Player Matchup

Xbalanque
Xbalanque
Artem30
Xbalanque
Level 129
God Stats
8W - 3L
1,713 SR
Queue Stats
138W - 122L
1,578 Elo+
Solo
Chaac
Chaac
Gearzay
Chaac
Level 159
God Stats
5W - 1L
1,719 SR
Queue Stats
296W - 299L
1,567 Elo+
Party 1
Tyr
Tyr
Heromorph
Tyr
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,591 Elo+
Solo
Izanami
Izanami
Phaetje
Izanami
Level 161
God Stats
6W - 7L
1,529 SR
Queue Stats
329W - 328L
1,581 Elo+
Party 1
Chronos
Chronos
SinTheKing
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,460 Elo+
Solo
Team Averages
Level 138
1,592 SR
1,555 Elo+

VS

Team Averages
Level 106
1,593 SR
1,521 Elo+
Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Maximys2003
Hou Yi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Mixcoatl045
Gilgamesh
Level 124
God Stats
2W - 3L
1,728 SR
Queue Stats
72W - 62L
1,535 Elo+
Solo
Cerberus
Cerberus
makc633
Cerberus
Level 106
God Stats
18W - 12L
1,736 SR
Queue Stats
582W - 598L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Artem30
Xbalanque
12
2 / 0 / 2
5,597
1,119
6,391
2,719
1,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chaac
Gearzay
Chaac
9
0 / 2 / 3
5,056
1,011
4,730
5,175
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 3
4,835
967
1,990
4,750
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Phaetje
Izanami
10
1 / 1 / 3
5,431
1,086
4,138
3,287
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
SinTheKing
Chronos
9
1 / 1 / 1
5,119
1,024
3,379
4,414
1,435
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 4
5,665
1,133
2,381
6,037
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
 
Sol
10
1 / 1 / 3
5,393
1,079
6,197
2,318
1,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
8
1 / 0 / 3
4,898
980
1,855
1,157
557
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Mixcoatl045
Gilgamesh
10
2 / 2 / 3
5,253
1,051
3,669
9,283
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
makc633
Cerberus
10
0 / 0 / 5
5,109
1,022
4,814
6,317
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
4
Kills
5
5
Deaths
4
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
4
3
L
Sol
 
Sol
1
1
3
2.5
W
Xbalanque
Artem30
Xbalanque
2
0
2
3
W
Chaac
Gearzay
Chaac
0
2
3
0.75
W
0
1
3
1.5
L
Hou Yi
1
0
3
2.5
L
Gilgamesh
Mixcoatl045
Gilgamesh
2
2
3
1.75
W
Izanami
Phaetje
Izanami
1
1
3
2.5
W
Chronos
SinTheKing
Chronos
1
1
1
1.5
L
Cerberus
makc633
Cerberus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
18,916
20,345
Taken
25,112
10,632
Mitigated
23,990
5,456
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,381
40
208
1,756
6,037
6,993
0
1,154
4,883
3,966
0
L
Sol
 
Sol
6,197
953
646
131
2,318
1,062
0
0
2,318
13,670
0
W
Xbalanque
Artem30
Xbalanque
6,391
3,229
422
987
2,719
1,121
0
1,390
1,285
0
11,397
W
Chaac
Gearzay
Chaac
4,730
64
8
1,128
5,175
4,001
0
3,615
1,458
0
12,824
W
1,990
315
422
435
4,750
2,906
0
3,430
1,154
0
2,641
L
Hou Yi
1,855
312
221
58
1,157
557
35
0
1,157
0
6,826
L
Gilgamesh
Mixcoatl045
Gilgamesh
3,669
518
237
2,221
9,283
8,004
0
1,238
8,045
0
6,869
W
Izanami
Phaetje
Izanami
4,138
2,934
0
106
3,287
1,169
0
1,643
1,606
0
10,215
W
Chronos
SinTheKing
Chronos
3,379
1,121
926
1,022
4,414
1,435
105
3,314
1,100
6,487
0
L
Cerberus
makc633
Cerberus
4,814
99
822
2,971
6,317
7,374
0
987
5,330
9,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
26,318
55
Minions Killed
60
0
Camps Cleared
0
504,006
Distance Traveled
477,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,665
1,133
3
1
0
108,220
0
L
Sol
5,393
1,079
19
4
0
86,261
0
W
Xbalanque
5,597
1,119
15
3
0
89,942
0
W
Chaac
5,056
1,011
15
3
0
117,477
0
W
Tyr
4,835
967
2
0
0
115,357
0
L
Hou Yi
4,898
980
14
3
0
67,206
0
L
Gilgamesh
5,253
1,051
9
2
0
99,916
0
W
Izanami
5,431
1,086
11
2
0
76,720
0
W
Chronos
5,119
1,024
12
2
0
104,510
0
L
Cerberus
5,109
1,022
15
3
0
116,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role