210
Minions Killed
174
0
Camps Cleared
0
778,487
Distance Traveled
598,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,703
672
49
7
0
145,183
0
W
Xing Tian
4,558
651
24
3
0
140,813
0
W
Guan Yu
4,716
674
51
7
0
156,415
0
W
Medusa
3,878
554
32
5
0
131,303
0
L
Ah Puch
2,892
413
0
0
0
7,816
0
W
Thor
4,122
589
44
6
0
194,288
0
L
Apollo
3,800
543
36
5
0
134,186
0
L
Charon
4,597
657
24
3
0
135,220
0
L
Nemesis
4,751
679
65
9
0
175,928
0
W
Hera
4,764
681
59
8
0
155,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role