Player Matchup

Loki
Loki
 
Loki
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CaptnRagingClue
Cerberus
Level 159
God Stats
3W - 3L
1,631 SR
Queue Stats
65W - 60L
1,512 Elo+
Solo
Ymir
Ymir
Davi_Markss
Ymir
Level 170
God Stats
1W - 1L
1,532 SR
Queue Stats
7W - 6L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
MikeyFresh2001
Sylvanus
Level 133
God Stats
1W - 3L
1,704 SR
Queue Stats
136W - 128L
1,585 Elo+
Solo
Bake Kujira
Bake Kujira
exctrjeg
Bake Kujira
Level 121
God Stats
3W - 4L
1,209 SR
Queue Stats
95W - 97L
1,440 Elo+
Party 1
Team Averages
Level 158
1,515 SR
1,515 Elo+

VS

Team Averages
Level 156
1,547 SR
1,515 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BOOMandBOOM313
Eset
Level 155
God Stats
43W - 27L
1,654 SR
Queue Stats
81W - 78L
1,510 Elo+
Party 2
Bellona
Bellona
Connerjay
Bellona
Level 142
God Stats
35W - 39L
1,546 SR
Queue Stats
73W - 78L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
GeneralWays
Zhong Kui
Level 107
God Stats
15W - 16L
1,537 SR
Queue Stats
542W - 532L
1,546 Elo+
Solo
Xbalanque
Xbalanque
Ragani
Xbalanque
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 192L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 1 / 0
5,909
537
5,594
7,765
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
12
1 / 1 / 1
6,584
599
4,036
7,321
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 0
5,136
467
1,824
9,890
7,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
11
1 / 1 / 0
5,840
531
2,204
9,173
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
exctrjeg
Bake Kujira
8
0 / 1 / 1
5,113
465
3,841
9,818
8,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 0 / 2
7,544
686
3,475
8,201
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
6,226
566
7,389
6,165
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Connerjay
Bellona
11
2 / 1 / 4
6,258
569
3,933
7,648
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
GeneralWays
Zhong Kui
12
0 / 1 / 1
7,060
642
4,470
8,798
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Ragani
Xbalanque
13
2 / 1 / 3
7,392
672
8,497
6,880
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
8
8
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Aphrodite
 
Aphrodite
3
0
2
4
W
1
1
3
2.5
L
Cerberus
1
1
1
1.5
W
Bellona
Connerjay
Bellona
2
1
4
4
L
0
4
0
0
W
Zhong Kui
GeneralWays
Zhong Kui
0
1
1
0.5
L
Sylvanus
1
1
0
1
W
Xbalanque
Ragani
Xbalanque
2
1
3
3.5
L
Bake Kujira
exctrjeg
Bake Kujira
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
27,764
43,967
Taken
37,692
28,251
Mitigated
20,840
12,320
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,594
1,383
0
3,386
7,765
2,866
0
1,959
5,806
0
45,331
W
Aphrodite
 
Aphrodite
3,475
631
2,159
5,713
8,201
5,383
22
2,357
5,844
24,821
0
W
7,389
1,264
300
1,080
6,165
2,630
799
2,454
3,711
48,292
0
L
Cerberus
4,036
307
0
2,468
7,321
5,352
0
3,972
3,349
36,347
2,942
W
Bellona
Connerjay
Bellona
3,933
1,618
0
564
7,648
4,503
0
1,642
5,966
0
36,737
L
1,824
420
0
1,645
9,890
7,478
0
3,868
6,022
12,734
0
W
Zhong Kui
GeneralWays
Zhong Kui
4,470
1,465
0
3,811
8,798
5,547
888
3,047
5,115
46,799
6,831
L
Sylvanus
2,204
1,084
320
4,251
9,173
4,337
0
311
8,862
41,807
4,993
W
Xbalanque
Ragani
Xbalanque
8,497
4,837
0
3,907
6,880
2,777
930
1,409
5,471
0
67,196
L
Bake Kujira
exctrjeg
Bake Kujira
3,841
2,610
0
250
9,818
8,218
0
4,955
4,863
34,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,582
Gold Earned
34,480
358
Minions Killed
398
0
Camps Cleared
0
1,077,912
Distance Traveled
1,076,758
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,909
537
81
7
0
259,302
0
W
Aphrodite
7,544
686
38
3
0
225,239
2
W
Eset
6,226
566
84
8
0
199,413
0
L
Cerberus
6,584
599
127
12
0
208,098
0
W
Bellona
6,258
569
55
5
0
261,203
2
L
Ymir
5,136
467
15
1
0
177,192
1
W
Zhong Kui
7,060
642
101
9
0
193,010
2
L
Sylvanus
5,840
531
89
8
0
224,874
0
W
Xbalanque
7,392
672
120
11
0
197,893
3
L
Bake Kujira
5,113
465
46
4
0
208,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role