Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DARKUZZOLO
Ra
Level 176
God Stats
6W - 8L
1,662 SR
Queue Stats
330W - 313L
1,513 Elo+
Party 3
Horus
Horus
Jamscurtis
Horus
Level 78
God Stats
11W - 7L
1,373 SR
Queue Stats
221W - 163L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Lionis90
Cthulhu
Level 182
God Stats
7W - 5L
1,546 SR
Queue Stats
308W - 307L
1,474 Elo+
Party 3
Medusa
Medusa
Sevys
Medusa
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 101L
1,466 Elo+
Party 2
Team Averages
Level 131
1,516 SR
1,481 Elo+

VS

Team Averages
Level 126
1,515 SR
1,467 Elo+
Anhur
Anhur
Huddaz
Anhur
Level 108
God Stats
8W - 6L
1,763 SR
Queue Stats
199W - 186L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
UberKestrel
Baron Samedi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,457 Elo+
Party 1
Ymir
Ymir
spamuel7
Ymir
Level 109
God Stats
112W - 87L
1,551 SR
Queue Stats
143W - 136L
1,468 Elo+
Party 4
Set
Set
whitey148
Set
Level 159
God Stats
2W - 5L
1,179 SR
Queue Stats
248W - 229L
1,435 Elo+
Party 4
Fenrir
Fenrir
x-demon0-
Fenrir
Level 144
God Stats
66W - 63L
1,582 SR
Queue Stats
235W - 232L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 0 / 3
5,420
542
6,303
6,363
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 3
6,096
610
4,943
3,164
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
10
2 / 0 / 2
5,860
586
3,534
7,413
5,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Lionis90
Cthulhu
11
2 / 1 / 0
5,890
589
4,511
7,055
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Sevys
Medusa
10
1 / 0 / 1
5,541
554
3,678
1,879
677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Huddaz
Anhur
9
0 / 1 / 0
5,040
504
2,443
6,176
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
UberKestrel
Baron Samedi
10
0 / 1 / 0
5,301
530
2,119
5,617
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 2 / 0
5,094
509
2,141
8,882
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,492
549
3,661
7,686
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
x-demon0-
Fenrir
7
0 / 3 / 0
4,136
414
888
9,837
3,310
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
3
3.5
W
2
0
3
3.5
L
Anhur
Huddaz
Anhur
0
1
0
0
W
Horus
2
0
2
3
W
Cthulhu
Lionis90
Cthulhu
2
1
0
2
W
Medusa
Sevys
Medusa
1
0
1
1.5
L
Baron Samedi
UberKestrel
Baron Samedi
0
1
0
0
L
Ymir
1
2
0
0.5
L
0
2
1
0.25
L
Fenrir
x-demon0-
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
11,252
25,874
Taken
38,198
13,546
Mitigated
16,688
14,649
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,303
2,206
0
3,508
6,363
2,510
0
1,108
5,255
0
32,167
W
4,943
137
795
1,506
3,164
1,307
0
2,068
1,096
41,709
1,145
L
Anhur
Huddaz
Anhur
2,443
872
0
2,788
6,176
1,773
0
43
6,097
0
35,903
W
Horus
3,534
1,925
602
4,167
7,413
5,003
0
114
7,299
0
14,545
W
Cthulhu
Lionis90
Cthulhu
4,511
534
0
3,382
7,055
4,049
0
703
5,887
38,563
401
W
Medusa
Sevys
Medusa
3,678
1,121
0
689
1,879
677
0
0
1,879
0
48,203
L
Baron Samedi
UberKestrel
Baron Samedi
2,119
75
0
1,156
5,617
3,080
120
2,243
2,899
34,570
0
L
Ymir
2,141
422
0
674
8,882
4,524
0
1,600
6,952
32,085
2,766
L
3,661
1,203
0
2,891
7,686
4,001
0
3,427
3,709
0
37,628
L
Fenrir
x-demon0-
Fenrir
888
236
0
2,008
9,837
3,310
0
499
9,248
0
13,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
25,063
299
Minions Killed
283
0
Camps Cleared
0
1,040,452
Distance Traveled
960,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,420
542
50
5
0
237,044
0
W
Ra
6,096
610
84
8
0
211,398
0
L
Anhur
5,040
504
66
7
0
172,224
1
W
Horus
5,860
586
23
2
0
226,802
4
W
Cthulhu
5,890
589
58
6
0
178,891
0
W
Medusa
5,541
554
84
8
0
186,317
0
L
Baron Samedi
5,301
530
70
7
0
183,055
1
L
Ymir
5,094
509
62
6
0
196,455
0
L
Set
5,492
549
62
6
0
206,837
0
L
Fenrir
4,136
414
23
2
0
202,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role