Player Matchup

Thor
Thor
Silver V
 
Thor
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze II
 
Nike
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
 
Morgan Le Fay
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
calr666
Cernunnos
Silver V
Level 157
God Stats
22W - 24L
1,528 SR
Queue Stats
525W - 565L
728 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
masterrexx
Baron Samedi
Silver IV
Level 132
God Stats
5W - 8L
1,408 SR
Queue Stats
63W - 86L
722 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 151
1,487 SR
1,190 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,385 SR
646 MMR
Freya
Freya
Silver III
Driipytachi-
Freya
Silver III
Level 132
God Stats
150W - 120L
1,558 SR
Queue Stats
393W - 424L
770 MMR
Solo
Surtr
Surtr
Silver V
GhostEyE514
Surtr
Silver V
Level 107
God Stats
1W - 2L
1,313 SR
Queue Stats
79W - 117L
475 MMR
Solo
Bastet
Bastet
Silver IV
Jowrsh
Bastet
Silver IV
Level 125
God Stats
89W - 67L
1,358 SR
Queue Stats
523W - 565L
768 MMR
Solo
Ganesha
Ganesha
Silver V
WagnerSantosRS
Ganesha
Silver V
Level 156
God Stats
2W - 3L
1,362 SR
Queue Stats
193W - 217L
483 MMR
Solo
Tiamat
Tiamat
Silver V
xKingDariusx311
Tiamat
Silver V
Level 126
God Stats
3W - 5L
1,336 SR
Queue Stats
28W - 49L
733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 1
4,790
599
3,550
5,455
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
 
Nike
7
3 / 4 / 1
4,710
589
3,070
7,219
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 1
4,529
566
3,036
4,026
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
calr666
Cernunnos
1
0 / 0 / 0
1,553
194
0
0
0
Baron Samedi
masterrexx
Baron Samedi
7
0 / 1 / 0
4,091
511
2,021
4,854
3,045
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
NutBacchusKukulkanCharon

VS

Bans
AthenaBake KujiraThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,568
696
1,356
3,772
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 1
5,813
727
3,431
5,086
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Jowrsh
Bastet
9
1 / 1 / 2
4,666
583
2,605
6,192
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 0 / 3
5,010
626
1,262
4,769
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 1
4,790
599
2,593
4,568
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
1
1.5
L
Nike
 
Nike
3
4
1
0.88
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
W
1
0
0
1
W
3
2
1
1.75
W
Bastet
Jowrsh
Bastet
1
1
2
2
W
0
0
3
1.5
L
Cernunnos
calr666
Cernunnos
0
0
0
0
L
Baron Samedi
masterrexx
Baron Samedi
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
11,247
21,554
Taken
24,387
10,397
Mitigated
10,917
4,441
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,550
614
0
1,679
5,455
1,898
0
824
4,509
0
28,478
L
Nike
 
Nike
3,070
252
22
415
7,219
4,182
0
497
6,424
0
14,107
L
Morgan Le Fay
 
Morgan Le Fay
3,036
162
0
1,029
4,026
1,272
0
1,466
2,348
27,955
633
W
1,356
401
0
2,600
3,772
1,451
517
761
3,011
36,600
7,968
W
3,431
1,201
0
1,854
5,086
2,620
0
0
5,086
386
33,174
W
Bastet
Jowrsh
Bastet
2,605
801
0
3,285
6,192
1,938
0
582
5,610
0
27,216
W
1,262
308
0
1,960
4,769
2,762
0
1,201
3,568
14,085
0
L
Cernunnos
calr666
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
masterrexx
Baron Samedi
2,021
295
0
1,296
4,854
3,045
0
1,910
2,855
13,208
1,241
W
2,593
319
0
1,631
4,568
2,146
0
2,237
2,331
18,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
25,847
156
Minions Killed
267
0
Camps Cleared
0
552,398
Distance Traveled
797,384
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,790
599
62
8
0
159,346
0
L
Nike
4,710
589
25
3
0
130,981
2
L
Morgan Le Fay
4,529
566
51
6
0
134,297
1
W
Freya
5,568
696
104
13
0
148,175
2
W
Surtr
5,813
727
71
9
0
146,731
0
W
Bastet
4,666
583
45
6
0
167,603
0
W
Ganesha
5,010
626
7
1
0
170,058
2
L
Cernunnos
1,553
194
0
0
0
0
0
L
Baron Samedi
4,091
511
18
2
0
127,774
2
W
Tiamat
4,790
599
40
5
0
164,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role