Player Matchup

Ra
Ra
Anzhong
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 103L
1,577 Elo+
Party 1
Vamana
Vamana
FLOPxCRAKJAK
Vamana
Level 147
God Stats
2W - 1L
1,701 SR
Queue Stats
53W - 48L
1,621 Elo+
Party 3
Ne Zha
Ne Zha
K4NEKIxKEN22
Ne Zha
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,588 Elo+
Party 3
Terra
Terra
ManicScruffy
Terra
Level 164
God Stats
1W - 2L
1,750 SR
Queue Stats
167W - 147L
1,595 Elo+
Party 1
Nut
Nut
NeXplicit
Nut
Level 108
God Stats
8W - 4L
1,595 SR
Queue Stats
85W - 61L
1,555 Elo+
Solo
Team Averages
Level 136
1,609 SR
1,587 Elo+

VS

Team Averages
Level 124
1,618 SR
1,589 Elo+
Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RichardR1der
Ra
Level 154
God Stats
5W - 3L
1,403 SR
Queue Stats
212W - 186L
1,619 Elo+
Solo
Mulan
Mulan
RizeHigh
Mulan
Level 76
God Stats
28W - 14L
1,630 SR
Queue Stats
126W - 111L
1,614 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZeroAccuracie
Ah Muzen Cab
Level 99
God Stats
5W - 0L
1,752 SR
Queue Stats
98W - 86L
1,586 Elo+
Party 2
Maui
Maui
paghosite
Maui
Level 154
God Stats
3W - 0L
1,803 SR
Queue Stats
149W - 132L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,029
503
3,031
6,287
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 1 / 0
5,308
531
4,485
7,430
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
1 / 1 / 2
5,131
513
3,061
6,664
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 1 / 0
5,895
590
5,201
7,990
5,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 2
5,426
543
3,379
8,042
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 1
6,023
602
5,218
8,424
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
6,233
623
4,460
4,145
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
RizeHigh
Mulan
11
1 / 0 / 1
6,179
618
4,938
7,978
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
ZeroAccuracie
Ah Muzen Cab
11
1 / 1 / 2
5,911
591
5,285
6,156
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
1 / 2 / 4
5,025
503
2,755
6,894
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
10
10
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
1
5.5
L
0
4
2
0.25
L
Vamana
0
1
0
0
L
Ne Zha
1
1
2
2
L
3
1
0
3
L
0
3
2
0.33
W
2
0
2
3
W
Mulan
RizeHigh
Mulan
1
0
1
1.5
W
Ah Muzen Cab
ZeroAccuracie
Ah Muzen Cab
1
1
2
2
W
Maui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
22,656
36,413
Taken
33,597
19,813
Mitigated
17,990
9,909
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,218
1,012
0
1,633
8,424
3,769
0
1,263
7,049
0
42,538
L
3,031
360
391
1,233
6,287
2,151
0
1,710
4,467
31,461
0
L
Vamana
4,485
1,701
0
1,868
7,430
6,723
0
0
7,430
0
35,890
L
Ne Zha
3,061
798
0
2,997
6,664
2,498
0
1,098
5,422
0
38,900
L
5,201
975
135
2,007
7,990
5,678
0
2,149
5,616
20,484
0
L
3,379
1,736
0
1,278
8,042
2,763
0
1,024
7,018
0
38,861
W
4,460
582
1,140
2,090
4,145
1,646
0
3,108
877
46,425
525
W
Mulan
RizeHigh
Mulan
4,938
958
0
2,455
7,978
5,595
0
0
7,323
0
39,011
W
Ah Muzen Cab
ZeroAccuracie
Ah Muzen Cab
5,285
1,314
0
968
6,156
2,351
0
1,083
5,073
0
46,234
W
Maui
2,755
1,100
0
1,324
6,894
4,629
0
2,416
4,347
12,532
8,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
29,371
330
Minions Killed
353
0
Camps Cleared
0
1,017,963
Distance Traveled
1,013,790
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,023
602
62
6
0
237,725
0
L
Ra
5,029
503
80
8
0
185,541
0
L
Vamana
5,308
531
69
7
0
204,246
0
L
Ne Zha
5,131
513
61
6
0
234,843
2
L
Terra
5,895
590
25
3
0
221,971
0
L
Nut
5,426
543
95
10
0
171,362
2
W
Ra
6,233
623
101
10
0
212,920
2
W
Mulan
6,179
618
77
8
0
174,735
0
W
Ah Muzen Cab
5,911
591
74
7
0
185,325
0
W
Maui
5,025
503
39
4
0
203,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role