Player Matchup

Shiva
Shiva
FentyTrapper
Shiva
Level 49
God Stats
19W - 10L
1,552 SR
Queue Stats
320W - 325L
1,456 Elo+
Party 2
Vulcan
Vulcan
Inhaleshadow
Vulcan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 429L
1,496 Elo+
Party 2
Neith
Neith
StackzOnTop
Neith
Level 7
God Stats
1W - 3L
1,248 SR
Queue Stats
2W - 12L
1,206 Elo+
Party 3
Chaac
Chaac
luck00000
Chaac
Level 42
God Stats
3W - 1L
1,660 SR
Queue Stats
71W - 83L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
xxsonnofzeusxx
Cthulhu
Level 66
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 24L
1,396 Elo+
Party 3
Team Averages
Level 45
1,538 SR
1,398 Elo+

VS

Team Averages
Level 54
1,483 SR
1,412 Elo+
Janus
Janus
Andres_X999
Janus
Level 69
God Stats
29W - 24L
1,531 SR
Queue Stats
266W - 243L
1,408 Elo+
Party 1
Chiron
Chiron
JKidding
Chiron
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 123L
1,493 Elo+
Solo
Osiris
Osiris
SlaynSpeds
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Bastet
Bastet
Water-_-Bugs
Bastet
Level 45
God Stats
4W - 3L
1,132 SR
Queue Stats
229W - 209L
1,384 Elo+
Party 1
Kuzenbo
Kuzenbo
혊혰혳혦
Kuzenbo
Level 101
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,217
843
2,872
3,946
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
7
1 / 0 / 0
4,099
820
2,314
2,374
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,521
704
938
1,600
445
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
luck00000
Chaac
6
0 / 0 / 0
3,324
665
1,315
3,769
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
1 / 1 / 0
3,404
681
2,075
3,101
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,499
700
580
2,700
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
JKidding
Chiron
2
0 / 1 / 0
2,701
540
110
1,418
337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
SlaynSpeds
Osiris
7
0 / 1 / 0
3,598
720
1,889
5,413
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
5
1 / 0 / 1
3,235
647
1,347
3,184
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
혊혰혳혦
Kuzenbo
6
1 / 0 / 1
3,787
757
1,070
2,812
1,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1
W
Vulcan
1
0
0
1
L
Chiron
JKidding
Chiron
0
1
0
0
L
Osiris
SlaynSpeds
Osiris
0
1
0
0
W
0
1
1
0.5
L
Bastet
1
0
1
1.5
W
Chaac
luck00000
Chaac
0
0
0
0
W
1
1
0
1
L
Kuzenbo
혊혰혳혦
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,514
Damage
4,996
14,790
Taken
15,527
5,644
Mitigated
6,569
4,222
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
580
44
0
750
2,700
806
0
1,842
592
13,495
352
W
2,872
1,069
0
1,268
3,946
1,492
0
0
3,946
0
28,239
W
Vulcan
2,314
810
0
640
2,374
712
37
476
1,800
20,461
1,153
L
Chiron
JKidding
Chiron
110
110
0
499
1,418
337
0
466
830
0
2,892
L
Osiris
SlaynSpeds
Osiris
1,889
823
0
2,364
5,413
2,713
0
0
5,413
0
22,505
W
938
279
0
180
1,600
445
178
529
1,071
0
12,231
L
Bastet
1,347
406
0
1,202
3,184
890
0
620
2,458
0
6,970
W
Chaac
luck00000
Chaac
1,315
166
0
1,134
3,769
1,872
0
0
3,769
0
19,672
W
2,075
284
0
1,000
3,101
1,123
0
541
2,560
11,485
0
L
Kuzenbo
혊혰혳혦
Kuzenbo
1,070
454
0
642
2,812
1,823
0
790
1,849
8,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,565
Gold Earned
16,820
168
Minions Killed
109
0
Camps Cleared
0
565,520
Distance Traveled
479,379
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,499
700
39
8
0
99,032
0
W
Shiva
4,217
843
54
11
0
112,751
2
W
Vulcan
4,099
820
34
7
0
114,569
0
L
Chiron
2,701
540
6
1
0
21,394
0
L
Osiris
3,598
720
43
9
0
122,644
0
W
Neith
3,521
704
27
5
0
96,034
0
L
Bastet
3,235
647
15
3
0
129,006
0
W
Chaac
3,324
665
36
7
0
141,596
0
W
Cthulhu
3,404
681
17
3
0
100,570
1
L
Kuzenbo
3,787
757
6
1
0
107,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role