Player Matchup

Hachiman
Hachiman
GhandiG335
Hachiman
Level 81
God Stats
1W - 6L
1,533 SR
Queue Stats
183W - 182L
1,469 Elo+
Solo
Cerberus
Cerberus
Goldron
Cerberus
Level 113
God Stats
2W - 5L
1,563 SR
Queue Stats
63W - 54L
1,465 Elo+
Solo
Lancelot
Lancelot
HungarianTemplar
Lancelot
Level 68
God Stats
1W - 6L
1,170 SR
Queue Stats
350W - 342L
1,456 Elo+
Solo
Nu Wa
Nu Wa
ToxicWalleyed
Nu Wa
Level 8
God Stats
2W - 1L
1,849 SR
Queue Stats
10W - 7L
1,610 Elo+
Party 2
Hercules
Hercules
souta50
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,610 Elo+
Party 2
Team Averages
Level 84
1,523 SR
1,522 Elo+

VS

Team Averages
Level 109
1,469 SR
1,474 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kooki
Ix Chel
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,455 Elo+
Party 1
Vamana
Vamana
LubraGH
Vamana
Level 14
God Stats
11W - 9L
1,401 SR
Queue Stats
15W - 11L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
Siar187
Jormungandr
Level 135
God Stats
5W - 8L
1,446 SR
Queue Stats
119W - 121L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GhandiG335
Hachiman
5
0 / 3 / 0
3,240
648
424
3,457
922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Goldron
Cerberus
5
0 / 3 / 0
3,100
620
1,483
6,516
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,175
635
2,002
4,602
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,083
617
2,020
2,345
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
souta50
Hercules
7
0 / 0 / 0
3,984
797
2,301
3,453
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
4 / 0 / 2
4,651
930
2,549
2,490
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Da Ji
 
Da Ji
6
1 / 0 / 1
3,554
711
1,045
5,186
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Kooki
Ix Chel
7
1 / 0 / 1
3,951
790
1,561
2,451
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
LubraGH
Vamana
6
0 / 0 / 0
3,523
705
1,683
4,603
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Siar187
Jormungandr
7
3 / 0 / 3
4,721
944
3,213
3,308
1,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
W
Da Ji
 
Da Ji
1
0
1
1.5
L
Hachiman
GhandiG335
Hachiman
0
3
0
0
L
Cerberus
Goldron
Cerberus
0
3
0
0
L
0
1
0
0
W
Ix Chel
Kooki
Ix Chel
1
0
1
1.5
W
Vamana
LubraGH
Vamana
0
0
0
0
W
Jormungandr
Siar187
Jormungandr
3
0
3
4.5
L
0
2
0
0
L
Hercules
souta50
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,230
Damage
10,051
20,373
Taken
18,038
7,635
Mitigated
8,281
3,329
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,549
958
0
690
2,490
797
0
657
1,817
0
28,428
W
Da Ji
 
Da Ji
1,045
277
0
875
5,186
1,856
0
515
4,639
0
17,541
L
Hachiman
GhandiG335
Hachiman
424
302
0
584
3,457
922
0
872
2,585
0
13,618
L
Cerberus
Goldron
Cerberus
1,483
186
0
725
6,516
3,012
0
1,175
5,341
11,473
0
L
2,002
518
0
734
4,602
1,723
0
1,285
3,317
0
14,070
W
Ix Chel
Kooki
Ix Chel
1,561
583
150
1,030
2,451
725
0
995
1,214
21,222
1,120
W
Vamana
LubraGH
Vamana
1,683
757
0
532
4,603
2,931
0
84
4,503
0
15,404
W
Jormungandr
Siar187
Jormungandr
3,213
1,106
0
1,323
3,308
1,972
0
866
2,362
15,913
1,167
L
2,020
281
0
380
2,345
718
0
1,290
1,055
9,438
0
L
Hercules
souta50
Hercules
2,301
1,004
0
906
3,453
1,260
0
0
3,135
0
22,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,582
Gold Earned
20,400
139
Minions Killed
164
0
Camps Cleared
0
520,807
Distance Traveled
580,546
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,651
930
44
9
0
110,745
0
W
Da Ji
3,554
711
34
7
0
135,560
0
L
Hachiman
3,240
648
23
5
0
102,168
0
L
Cerberus
3,100
620
29
6
0
110,593
2
L
Lancelot
3,175
635
24
5
0
134,629
1
W
Ix Chel
3,951
790
34
7
0
109,922
2
W
Vamana
3,523
705
25
5
0
102,489
1
W
Jormungandr
4,721
944
27
5
0
121,830
0
L
Nu Wa
3,083
617
19
4
0
67,604
0
L
Hercules
3,984
797
44
9
0
105,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role