Player Matchup

Vulcan
Vulcan
Gold I
DebonairOlive17
Vulcan
Gold I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 106L
1,610 MMR
Party 1
Sobek
Sobek
Gold III
RinDins
Sobek
Gold III
Level 129
God Stats
14W - 20L
1,574 SR
Queue Stats
185W - 192L
1,463 MMR
Solo
Odin
Odin
Gold IV
SamBam21
Odin
Gold IV
Level 148
God Stats
9W - 4L
1,649 SR
Queue Stats
359W - 359L
1,472 MMR
Solo
Lancelot
Lancelot
Gold III
SixMillion2High
Lancelot
Gold III
Level 153
God Stats
2W - 7L
1,390 SR
Queue Stats
91W - 92L
1,458 MMR
Solo
Rama
Rama
Gold V
tdog293
Rama
Gold V
Level 109
God Stats
0W - 1L
1,268 SR
Queue Stats
236W - 235L
1,338 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,476 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,580 SR
1,492 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
ItsOhWhatever
Erlang Shen
Gold II
Level 144
God Stats
36W - 29L
1,589 SR
Queue Stats
189W - 191L
1,430 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
MadMadolche
Zhong Kui
Gold III
Level 158
God Stats
22W - 15L
1,558 SR
Queue Stats
191W - 200L
1,544 MMR
Party 3
Neith
Neith
Bronze III
potatolaunch
Neith
Bronze III
Level 142
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 2L
1,494 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
zanester10
Kuzenbo
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,118
512
2,873
3,637
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
RinDins
Sobek
8
1 / 1 / 1
5,408
541
3,175
7,643
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
10
0 / 1 / 0
5,186
519
478
6,514
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
11
0 / 0 / 2
5,172
517
4,056
7,797
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
tdog293
Rama
8
1 / 5 / 0
4,792
479
1,747
8,455
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SurtrUllrAgniThor

VS

Bans
BastetKukulkanAthenaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 0 / 0
5,807
581
4,253
2,483
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ItsOhWhatever
Erlang Shen
11
0 / 1 / 2
5,704
570
1,612
9,033
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MadMadolche
Zhong Kui
12
1 / 0 / 0
7,200
720
3,369
2,643
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 0
7,139
714
7,545
6,082
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
zanester10
Kuzenbo
9
1 / 1 / 3
5,777
578
4,464
9,820
8,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
0
0
L
1
0
0
1
W
Erlang Shen
ItsOhWhatever
Erlang Shen
0
1
2
1
W
Zhong Kui
MadMadolche
Zhong Kui
1
0
0
1
L
Sobek
RinDins
Sobek
1
1
1
1.5
L
Odin
0
1
0
0
L
Lancelot
0
0
2
1
W
5
1
0
5
L
Rama
tdog293
Rama
1
5
0
0.2
W
Kuzenbo
zanester10
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,329
Damage
21,243
34,046
Taken
30,061
18,854
Mitigated
20,237
8,473
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,253
225
0
473
2,483
789
0
1,263
1,082
44,772
155
L
2,873
1,288
0
1,490
3,637
1,299
274
2,033
1,604
35,266
1,737
W
Erlang Shen
ItsOhWhatever
Erlang Shen
1,612
800
0
4,426
9,033
7,168
0
951
7,962
0
46,409
W
Zhong Kui
MadMadolche
Zhong Kui
3,369
1,378
0
1,600
2,643
1,804
788
0
2,493
41,235
14,504
L
Sobek
RinDins
Sobek
3,175
582
0
3,709
7,643
6,114
182
3,610
4,033
14,296
1,961
L
Odin
478
64
0
1,868
6,514
4,576
0
3,077
3,437
0
36,672
L
Lancelot
4,056
1,143
0
420
7,797
3,957
0
1,633
6,164
0
43,906
W
7,545
2,631
0
2,755
6,082
2,379
162
1,026
5,056
0
53,106
L
Rama
tdog293
Rama
1,747
1,498
0
986
8,455
2,908
0
1,388
7,067
0
27,666
W
Kuzenbo
zanester10
Kuzenbo
4,464
1,972
0
2,918
9,820
8,097
10
2,292
7,438
14,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
31,627
287
Minions Killed
367
0
Camps Cleared
0
981,691
Distance Traveled
1,020,675
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,807
581
92
9
0
206,860
0
L
Vulcan
5,118
512
71
7
0
210,631
2
W
Erlang Shen
5,704
570
75
8
0
239,427
0
W
Zhong Kui
7,200
720
104
10
0
166,002
2
L
Sobek
5,408
541
25
3
0
177,676
1
L
Odin
5,186
519
64
6
0
198,014
2
L
Lancelot
5,172
517
74
7
0
233,757
0
W
Neith
7,139
714
81
8
0
180,523
0
L
Rama
4,792
479
53
5
0
161,613
0
W
Kuzenbo
5,777
578
15
2
0
227,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role