Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dragon5layer60
Skadi
Level 86
God Stats
11W - 7L
1,500 SR
Queue Stats
33W - 35L
1,329 Elo+
Party 1
Surtr
Surtr
Pyr0T3chnician
Surtr
Level 66
God Stats
23W - 21L
1,632 SR
Queue Stats
32W - 36L
1,276 Elo+
Party 1
Hades
Hades
Rodas108
Hades
Level 105
God Stats
2W - 2L
1,365 SR
Queue Stats
18W - 17L
1,478 Elo+
Party 2
Loki
Loki
SGD_MoNsT3r
Loki
Level 100
God Stats
4W - 2L
1,539 SR
Queue Stats
63W - 43L
1,579 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,432 Elo+

VS

Team Averages
Level 126
1,381 SR
1,414 Elo+
Aphrodite
Aphrodite
Bwolf4556
Aphrodite
Level 145
God Stats
30W - 43L
1,332 SR
Queue Stats
474W - 483L
1,475 Elo+
Solo
Charybdis
Charybdis
DangerDarkFell
Charybdis
Level 151
God Stats
2W - 11L
1,337 SR
Queue Stats
148W - 150L
1,457 Elo+
Solo
Ullr
Ullr
GetSmokedForFree
Ullr
Level 99
God Stats
6W - 6L
1,537 SR
Queue Stats
247W - 223L
1,536 Elo+
Solo
Nemesis
Nemesis
ShadWolfe
Nemesis
Level 89
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Ares
Ares
WinterFresh44
Ares
Level 148
God Stats
11W - 13L
1,461 SR
Queue Stats
129W - 121L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 5 / 4
5,798
527
4,069
10,076
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 0 / 6
6,933
630
4,962
3,753
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
5 / 1 / 8
6,766
615
8,095
7,998
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Rodas108
Hades
11
0 / 0 / 7
6,195
563
3,358
5,858
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 6
6,312
574
3,838
6,807
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bwolf4556
Aphrodite
10
1 / 2 / 0
5,703
518
2,610
5,275
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DangerDarkFell
Charybdis
5
0 / 3 / 0
4,120
375
2,213
4,382
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 2 / 1
6,192
563
4,463
10,164
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
ShadWolfe
Nemesis
9
0 / 4 / 2
5,032
457
3,129
8,061
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 0
5,048
459
2,019
9,265
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
15
Kills
6
6
Deaths
15
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
5
4
0.6
L
Aphrodite
Bwolf4556
Aphrodite
1
2
0
0.5
L
Charybdis
DangerDarkFell
Charybdis
0
3
0
0
W
7
0
6
10
L
4
2
1
2.25
W
5
1
8
9
W
Hades
Rodas108
Hades
0
0
7
3.5
W
2
0
6
5
L
Nemesis
ShadWolfe
Nemesis
0
4
2
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
14,434
34,492
Taken
37,147
17,487
Mitigated
17,714
13,442
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,069
85
165
2,762
10,076
6,405
110
545
9,489
22,672
0
L
Aphrodite
Bwolf4556
Aphrodite
2,610
0
675
2,253
5,275
2,161
0
1,090
4,104
37,549
0
L
Charybdis
DangerDarkFell
Charybdis
2,213
744
0
1,227
4,382
1,118
0
130
4,110
0
18,886
W
4,962
2,193
0
0
3,753
1,173
2,846
477
3,236
0
28,324
L
4,463
1,758
0
2,709
10,164
3,692
0
3,606
5,694
0
37,972
W
8,095
3,364
0
2,166
7,998
4,824
503
998
6,958
2,610
31,727
W
Hades
Rodas108
Hades
3,358
285
251
3,794
5,858
2,732
859
1,094
4,678
41,816
1,785
W
3,838
964
0
4,304
6,807
2,353
350
1,255
5,502
0
49,238
L
Nemesis
ShadWolfe
Nemesis
3,129
1,111
0
577
8,061
3,069
0
1,315
6,613
0
34,422
L
2,019
30
0
2,101
9,265
7,674
67
1,034
8,015
12,415
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
26,095
281
Minions Killed
223
0
Camps Cleared
0
1,119,520
Distance Traveled
904,939
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,798
527
44
4
0
207,670
0
L
Aphrodite
5,703
518
77
7
0
179,485
2
L
Charybdis
4,120
375
16
1
0
95,959
0
W
Skadi
6,933
630
35
3
0
206,286
1
L
Ullr
6,192
563
46
4
0
194,447
2
W
Surtr
6,766
615
39
4
0
214,085
1
W
Hades
6,195
563
78
7
0
205,796
0
W
Loki
6,312
574
85
8
0
285,683
0
L
Nemesis
5,032
457
59
5
0
235,985
0
L
Ares
5,048
459
25
2
0
199,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role