Player Matchup

Zhong Kui
Zhong Kui
D0XFV
Zhong Kui
Level 17
God Stats
5W - 4L
1,345 SR
Queue Stats
27W - 14L
1,625 Elo+
Party 2
Skadi
Skadi
ElChapposLeftLeg
Skadi
Level 109
God Stats
7W - 4L
1,561 SR
Queue Stats
173W - 158L
1,497 Elo+
Solo
Geb
Geb
LordDoritos129
Geb
Level 127
God Stats
11W - 10L
1,672 SR
Queue Stats
73W - 77L
1,538 Elo+
Party 1
Odin
Odin
Mrpepinillo09
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
NyahImCute
The Morrigan
Level 126
God Stats
8W - 8L
1,501 SR
Queue Stats
70W - 52L
1,536 Elo+
Party 2
Team Averages
Level 105
1,516 SR
1,546 Elo+

VS

Team Averages
Level 106
1,445 SR
1,521 Elo+
Thor
Thor
Malwerk
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
1,529 Elo+
Solo
Pele
Pele
MarvTheMoral
Pele
Level 93
God Stats
10W - 6L
1,571 SR
Queue Stats
87W - 79L
1,574 Elo+
Solo
Sylvanus
Sylvanus
Player89327
Sylvanus
Level 138
God Stats
47W - 39L
1,305 SR
Queue Stats
412W - 392L
1,489 Elo+
Solo
Neith
Neith
TheLethalLemon
Neith
Level 137
God Stats
54W - 41L
1,347 SR
Queue Stats
784W - 755L
1,505 Elo+
Solo
Chernobog
Chernobog
YoCrudo
Chernobog
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D0XFV
Zhong Kui
17
2 / 1 / 2
9,860
657
7,473
6,910
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 2
8,104
540
7,768
8,970
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 5
7,003
467
4,364
8,771
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 4
8,569
571
8,237
11,539
8,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
NyahImCute
The Morrigan
16
7 / 1 / 2
9,057
604
10,252
7,672
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Malwerk
Thor
13
0 / 1 / 2
6,703
447
4,989
11,474
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 4 / 1
7,563
504
6,057
14,631
10,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Player89327
Sylvanus
12
0 / 3 / 3
6,739
449
4,153
14,570
10,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 1 / 1
7,421
495
5,192
9,903
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
YoCrudo
Chernobog
15
3 / 4 / 2
8,555
570
4,386
12,026
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
6
6
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
D0XFV
Zhong Kui
2
1
2
3
W
1
2
2
1
W
1
2
5
1.75
L
Thor
Malwerk
Thor
0
1
2
1
L
1
4
1
0.38
W
2
0
4
4
W
The Morrigan
NyahImCute
The Morrigan
7
1
2
8
L
Sylvanus
Player89327
Sylvanus
0
3
3
0.5
L
2
1
1
2.5
L
Chernobog
YoCrudo
Chernobog
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
24,777
43,862
Taken
62,604
27,925
Mitigated
36,077
14,260
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
D0XFV
Zhong Kui
7,473
2,382
0
4,412
6,910
5,504
803
309
6,601
85,699
17,569
W
7,768
2,744
0
1,077
8,970
3,453
152
1,599
7,371
0
75,729
W
4,364
803
0
1,884
8,771
6,799
0
1,542
7,229
13,032
855
L
Thor
Malwerk
Thor
4,989
573
0
1,490
11,474
5,281
0
2,188
9,286
0
58,765
L
6,057
1,464
0
1,896
14,631
10,110
0
3,083
11,548
0
63,529
W
8,237
1,352
0
2,701
11,539
8,739
0
73
11,466
0
61,423
W
The Morrigan
NyahImCute
The Morrigan
10,252
2,697
0
4,186
7,672
3,430
0
310
7,362
66,257
5,299
L
Sylvanus
Player89327
Sylvanus
4,153
1,039
2,790
4,639
14,570
10,846
0
5,149
9,421
22,771
873
L
5,192
1,399
0
2,237
9,903
4,262
0
2,733
7,170
0
65,353
L
Chernobog
YoCrudo
Chernobog
4,386
2,060
0
2,317
12,026
5,578
0
6,486
5,540
0
77,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
36,981
547
Minions Killed
498
0
Camps Cleared
0
1,460,122
Distance Traveled
1,523,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,860
657
181
12
0
287,606
2
W
Skadi
8,104
540
116
8
0
275,264
2
W
Geb
7,003
467
21
1
0
282,591
1
L
Thor
6,703
447
77
5
0
334,904
2
L
Pele
7,563
504
97
6
0
302,888
0
W
Odin
8,569
571
104
7
0
301,525
0
W
The Morrigan
9,057
604
125
8
0
313,136
0
L
Sylvanus
6,739
449
44
3
0
314,605
3
L
Neith
7,421
495
138
9
0
276,882
0
L
Chernobog
8,555
570
142
9
0
294,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role