Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Devs Undying
Neith
Gold IV
Level 85
God Stats
21W - 14L
1,500 SR
Queue Stats
325W - 354L
1,423 MMR
Solo
Da Ji
Da Ji
Gold IV
Madrixd
Da Ji
Gold IV
Level 156
God Stats
35W - 31L
1,543 SR
Queue Stats
566W - 560L
1,414 MMR
Solo
Cthulhu
Cthulhu
Gold IV
PechaGottaAK
Cthulhu
Gold IV
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 65L
1,414 MMR
Solo
Athena
Athena
Gold III
Prqqxy
Athena
Gold III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 125L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,509 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,535 SR
1,437 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
Exuo
Nut
Silver II
Level 103
God Stats
1W - 2L
1,764 SR
Queue Stats
18W - 23L
1,403 MMR
Solo
Susano
Susano
Gold III
FURSHY
Susano
Gold III
Level 155
God Stats
41W - 30L
1,669 SR
Queue Stats
175W - 160L
1,537 MMR
Party 1
Hercules
Hercules
Silver II
MGW Rashcall
Hercules
Silver II
Level 103
God Stats
22W - 24L
1,557 SR
Queue Stats
153W - 159L
1,346 MMR
Party 1
Sobek
Sobek
Bronze III
anhursupport
Sobek
Bronze III
Level 35
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 1
6,690
608
4,230
5,190
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 5
6,924
629
7,807
7,556
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Da Ji
Madrixd
Da Ji
14
8 / 0 / 1
7,415
674
7,078
9,541
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cthulhu
PechaGottaAK
Cthulhu
12
3 / 0 / 2
7,568
688
7,471
5,042
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Prqqxy
Athena
10
1 / 0 / 5
6,407
582
3,700
8,449
7,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosThorBake KujiraKuzenbo

VS

Bans
Maman BrigitteAresJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 2 / 0
5,930
539
2,882
4,838
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
Exuo
Nut
9
0 / 5 / 0
5,405
491
4,807
8,907
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
FURSHY
Susano
10
1 / 4 / 0
5,527
502
4,995
11,099
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
MGW Rashcall
Hercules
11
0 / 4 / 0
6,317
574
2,154
11,193
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
5,901
536
3,552
10,578
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Scylla
 
Scylla
1
2
0
0.5
W
2
0
5
4.5
L
Nut
Exuo
Nut
0
5
0
0
L
Susano
FURSHY
Susano
1
4
0
0.25
L
Hercules
MGW Rashcall
Hercules
0
4
0
0
W
Da Ji
Madrixd
Da Ji
8
0
1
8.5
W
Cthulhu
PechaGottaAK
Cthulhu
3
0
2
4
W
Athena
Prqqxy
Athena
1
0
5
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
18,390
35,778
Taken
46,615
20,999
Mitigated
22,959
12,499
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,230
478
0
1,270
5,190
2,360
0
1,883
3,201
53,130
989
L
Scylla
 
Scylla
2,882
285
0
375
4,838
1,988
0
3,486
1,352
35,257
869
W
7,807
2,853
0
1,647
7,556
3,039
0
1,576
5,940
0
49,784
L
Nut
Exuo
Nut
4,807
2,395
0
1,767
8,907
2,972
0
1,025
7,882
0
35,111
L
Susano
FURSHY
Susano
4,995
978
0
3,213
11,099
3,985
0
1,527
9,520
0
36,562
L
Hercules
MGW Rashcall
Hercules
2,154
595
0
3,662
11,193
4,981
0
5,878
4,545
0
47,891
W
Da Ji
Madrixd
Da Ji
7,078
1,986
0
5,342
9,541
4,024
0
637
8,828
0
61,261
W
Cthulhu
PechaGottaAK
Cthulhu
7,471
944
0
1,094
5,042
4,332
394
0
5,042
51,099
1,874
W
Athena
Prqqxy
Athena
3,700
1,771
0
3,146
8,449
7,244
0
1,970
6,429
18,706
0
L
3,552
787
0
5,250
10,578
9,033
0
2,295
8,283
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
29,080
438
Minions Killed
332
0
Camps Cleared
0
1,152,739
Distance Traveled
1,157,758
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,690
608
102
9
0
202,760
1
L
Scylla
5,930
539
81
7
0
218,659
1
W
Neith
6,924
629
97
9
0
208,906
4
L
Nut
5,405
491
68
6
0
204,968
2
L
Susano
5,527
502
56
5
0
273,872
0
L
Hercules
6,317
574
101
9
0
224,444
4
W
Da Ji
7,415
674
101
9
0
265,682
0
W
Cthulhu
7,568
688
117
11
0
220,061
0
W
Athena
6,407
582
21
2
0
255,330
4
L
Sobek
5,901
536
26
2
0
235,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role