Player Matchup

Anhur
Anhur
Silver II
Goodah0226
Anhur
Silver II
Level 68
God Stats
3W - 3L
1,655 SR
Queue Stats
65W - 74L
1,091 MMR
Solo
Scylla
Scylla
Silver II
Somebod-y
Scylla
Silver II
Level 172
God Stats
11W - 8L
1,283 SR
Queue Stats
147W - 162L
1,126 MMR
Solo
Thanatos
Thanatos
Silver III
Xquizit22
Thanatos
Silver III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,061 MMR
Party 1
King Arthur
King Arthur
Silver V
callmeKATSU
King Arthur
Silver V
Level 55
God Stats
4W - 5L
1,230 SR
Queue Stats
14W - 18L
1,061 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
xBad_MemoriezXx
Sun Wukong
Silver I
Level 125
God Stats
58W - 87L
1,763 SR
Queue Stats
891W - 914L
1,113 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,486 SR
1,090 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,535 SR
1,091 MMR
Set
Set
Silver II
Dexvin
Set
Silver II
Level 205
God Stats
5W - 9L
1,547 SR
Queue Stats
643W - 691L
1,029 MMR
Solo
Poseidon
Poseidon
Silver II
FrogSplash-_-
Poseidon
Silver II
Level 197
God Stats
6W - 6L
1,525 SR
Queue Stats
263W - 299L
1,069 MMR
Solo
Hachiman
Hachiman
Silver V
LoveLess12-21
Hachiman
Silver V
Level 86
God Stats
9W - 12L
1,487 SR
Queue Stats
75W - 122L
1,075 MMR
Solo
Sylvanus
Sylvanus
Silver II
MADMAN_GONE_WILD
Sylvanus
Silver II
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 166L
1,162 MMR
Solo
Cthulhu
Cthulhu
Silver II
SirenianParty6
Cthulhu
Silver II
Level 128
God Stats
24W - 17L
1,618 SR
Queue Stats
81W - 97L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
4 / 3 / 4
9,353
550
10,518
13,565
5,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Somebod-y
Scylla
18
5 / 0 / 1
11,093
653
5,291
6,204
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Xquizit22
Thanatos
17
11 / 1 / 4
10,179
599
13,909
17,611
9,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
callmeKATSU
King Arthur
15
2 / 1 / 10
8,621
507
9,713
14,093
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
xBad_MemoriezXx
Sun Wukong
16
3 / 2 / 3
9,765
574
11,495
17,285
18,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NutThorBacchusDanzaburouArtio

VS

Bans
BellonaKukulkanBakasuraOdinBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dexvin
Set
14
1 / 7 / 3
7,973
469
9,574
19,009
10,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
FrogSplash-_-
Poseidon
13
0 / 5 / 0
7,729
455
3,589
11,038
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
LoveLess12-21
Hachiman
14
3 / 5 / 1
8,365
492
8,780
12,471
3,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 5 / 1
7,482
440
4,671
15,350
9,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 1
8,225
484
8,451
12,330
13,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
25
Kills
7
7
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
Dexvin
Set
1
7
3
0.36
L
Poseidon
FrogSplash-_-
Poseidon
0
5
0
0
W
Anhur
4
3
4
2
L
Hachiman
LoveLess12-21
Hachiman
3
5
1
0.7
L
1
5
1
0.3
L
2
3
1
0.83
W
Scylla
Somebod-y
Scylla
5
0
1
5.5
W
Thanatos
Xquizit22
Thanatos
11
1
4
13
W
King Arthur
callmeKATSU
King Arthur
2
1
10
7
W
Sun Wukong
xBad_MemoriezXx
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,926
Damage
35,065
68,758
Taken
70,198
46,894
Mitigated
40,164
25,586
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Dexvin
Set
9,574
6,234
0
4,112
19,009
10,314
0
640
18,335
0
65,255
L
Poseidon
FrogSplash-_-
Poseidon
3,589
428
0
1,293
11,038
3,090
0
2,850
7,898
60,533
0
W
Anhur
10,518
6,635
0
4,604
13,565
5,338
144
2,503
11,062
0
71,683
L
Hachiman
LoveLess12-21
Hachiman
8,780
5,405
0
2,748
12,471
3,755
1,035
0
12,471
0
65,783
L
4,671
1,209
1,590
2,987
15,350
9,879
0
518
14,824
25,946
938
L
8,451
1,243
27
2,500
12,330
13,126
72
909
11,381
51,177
0
W
Scylla
Somebod-y
Scylla
5,291
696
0
500
6,204
2,477
496
2,718
3,468
101,233
1,852
W
Thanatos
Xquizit22
Thanatos
13,909
5,681
0
15,521
17,611
9,103
480
1,530
16,065
0
79,557
W
King Arthur
callmeKATSU
King Arthur
9,713
1,975
0
1,427
14,093
11,573
163
2,826
11,224
0
62,604
W
Sun Wukong
xBad_MemoriezXx
Sun Wukong
11,495
1,784
0
3,534
17,285
18,403
0
7,063
9,140
0
73,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
39,774
584
Minions Killed
449
0
Camps Cleared
0
1,696,909
Distance Traveled
1,409,641
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,973
469
95
6
0
300,987
2
L
Poseidon
7,729
455
114
7
0
315,334
6
W
Anhur
9,353
550
113
7
0
316,753
0
L
Hachiman
8,365
492
99
6
0
278,851
1
L
Sylvanus
7,482
440
36
2
0
256,828
0
L
Cthulhu
8,225
484
105
6
0
257,641
1
W
Scylla
11,093
653
190
11
0
314,921
6
W
Thanatos
10,179
599
93
5
0
393,493
4
W
King Arthur
8,621
507
73
4
0
365,068
0
W
Sun Wukong
9,765
574
115
7
0
306,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role