Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DoggoneCrowd56
Raijin
Level 79
God Stats
1W - 0L
1,737 SR
Queue Stats
15W - 28L
1,310 Elo+
Solo
Cliodhna
Cliodhna
MaybeImBetter
Cliodhna
Level 88
God Stats
2W - 2L
1,764 SR
Queue Stats
288W - 282L
1,597 Elo+
Solo
Ganesha
Ganesha
Meeknweak
Ganesha
Level 142
God Stats
89W - 78L
1,627 SR
Queue Stats
228W - 241L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
Ritch Ross
Amaterasu
Level 106
God Stats
12W - 5L
1,612 SR
Queue Stats
242W - 243L
1,523 Elo+
Solo
Team Averages
Level 115
1,648 SR
1,488 Elo+

VS

Team Averages
Level 125
1,437 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
EliTechnique
Jing Wei
Level 147
God Stats
3W - 8L
1,286 SR
Queue Stats
321W - 354L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
K1ngLing2
Ne Zha
Level 107
God Stats
5W - 2L
1,395 SR
Queue Stats
76W - 70L
1,535 Elo+
Party 2
Achilles
Achilles
Merchi0
Achilles
Level 109
God Stats
0W - 2L
1,504 SR
Queue Stats
200W - 190L
1,494 Elo+
Solo
Merlin
Merlin
PatPhenis
Merlin
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 5
10,225
1,136
12,873
6,753
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 8
8,960
996
7,655
9,124
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
MaybeImBetter
Cliodhna
15
4 / 1 / 7
9,613
1,068
16,719
12,459
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Meeknweak
Ganesha
15
0 / 0 / 9
10,011
1,112
4,253
7,055
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ritch Ross
Amaterasu
15
1 / 0 / 6
8,803
978
9,789
13,566
14,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 0 / 0
5,973
664
0
0
0
Jing Wei
EliTechnique
Jing Wei
14
1 / 6 / 3
9,262
1,029
11,127
17,154
8,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
K1ngLing2
Ne Zha
15
1 / 4 / 2
9,773
1,086
12,156
15,137
10,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Merchi0
Achilles
14
4 / 1 / 1
9,290
1,032
10,246
12,796
17,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
PatPhenis
Merlin
15
0 / 1 / 3
8,978
998
10,802
9,528
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
12
Kills
6
6
Deaths
12
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
5
8.5
L
Ullr
 
Ullr
0
0
0
0
W
1
4
8
1.25
L
Jing Wei
EliTechnique
Jing Wei
1
6
3
0.42
L
Ne Zha
K1ngLing2
Ne Zha
1
4
2
0.5
W
Cliodhna
MaybeImBetter
Cliodhna
4
1
7
7.5
W
Ganesha
Meeknweak
Ganesha
0
0
9
4.5
L
Achilles
Merchi0
Achilles
4
1
1
4.5
L
Merlin
PatPhenis
Merlin
0
1
3
1.5
W
Amaterasu
Ritch Ross
Amaterasu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
44,331
48,957
Taken
54,615
36,014
Mitigated
39,612
6,139
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,873
10,182
0
0
6,753
3,036
0
2,106
4,647
0
35,914
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
7,655
1,503
0
760
9,124
3,754
0
1,456
7,668
28,407
716
L
Jing Wei
EliTechnique
Jing Wei
11,127
7,703
0
436
17,154
8,730
0
2,277
14,642
0
22,999
L
Ne Zha
K1ngLing2
Ne Zha
12,156
2,979
0
2,042
15,137
10,086
0
4,333
10,586
0
28,813
W
Cliodhna
MaybeImBetter
Cliodhna
16,719
2,925
0
1,999
12,459
5,949
0
1,877
10,582
0
25,035
W
Ganesha
Meeknweak
Ganesha
4,253
425
0
1,463
7,055
8,978
0
1,604
5,451
14,689
1,551
L
Achilles
Merchi0
Achilles
10,246
1,909
0
2,507
12,796
17,281
0
2,970
9,654
794
19,098
L
Merlin
PatPhenis
Merlin
10,802
567
128
618
9,528
3,515
0
1,730
7,656
40,881
0
W
Amaterasu
Ritch Ross
Amaterasu
9,789
4,852
0
1,917
13,566
14,297
0
4,133
9,433
0
14,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,612
Gold Earned
43,276
174
Minions Killed
167
7
Camps Cleared
3
853,495
Distance Traveled
685,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,225
1,136
68
8
3
154,830
0
L
Ullr
5,973
664
0
0
0
0
0
W
Raijin
8,960
996
70
8
0
139,289
0
L
Jing Wei
9,262
1,029
23
3
1
172,591
0
L
Ne Zha
9,773
1,086
36
4
0
173,645
0
W
Cliodhna
9,613
1,068
25
3
2
194,002
0
W
Ganesha
10,011
1,112
0
0
0
162,945
0
L
Achilles
9,290
1,032
30
3
2
170,757
0
L
Merlin
8,978
998
78
9
0
168,218
0
W
Amaterasu
8,803
978
11
1
2
202,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role