Player Matchup

Baron Samedi
Baron Samedi
Silver II
ExcitedStepdad69
Baron Samedi
Silver II
Level 127
God Stats
9W - 14L
1,542 SR
Queue Stats
103W - 147L
1,261 MMR
Party 1
Cthulhu
Cthulhu
Silver III
nerdyStepdad69
Cthulhu
Silver III
Level 125
God Stats
4W - 7L
1,826 SR
Queue Stats
99W - 146L
1,083 MMR
Party 1
Cernunnos
Cernunnos
Silver II
shyStepdad69
Cernunnos
Silver II
Level 132
God Stats
6W - 5L
1,713 SR
Queue Stats
101W - 148L
1,266 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,694 SR
1,203 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,681 SR
1,372 MMR
Surtr
Surtr
Bronze III
PenusMaximus²
Surtr
Bronze III
Level 154
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Bronze III
Simo204g
Lancelot
Bronze III
Level 125
God Stats
1W - 0L
1,673 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Silver II
TryNoTry
Discordia
Silver II
Level 106
God Stats
7W - 5L
1,737 SR
Queue Stats
92W - 121L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExcitedStepdad69
Baron Samedi
16
1 / 5 / 3
10,679
628
11,460
14,205
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 1 / 1
11,620
684
12,459
20,323
24,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
shyStepdad69
Cernunnos
16
1 / 4 / 1
10,690
629
6,236
16,713
7,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboNoxThothAchillesVulcan

VS

Bans
JormungandrPersephoneAresScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
12,265
721
16,627
18,496
21,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Simo204g
Lancelot
19
7 / 1 / 3
13,063
768
18,693
19,146
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
TryNoTry
Discordia
17
1 / 2 / 6
12,183
717
12,545
8,772
4,154
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ExcitedStepdad69
Baron Samedi
1
5
3
0.5
W
2
1
7
5.5
W
Lancelot
Simo204g
Lancelot
7
1
3
8.5
W
Discordia
TryNoTry
Discordia
1
2
6
2
L
2
1
1
2.5
L
Cernunnos
shyStepdad69
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
47,865
51,241
Taken
46,414
39,016
Mitigated
36,618
8,014
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ExcitedStepdad69
Baron Samedi
11,460
85
1,671
2,403
14,205
7,744
0
3,805
9,765
46,553
990
W
16,627
5,052
0
4,374
18,496
21,815
277
9,414
9,082
2,132
41,506
W
Lancelot
Simo204g
Lancelot
18,693
3,677
0
6,406
19,146
10,649
1,045
8,856
10,290
0
78,258
W
Discordia
TryNoTry
Discordia
12,545
234
0
3,288
8,772
4,154
452
4,748
4,024
69,294
0
L
12,459
527
92
2,138
20,323
24,046
0
4,907
13,918
42,507
844
L
Cernunnos
shyStepdad69
Cernunnos
6,236
2,893
0
1,710
16,713
7,226
0
3,847
12,084
0
43,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
37,511
209
Minions Killed
248
0
Camps Cleared
0
944,736
Distance Traveled
1,074,388
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,679
628
79
5
0
291,939
3
W
Surtr
12,265
721
51
3
0
353,726
2
W
Lancelot
13,063
768
86
5
0
388,170
2
W
Discordia
12,183
717
111
7
0
332,492
4
L
Cthulhu
11,620
684
64
4
0
343,816
4
L
Cernunnos
10,690
629
66
4
0
308,981
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role