Player Matchup

Ymir
Ymir
Ferrarilegacy
Ymir
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 9L
1,561 Elo+
Party 2
Fenrir
Fenrir
Garfovegano
Fenrir
Level 119
God Stats
2W - 4L
1,751 SR
Queue Stats
59W - 47L
1,527 Elo+
Party 2
Surtr
Surtr
Gastóne
Surtr
Level 176
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 64L
1,610 Elo+
Party 1
Set
Set
MrKappanda
Set
Level 120
God Stats
4W - 2L
1,547 SR
Queue Stats
46W - 51L
1,628 Elo+
Party 1
Chronos
Chronos
xxKAIDOxx
Chronos
Level 176
God Stats
2W - 4L
1,527 SR
Queue Stats
31W - 32L
1,575 Elo+
Party 1
Team Averages
Level 123
1,608 SR
1,580 Elo+

VS

Team Averages
Level 131
1,542 SR
1,517 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Colossol0
Atlas
Level 107
God Stats
4W - 5L
1,421 SR
Queue Stats
68W - 59L
1,504 Elo+
Solo
Nu Wa
Nu Wa
NiNoFiote
Nu Wa
Level 128
God Stats
32W - 17L
1,786 SR
Queue Stats
322W - 282L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,228
523
1,285
7,750
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
10
2 / 2 / 4
5,923
592
4,986
8,745
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Gastóne
Surtr
11
3 / 1 / 2
6,534
653
5,725
8,668
6,970
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
5,748
575
3,794
9,895
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
xxKAIDOxx
Chronos
12
4 / 1 / 0
7,050
705
5,002
7,949
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 1 / 1
6,634
663
4,033
6,808
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
 
Chiron
11
3 / 0 / 2
6,354
635
6,777
5,536
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tyr
 
Tyr
9
1 / 3 / 0
5,449
545
4,221
11,183
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Colossol0
Atlas
9
1 / 1 / 6
5,932
593
3,245
7,695
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
NiNoFiote
Nu Wa
9
2 / 4 / 1
5,516
552
7,051
5,993
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
10
10
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
1
3.5
L
Chiron
 
Chiron
3
0
2
4
L
Tyr
 
Tyr
1
3
0
0.33
L
Atlas
Colossol0
Atlas
1
1
6
4
W
0
2
0
0
W
Fenrir
2
2
4
2
W
Surtr
Gastóne
Surtr
3
1
2
4
W
0
4
0
0
L
Nu Wa
NiNoFiote
Nu Wa
2
4
1
0.63
W
Chronos
xxKAIDOxx
Chronos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
25,327
43,007
Taken
37,215
21,307
Mitigated
15,232
10,032
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,033
1,692
0
500
6,808
2,907
0
607
6,103
0
58,141
L
Chiron
 
Chiron
6,777
2,784
111
2,043
5,536
1,808
0
885
4,651
0
54,375
L
Tyr
 
Tyr
4,221
356
0
2,945
11,183
4,742
0
189
10,359
0
31,610
L
Atlas
Colossol0
Atlas
3,245
1,679
1,183
1,729
7,695
4,028
0
1,840
5,765
20,009
2,540
W
1,285
509
0
1,635
7,750
4,487
0
1,618
6,060
12,041
0
W
Fenrir
4,986
1,632
0
1,616
8,745
3,560
0
1,171
7,378
0
41,469
W
Surtr
Gastóne
Surtr
5,725
1,603
0
3,758
8,668
6,970
0
299
8,297
346
37,665
W
3,794
2,103
0
1,845
9,895
4,210
0
1,078
8,771
0
56,808
L
Nu Wa
NiNoFiote
Nu Wa
7,051
1,455
0
500
5,993
1,747
0
2,519
3,211
33,618
0
W
Chronos
xxKAIDOxx
Chronos
5,002
1,005
0
1,178
7,949
2,080
810
5,176
2,347
46,033
2,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
29,885
319
Minions Killed
336
0
Camps Cleared
0
1,114,133
Distance Traveled
1,065,078
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,634
663
101
10
0
270,742
0
L
Chiron
6,354
635
93
9
0
161,270
2
L
Tyr
5,449
545
65
7
0
224,519
4
L
Atlas
5,932
593
28
3
0
231,893
6
W
Ymir
5,228
523
17
2
0
229,431
0
W
Fenrir
5,923
592
55
6
0
225,706
0
W
Surtr
6,534
653
56
6
0
226,936
2
W
Set
5,748
575
93
9
0
210,218
2
L
Nu Wa
5,516
552
49
5
0
176,654
0
W
Chronos
7,050
705
98
10
0
221,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role