Player Matchup

Bastet
Bastet
Tigita
Bastet
Level 153
God Stats
2W - 5L
1,360 SR
Queue Stats
30W - 61L
1,442 Elo+
Party 1
Pele
Pele
amorf3ti
Pele
Level 43
God Stats
8W - 27L
1,395 SR
Queue Stats
12W - 44L
1,298 Elo+
Party 1
Sol
Sol
graysippycup
Sol
Level 9
God Stats
1W - 5L
1,566 SR
Queue Stats
34W - 117L
1,203 Elo+
Party 1
Nu Wa
Nu Wa
morehealz
Nu Wa
Level 119
God Stats
4W - 13L
1,500 SR
Queue Stats
51W - 161L
1,228 Elo+
Party 1
Bacchus
Bacchus
nerfthishole
Bacchus
Level 46
God Stats
1W - 4L
1,384 SR
Queue Stats
17W - 62L
1,211 Elo+
Party 1
Team Averages
Level 74
1,441 SR
1,276 Elo+

VS

Team Averages
Level 116
1,455 SR
1,518 Elo+
Bakasura
Bakasura
 
Bakasura
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KevZWarrior
Jing Wei
Level 111
God Stats
4W - 4L
1,503 SR
Queue Stats
101W - 88L
1,520 Elo+
Solo
Fenrir
Fenrir
WallyKrack
Fenrir
Level 105
God Stats
12W - 5L
1,609 SR
Queue Stats
256W - 226L
1,556 Elo+
Solo
Athena
Athena
coratatouille
Athena
Level 87
God Stats
8W - 10L
1,551 SR
Queue Stats
92W - 92L
1,514 Elo+
Solo
Persephone
Persephone
xxDiamond_Eyes
Persephone
Level 82
God Stats
2W - 2L
1,112 SR
Queue Stats
84W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Tigita
Bastet
12
3 / 0 / 1
6,555
504
4,076
7,556
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
10
0 / 5 / 0
6,240
480
4,548
10,913
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,399
492
2,015
9,959
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
morehealz
Nu Wa
13
1 / 1 / 4
7,146
550
6,853
5,971
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
nerfthishole
Bacchus
10
1 / 4 / 2
6,395
492
3,648
11,221
9,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 1 / 2
7,432
572
2,634
10,804
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
KevZWarrior
Jing Wei
16
6 / 0 / 1
9,640
742
8,443
8,080
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
WallyKrack
Fenrir
15
4 / 0 / 1
9,549
735
6,536
10,295
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 4
6,735
518
5,003
11,316
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
xxDiamond_Eyes
Persephone
12
0 / 1 / 1
7,718
594
4,829
5,401
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
13
13
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
2
3
W
Jing Wei
KevZWarrior
Jing Wei
6
0
1
6.5
L
Bastet
Tigita
Bastet
3
0
1
3.5
W
Fenrir
WallyKrack
Fenrir
4
0
1
4.5
L
Pele
0
5
0
0
W
1
3
4
1
L
0
3
0
0
L
Nu Wa
morehealz
Nu Wa
1
1
4
3
L
Bacchus
nerfthishole
Bacchus
1
4
2
0.5
W
Persephone
xxDiamond_Eyes
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
27,445
45,620
Taken
45,896
20,531
Mitigated
23,275
12,621
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,634
1,655
0
7,519
10,804
4,663
0
1,602
9,202
0
38,994
W
Jing Wei
KevZWarrior
Jing Wei
8,443
6,182
0
5,171
8,080
3,895
978
2,316
5,764
0
80,833
L
Bastet
Tigita
Bastet
4,076
1,319
0
4,590
7,556
2,508
0
1,270
5,953
0
50,949
W
Fenrir
WallyKrack
Fenrir
6,536
2,114
0
5,561
10,295
5,537
436
502
9,793
0
67,232
L
Pele
4,548
1,445
0
1,501
10,913
3,669
0
0
10,397
0
40,895
W
5,003
1,542
0
682
11,316
7,363
0
5,731
5,585
27,430
0
L
2,015
1,173
0
2,343
9,959
2,771
0
205
9,754
47,230
0
L
Nu Wa
morehealz
Nu Wa
6,853
1,271
0
1,750
5,971
1,924
0
2,329
3,229
70,991
0
L
Bacchus
nerfthishole
Bacchus
3,648
584
120
2,317
11,221
9,659
0
4,931
5,453
14,149
0
W
Persephone
xxDiamond_Eyes
Persephone
4,829
356
0
695
5,401
1,817
67
2,928
2,469
56,939
1,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
41,074
393
Minions Killed
505
0
Camps Cleared
0
1,338,031
Distance Traveled
1,363,222
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,432
572
98
8
0
323,904
0
W
Jing Wei
9,640
742
123
9
0
257,188
2
L
Bastet
6,555
504
81
6
0
332,416
0
W
Fenrir
9,549
735
134
10
0
261,207
2
L
Pele
6,240
480
69
5
0
238,322
2
W
Athena
6,735
518
40
3
0
280,745
9
L
Sol
6,399
492
83
6
0
252,837
0
L
Nu Wa
7,146
550
139
11
0
242,869
1
L
Bacchus
6,395
492
21
2
0
271,587
5
W
Persephone
7,718
594
110
8
0
240,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role