Player Matchup

Chaac
Chaac
Ajun_R
Chaac
Level 66
God Stats
3W - 1L
1,433 SR
Queue Stats
6W - 3L
1,174 Elo+
Party 1
Baron Samedi
Baron Samedi
BlisSCsmrf
Baron Samedi
Level 107
God Stats
2W - 0L
1,540 SR
Queue Stats
6W - 1L
1,688 Elo+
Solo
Xbalanque
Xbalanque
GreatGoldenBaby
Xbalanque
Level 67
God Stats
1W - 1L
1,751 SR
Queue Stats
133W - 131L
1,531 Elo+
Solo
Thanatos
Thanatos
WoolGlobe652819
Thanatos
Level 59
God Stats
4W - 7L
1,532 SR
Queue Stats
60W - 64L
1,492 Elo+
Party 1
Ymir
Ymir
dragon14cv
Ymir
Level 41
God Stats
7W - 9L
1,496 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo
Team Averages
Level 68
1,550 SR
1,462 Elo+

VS

Team Averages
Level 113
1,442 SR
1,493 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Anime_boy331
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RubyMatthews
Guan Yu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 62L
1,500 Elo+
Solo
Nike
Nike
sinbionte
Nike
Level 107
God Stats
0W - 2L
1,209 SR
Queue Stats
36W - 45L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ajun_R
Chaac
11
1 / 2 / 4
7,028
502
6,359
12,599
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
BlisSCsmrf
Baron Samedi
12
2 / 1 / 3
6,929
495
7,524
8,301
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
GreatGoldenBaby
Xbalanque
11
1 / 2 / 1
6,387
456
5,833
9,055
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
12
8 / 2 / 0
7,258
518
8,014
12,588
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
1 / 1 / 3
5,786
413
1,482
10,157
3,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 2 / 2
7,301
522
7,230
8,331
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
10
1 / 2 / 2
6,417
458
6,578
6,675
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thanatos
Anime_boy331
Thanatos
10
3 / 6 / 0
6,174
441
5,959
13,518
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
RubyMatthews
Guan Yu
11
3 / 3 / 1
7,107
508
5,833
11,358
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nike
10
0 / 0 / 3
6,591
471
4,671
10,217
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
8
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
2
1
L
Xbalanque
 
Xbalanque
1
2
2
1
W
Chaac
Ajun_R
Chaac
1
2
4
1.5
L
Thanatos
Anime_boy331
Thanatos
3
6
0
0.5
W
Baron Samedi
BlisSCsmrf
Baron Samedi
2
1
3
3.5
W
Xbalanque
GreatGoldenBaby
Xbalanque
1
2
1
0.75
L
Guan Yu
RubyMatthews
Guan Yu
3
3
1
1.17
W
Thanatos
8
2
0
4
W
1
1
3
2.5
L
Nike
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
30,271
52,700
Taken
50,099
25,171
Mitigated
24,420
22,755
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,230
1,417
0
1,757
8,331
3,209
0
2,455
5,876
60,382
2,397
L
Xbalanque
 
Xbalanque
6,578
3,168
65
1,983
6,675
2,109
0
178
6,497
0
47,928
W
Chaac
Ajun_R
Chaac
6,359
668
0
4,720
12,599
9,545
0
1,523
10,938
0
30,256
L
Thanatos
Anime_boy331
Thanatos
5,959
2,258
0
6,728
13,518
4,671
0
2,338
11,180
0
24,493
W
Baron Samedi
BlisSCsmrf
Baron Samedi
7,524
666
381
2,876
8,301
3,919
82
1,808
6,363
45,646
1,284
W
Xbalanque
GreatGoldenBaby
Xbalanque
5,833
1,916
0
1,281
9,055
3,060
0
0
9,055
0
49,082
L
Guan Yu
RubyMatthews
Guan Yu
5,833
511
826
3,541
11,358
7,526
0
3,696
7,662
0
37,018
W
Thanatos
8,014
2,443
0
10,386
12,588
4,704
0
726
11,692
0
43,629
W
1,482
255
0
3,111
10,157
3,943
227
2,841
7,192
7,925
0
L
Nike
4,671
374
122
3,697
10,217
6,905
0
290
9,927
0
24,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
33,590
267
Minions Killed
307
0
Camps Cleared
0
1,303,842
Distance Traveled
1,287,063
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,301
522
97
7
0
225,608
0
L
Xbalanque
6,417
458
89
6
0
260,533
2
W
Chaac
7,028
502
39
3
0
288,432
0
L
Thanatos
6,174
441
34
2
0
291,077
1
W
Baron Samedi
6,929
495
70
5
0
224,861
1
W
Xbalanque
6,387
456
76
5
0
233,316
0
L
Guan Yu
7,107
508
67
5
0
251,949
0
W
Thanatos
7,258
518
70
5
0
329,609
0
W
Ymir
5,786
413
12
1
0
227,624
0
L
Nike
6,591
471
20
1
0
257,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role