Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ColorTamer
Scylla
Level 29
God Stats
1W - 0L
1,935 SR
Queue Stats
14W - 3L
1,706 Elo+
Party 1
Bastet
Bastet
SKeySilly
Bastet
Level 46
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SnixJ
Ao Kuang
Level 202
God Stats
4W - 1L
1,864 SR
Queue Stats
44W - 19L
1,879 Elo+
Party 1
Gilgamesh
Gilgamesh
TurkishNika
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,787 Elo+
Party 1
Team Averages
Level 64
1,706 SR
1,674 Elo+

VS

Team Averages
Level 64
1,615 SR
1,569 Elo+
Sun Wukong
Sun Wukong
Chxwies
Sun Wukong
Level 28
God Stats
0W - 1L
1,615 SR
Queue Stats
19W - 19L
1,562 Elo+
Party 2
Ullr
Ullr
GameBeave3r
Ullr
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,551 Elo+
Solo
Hercules
Hercules
PunchedEmperor
Hercules
Level 136
God Stats
107W - 93L
1,533 SR
Queue Stats
256W - 223L
1,598 Elo+
Party 3
Sobek
Sobek
SamadAlHayadi
Sobek
Level 27
God Stats
0W - 1L
1,731 SR
Queue Stats
211W - 182L
1,616 Elo+
Party 3
Vulcan
Vulcan
iamShah
Vulcan
Level 100
God Stats
5W - 4L
1,693 SR
Queue Stats
54W - 71L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 0 / 2
6,123
765
5,848
2,844
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
ColorTamer
Scylla
9
2 / 1 / 3
5,180
648
4,680
4,783
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
SKeySilly
Bastet
8
2 / 2 / 3
5,126
641
3,113
5,972
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
SnixJ
Ao Kuang
10
4 / 1 / 1
5,367
671
4,832
4,567
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TurkishNika
Gilgamesh
10
2 / 0 / 2
5,730
716
3,105
7,727
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chxwies
Sun Wukong
8
1 / 2 / 0
4,528
566
1,402
5,375
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
3,613
452
1,159
5,603
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
10
3 / 3 / 0
5,019
627
3,729
8,529
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 0
3,739
467
1,893
7,025
4,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
iamShah
Vulcan
7
0 / 4 / 3
4,587
573
2,834
4,721
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
L
Sun Wukong
Chxwies
Sun Wukong
1
2
0
0.5
W
Scylla
ColorTamer
Scylla
2
1
3
3.5
L
0
3
0
0
L
Hercules
3
3
0
1
W
Bastet
SKeySilly
Bastet
2
2
3
1.75
L
0
3
0
0
W
Ao Kuang
SnixJ
Ao Kuang
4
1
1
4.5
W
Gilgamesh
TurkishNika
Gilgamesh
2
0
2
3
L
Vulcan
iamShah
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
11,017
25,893
Taken
31,253
8,757
Mitigated
14,278
9,002
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,848
1,926
0
1,397
2,844
1,041
0
843
2,001
0
35,162
L
Sun Wukong
Chxwies
Sun Wukong
1,402
247
0
1,282
5,375
2,874
0
404
4,971
0
25,931
W
Scylla
ColorTamer
Scylla
4,680
1,537
0
1,762
4,783
1,233
0
738
4,045
31,043
1,331
L
1,159
410
0
228
5,603
1,640
0
1,908
3,695
0
14,678
L
Hercules
3,729
1,701
0
3,149
8,529
3,585
0
3,408
5,121
0
30,981
W
Bastet
SKeySilly
Bastet
3,113
637
0
1,969
5,972
1,637
0
1,911
4,040
0
25,864
L
1,893
224
0
2,665
7,025
4,524
0
3,131
3,894
6,989
0
W
Ao Kuang
SnixJ
Ao Kuang
4,832
1,058
0
2,114
4,567
1,465
0
1,026
3,541
33,889
0
W
Gilgamesh
TurkishNika
Gilgamesh
3,105
602
0
1,760
7,727
3,381
0
209
7,303
0
39,802
L
Vulcan
iamShah
Vulcan
2,834
1,023
0
520
4,721
1,655
0
510
4,211
23,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
21,486
299
Minions Killed
185
0
Camps Cleared
0
901,837
Distance Traveled
837,301
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,123
765
62
8
0
148,790
2
L
Sun Wukong
4,528
566
49
6
0
165,655
0
W
Scylla
5,180
648
50
6
0
185,234
0
L
Ullr
3,613
452
20
3
0
161,578
0
L
Hercules
5,019
627
54
7
0
197,414
0
W
Bastet
5,126
641
49
6
0
177,608
0
L
Sobek
3,739
467
11
1
0
135,676
0
W
Ao Kuang
5,367
671
66
8
0
218,726
0
W
Gilgamesh
5,730
716
72
9
0
171,479
0
L
Vulcan
4,587
573
51
6
0
176,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role