Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver IV
BLZD William
Martichoras
Silver IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,289 MMR
Party 2
Charon
Charon
Gold IV
StufCrust365
Charon
Gold IV
Level 110
God Stats
3W - 1L
1,623 SR
Queue Stats
15W - 14L
1,476 MMR
Party 2
Bastet
Bastet
Bronze III
cbdingers94
Bastet
Bronze III
Level 60
God Stats
1W - 1L
1,437 SR
Queue Stats
5W - 7L
1,355 MMR
Party 1
Vulcan
Vulcan
Bronze III
theprophit99
Vulcan
Bronze III
Level 113
God Stats
2W - 0L
1,509 SR
Queue Stats
4W - 9L
1,455 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,514 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,445 SR
1,421 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
EvBrownie
Medusa
Gold IV
Level 109
God Stats
11W - 12L
1,293 SR
Queue Stats
215W - 228L
1,429 MMR
Solo
Charybdis
Charybdis
Gold V
H3CT0R WaRfAr3
Charybdis
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
469W - 482L
1,331 MMR
Solo
He Bo
He Bo
Gold V
SX_Aioros
He Bo
Gold V
Level 158
God Stats
2W - 5L
1,214 SR
Queue Stats
251W - 257L
1,421 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Tigerkid777
Kukulkan
Gold IV
Level 103
God Stats
8W - 2L
1,718 SR
Queue Stats
143W - 153L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 2 / 0
3,462
692
981
4,686
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
BLZD William
Martichoras
6
0 / 1 / 0
3,251
650
1,397
2,945
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
5
0 / 0 / 0
3,586
717
1,067
2,535
1,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
6
0 / 0 / 1
3,153
631
552
2,771
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
6
1 / 0 / 0
3,575
715
653
538
150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AwilixOdinAo KuangThanatosHachiman

VS

Bans
AthenaChironBake KujiraFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 0 / 0
4,391
878
2,263
3,536
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
EvBrownie
Medusa
6
0 / 0 / 1
3,378
676
1,901
2,197
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
H3CT0R WaRfAr3
Charybdis
6
0 / 0 / 0
3,281
656
963
3,210
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
SX_Aioros
He Bo
6
1 / 1 / 0
3,377
675
475
2,593
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Tigerkid777
Kukulkan
1
0 / 0 / 0
2,424
485
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
0
0
L
King Arthur
 
King Arthur
2
0
0
2
W
Martichoras
BLZD William
Martichoras
0
1
0
0
L
Medusa
EvBrownie
Medusa
0
0
1
0.5
L
Charybdis
H3CT0R WaRfAr3
Charybdis
0
0
0
0
L
He Bo
SX_Aioros
He Bo
1
1
0
1
W
Charon
0
0
0
0
L
Kukulkan
Tigerkid777
Kukulkan
0
0
0
0
W
Bastet
0
0
1
0.5
W
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,650
Damage
5,602
13,475
Taken
11,536
5,640
Mitigated
4,201
5,407
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
981
308
0
1,421
4,686
2,201
0
0
4,686
0
18,002
L
King Arthur
 
King Arthur
2,263
470
0
1,000
3,536
2,146
0
0
3,536
0
23,123
W
Martichoras
BLZD William
Martichoras
1,397
321
0
524
2,945
1,210
0
419
2,526
0
24,104
L
Medusa
EvBrownie
Medusa
1,901
831
0
1,028
2,197
625
0
496
1,701
0
17,008
L
Charybdis
H3CT0R WaRfAr3
Charybdis
963
390
0
1,319
3,210
838
0
845
2,325
0
18,700
L
He Bo
SX_Aioros
He Bo
475
37
0
1,152
2,593
592
0
259
2,254
12,271
344
W
Charon
1,067
381
0
1,522
2,535
1,368
0
0
2,535
7,826
0
L
Kukulkan
Tigerkid777
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
552
192
0
1,940
2,771
711
0
0
2,771
0
15,330
W
Vulcan
653
247
0
0
538
150
0
37
501
13,279
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,027
Gold Earned
16,851
150
Minions Killed
130
0
Camps Cleared
0
535,496
Distance Traveled
404,709
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,462
692
38
8
0
118,217
0
L
King Arthur
4,391
878
37
7
0
110,266
1
W
Martichoras
3,251
650
45
9
0
89,461
0
L
Medusa
3,378
676
31
6
0
88,238
1
L
Charybdis
3,281
656
33
7
0
104,536
0
L
He Bo
3,377
675
29
6
0
101,669
0
W
Charon
3,586
717
11
2
0
110,195
1
L
Kukulkan
2,424
485
0
0
0
0
0
W
Bastet
3,153
631
33
7
0
126,364
0
W
Vulcan
3,575
715
23
5
0
91,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role