Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
ZsZs94
Hachiman
Gold V
Level 128
God Stats
1W - 2L
1,444 SR
Queue Stats
51W - 58L
1,433 MMR
Party 1
Fenrir
Fenrir
Gold III
dracula296
Fenrir
Gold III
Level 118
God Stats
2W - 2L
1,608 SR
Queue Stats
116W - 120L
1,531 MMR
Solo
Merlin
Merlin
Gold II
rppino16
Merlin
Gold II
Level 138
God Stats
1W - 2L
1,478 SR
Queue Stats
51W - 46L
1,559 MMR
Solo
Bacchus
Bacchus
Gold IV
Öregúr
Bacchus
Gold IV
Level 127
God Stats
21W - 15L
1,661 SR
Queue Stats
55W - 58L
1,606 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,538 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,480 SR
1,520 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
Dubinator
Charon
Bronze III
Level 144
God Stats
1W - 1L
1,647 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Freya
Freya
Silver II
SumerKing
Freya
Silver II
Level 121
God Stats
10W - 5L
1,324 SR
Queue Stats
59W - 57L
1,519 MMR
Solo
Neith
Neith
Bronze III
TolikVinogradov
Neith
Bronze III
Level 146
God Stats
1W - 0L
1,092 SR
Queue Stats
2W - 0L
1,546 MMR
Party 2
Bastet
Bastet
Gold IV
Turri17
Bastet
Gold IV
Level 146
God Stats
5W - 1L
1,835 SR
Queue Stats
69W - 69L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 3 / 0
5,911
591
3,705
9,088
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ZsZs94
Hachiman
10
0 / 2 / 1
5,419
542
3,306
7,130
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
dracula296
Fenrir
9
1 / 6 / 1
5,437
544
5,898
12,284
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
rppino16
Merlin
12
0 / 0 / 0
6,132
613
2,094
4,517
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Öregúr
Bacchus
8
2 / 2 / 2
5,332
533
3,228
7,561
6,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LokiBake KujiraHeimdallrKuzenbo

VS

Bans
Ao KuangBellonaAwilixNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 3
5,708
571
4,088
5,726
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Dubinator
Charon
11
4 / 1 / 1
6,326
633
5,137
5,064
2,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
SumerKing
Freya
12
4 / 2 / 3
6,737
674
6,828
8,469
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 1
5,902
590
5,183
6,391
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Turri17
Bastet
13
4 / 0 / 3
6,751
675
4,639
7,422
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Charon
Dubinator
Charon
4
1
1
4.5
W
Freya
SumerKing
Freya
4
2
3
2.75
W
1
2
1
0.75
W
Bastet
Turri17
Bastet
4
0
3
5.5
L
Hachiman
ZsZs94
Hachiman
0
2
1
0.25
L
Fenrir
dracula296
Fenrir
1
6
1
0.25
L
Merlin
rppino16
Merlin
0
0
0
0
L
Bacchus
Öregúr
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
25,875
40,580
Taken
33,072
19,896
Mitigated
12,648
14,065
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,705
1,701
0
4,375
9,088
3,710
0
2,623
6,341
0
44,836
W
Nu Wa
 
Nu Wa
4,088
1,041
0
1,520
5,726
1,784
0
1,609
4,117
35,878
2,099
W
Charon
Dubinator
Charon
5,137
1,248
0
2,576
5,064
2,763
0
1,743
3,321
23,176
0
W
Freya
SumerKing
Freya
6,828
2,087
0
4,575
8,469
3,040
0
400
7,772
37,096
0
W
5,183
2,107
0
2,553
6,391
2,200
0
1,107
5,284
0
50,635
W
Bastet
Turri17
Bastet
4,639
1,290
0
4,454
7,422
2,861
0
463
6,836
0
53,820
L
Hachiman
ZsZs94
Hachiman
3,306
2,298
0
2,818
7,130
2,435
0
1,322
5,778
0
35,810
L
Fenrir
dracula296
Fenrir
5,898
2,111
0
3,696
12,284
5,439
0
5,645
6,003
0
23,794
L
Merlin
rppino16
Merlin
2,094
264
0
812
4,517
1,552
0
2,171
2,148
53,242
0
L
Bacchus
Öregúr
Bacchus
3,228
341
0
2,364
7,561
6,760
0
3,010
4,412
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
31,424
335
Minions Killed
354
0
Camps Cleared
0
969,255
Distance Traveled
1,073,393
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,911
591
78
8
0
201,709
0
W
Nu Wa
5,708
571
89
9
0
213,695
4
W
Charon
6,326
633
35
4
0
212,350
4
W
Freya
6,737
674
67
7
0
192,153
2
W
Neith
5,902
590
75
8
0
193,617
0
W
Bastet
6,751
675
88
9
0
261,578
0
L
Hachiman
5,419
542
89
9
0
191,423
4
L
Fenrir
5,437
544
44
4
0
170,610
0
L
Merlin
6,132
613
108
11
0
195,102
0
L
Bacchus
5,332
533
16
2
0
210,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role