Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Guimath23
Yemoja
Level 40
God Stats
2W - 2L
1,685 SR
Queue Stats
19W - 41L
1,329 Elo+
Solo
Ganesha
Ganesha
KoniroSora
Ganesha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,502 Elo+
Party 1
Shiva
Shiva
ShiroHomura
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,484 Elo+
Party 1
Team Averages
Level 124
1,537 SR
1,463 Elo+

VS

Team Averages
Level 69
1,524 SR
1,467 Elo+
Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BrunoWBSxc
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,355 Elo+
Solo
King Arthur
King Arthur
Rooftop_tombeats
King Arthur
Level 25
God Stats
1W - 3L
1,526 SR
Queue Stats
348W - 349L
1,488 Elo+
Solo
Ishtar
Ishtar
provin9906
Ishtar
Level 36
God Stats
0W - 1L
1,595 SR
Queue Stats
4W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 1 / 8
9,403
855
11,710
6,769
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
 
Hercules
16
4 / 0 / 12
9,108
828
16,143
23,192
18,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Yemoja
Guimath23
Yemoja
15
0 / 0 / 15
9,174
834
3,772
9,850
7,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
KoniroSora
Ganesha
16
0 / 1 / 19
9,622
875
15,505
18,343
24,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 3 / 9
9,948
904
21,484
17,817
25,200
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 3 / 2
7,963
724
8,131
12,342
9,056
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
 
Osiris
13
0 / 4 / 4
7,384
671
11,592
15,839
17,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
BrunoWBSxc
Artemis
12
0 / 5 / 3
7,225
657
11,707
11,746
4,992
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Rooftop_tombeats
King Arthur
12
0 / 3 / 3
7,337
667
18,606
24,150
18,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
provin9906
Ishtar
13
2 / 5 / 2
8,037
731
9,132
12,113
5,243
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
20
Kills
4
5
Deaths
20
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
W
Hercules
 
Hercules
4
0
12
10
L
Yemoja
 
Yemoja
2
3
2
1
L
Osiris
 
Osiris
0
4
4
0.5
L
Artemis
BrunoWBSxc
Artemis
0
5
3
0.3
W
Yemoja
Guimath23
Yemoja
0
0
15
7.5
W
Ganesha
KoniroSora
Ganesha
0
1
19
9.5
L
King Arthur
Rooftop_tombeats
King Arthur
0
3
3
0.5
W
10
3
9
4.83
L
Ishtar
provin9906
Ishtar
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,614
Damage
59,168
75,971
Taken
76,190
78,775
Mitigated
55,021
40,654
Healing
27,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,710
1,149
655
576
6,769
3,651
1,554
68
6,701
23,270
0
W
Hercules
 
Hercules
16,143
3,092
2,035
10,222
23,192
18,178
933
1,946
20,840
0
20,738
L
Yemoja
 
Yemoja
8,131
1,790
6,758
1,642
12,342
9,056
0
6,114
6,058
12,810
276
L
Osiris
 
Osiris
11,592
3,061
1,402
2,755
15,839
17,313
0
5,608
9,963
0
21,191
L
Artemis
BrunoWBSxc
Artemis
11,707
5,721
702
1,317
11,746
4,992
0
5,473
6,174
0
20,749
W
Yemoja
Guimath23
Yemoja
3,772
1,611
12,332
2,903
9,850
7,638
764
1,450
8,289
11,738
0
W
Ganesha
KoniroSora
Ganesha
15,505
701
3,532
4,251
18,343
24,108
758
1,837
16,067
30,789
1,969
L
King Arthur
Rooftop_tombeats
King Arthur
18,606
537
3,359
9,091
24,150
18,417
0
6,589
17,105
0
30,648
W
21,484
3,885
1,768
2,380
17,817
25,200
357
2,670
14,837
0
30,951
L
Ishtar
provin9906
Ishtar
9,132
5,530
0
951
12,113
5,243
0
5,855
5,973
0
17,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
37,946
123
Minions Killed
107
0
Camps Cleared
0
981,517
Distance Traveled
984,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,403
855
33
3
0
109,029
0
W
Hercules
9,108
828
26
2
0
264,396
0
L
Yemoja
7,963
724
10
1
0
185,234
0
L
Osiris
7,384
671
20
2
0
232,367
0
L
Artemis
7,225
657
26
2
0
167,827
0
W
Yemoja
9,174
834
21
2
0
195,593
0
W
Ganesha
9,622
875
0
0
0
228,628
0
L
King Arthur
7,337
667
28
3
0
227,898
0
W
Shiva
9,948
904
43
4
0
183,871
0
L
Ishtar
8,037
731
23
2
0
171,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role