Player Matchup

Bacchus
Bacchus
Sarumee
Bacchus
Level 103
God Stats
1W - 0L
1,316 SR
Queue Stats
5W - 4L
1,681 Elo+
Solo
Cthulhu
Cthulhu
Slonibadger
Cthulhu
Level 64
God Stats
26W - 23L
1,481 SR
Queue Stats
244W - 226L
1,512 Elo+
Solo
Anubis
Anubis
mat95nm23
Anubis
Level 43
God Stats
10W - 7L
1,834 SR
Queue Stats
58W - 68L
1,369 Elo+
Solo
Neith
Neith
mcaison
Neith
Level 127
God Stats
19W - 17L
1,680 SR
Queue Stats
225W - 219L
1,512 Elo+
Solo
Agni
Agni
supafreak0516
Agni
Level 100
God Stats
17W - 11L
1,729 SR
Queue Stats
285W - 266L
1,549 Elo+
Solo
Team Averages
Level 87
1,608 SR
1,525 Elo+

VS

Team Averages
Level 97
1,528 SR
1,478 Elo+
Bellona
Bellona
Adrixnnnn__
Bellona
Level 96
God Stats
14W - 12L
1,587 SR
Queue Stats
180W - 179L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Chakkal_271
Kuzenbo
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,425 Elo+
Solo
Bastet
Bastet
ICYplagueD0c
Bastet
Level 110
God Stats
3W - 5L
1,721 SR
Queue Stats
64W - 65L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLongQuiet
Morgan Le Fay
Level 87
God Stats
3W - 10L
1,332 SR
Queue Stats
461W - 444L
1,454 Elo+
Solo
Martichoras
Martichoras
soultakerJJ
Martichoras
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 154L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sarumee
Bacchus
14
0 / 1 / 5
9,150
458
8,315
14,364
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Slonibadger
Cthulhu
15
4 / 2 / 4
10,314
516
17,160
14,930
14,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
mat95nm23
Anubis
15
3 / 3 / 4
9,175
459
7,325
10,528
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
mcaison
Neith
16
4 / 1 / 6
9,533
477
11,745
11,489
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 4
11,767
588
19,976
11,223
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adrixnnnn__
Bellona
15
3 / 4 / 2
9,918
496
9,607
21,918
22,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Chakkal_271
Kuzenbo
12
0 / 1 / 0
8,287
414
6,161
13,271
16,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
17
4 / 3 / 3
9,996
500
8,881
21,189
8,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheLongQuiet
Morgan Le Fay
15
2 / 6 / 0
9,055
453
8,017
19,374
10,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Martichoras
soultakerJJ
Martichoras
15
1 / 5 / 0
8,743
437
9,512
16,042
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
10
10
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adrixnnnn__
Bellona
3
4
2
1
L
Kuzenbo
Chakkal_271
Kuzenbo
0
1
0
0
L
Bastet
4
3
3
1.83
W
Bacchus
Sarumee
Bacchus
0
1
5
2.5
W
Cthulhu
Slonibadger
Cthulhu
4
2
4
3
L
Morgan Le Fay
TheLongQuiet
Morgan Le Fay
2
6
0
0.33
W
Anubis
mat95nm23
Anubis
3
3
4
1.67
W
Neith
mcaison
Neith
4
1
6
7
L
Martichoras
soultakerJJ
Martichoras
1
5
0
0.2
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,521
Damage
42,178
62,534
Taken
91,794
48,239
Mitigated
64,526
14,090
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adrixnnnn__
Bellona
9,607
3,507
0
5,834
21,918
22,215
0
14,177
6,337
1,169
62,076
L
Kuzenbo
Chakkal_271
Kuzenbo
6,161
2,868
386
2,798
13,271
16,193
120
5,301
7,841
19,970
701
L
Bastet
8,881
3,604
0
10,767
21,189
8,608
0
7,435
13,082
0
83,454
W
Bacchus
Sarumee
Bacchus
8,315
907
0
3,149
14,364
18,392
0
3,664
10,605
33,847
729
W
Cthulhu
Slonibadger
Cthulhu
17,160
1,262
583
890
14,930
14,390
524
2,421
12,455
60,329
2,795
L
Morgan Le Fay
TheLongQuiet
Morgan Le Fay
8,017
636
0
4,945
19,374
10,407
0
12,721
5,237
69,039
1,063
W
Anubis
mat95nm23
Anubis
7,325
466
70
3,757
10,528
5,706
0
1,964
8,564
67,488
696
W
Neith
mcaison
Neith
11,745
3,608
0
4,541
11,489
4,846
502
2,819
8,656
0
80,618
L
Martichoras
soultakerJJ
Martichoras
9,512
3,031
0
3,172
16,042
7,103
0
7,784
8,097
0
82,704
W
19,976
1,352
0
1,100
11,223
4,905
583
3,572
7,620
84,081
4,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
45,999
529
Minions Killed
479
0
Camps Cleared
0
1,857,949
Distance Traveled
1,755,745
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,918
496
101
5
0
323,633
0
L
Kuzenbo
8,287
414
26
1
0
323,523
0
L
Bastet
9,996
500
111
6
0
445,597
2
W
Bacchus
9,150
458
52
3
0
396,741
6
W
Cthulhu
10,314
516
99
5
0
379,217
0
L
Morgan Le Fay
9,055
453
109
5
0
319,963
4
W
Anubis
9,175
459
96
5
0
328,516
0
W
Neith
9,533
477
129
6
0
359,246
3
L
Martichoras
8,743
437
132
7
0
343,029
7
W
Agni
11,767
588
153
8
0
394,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role