Player Matchup

Gilgamesh
Gilgamesh
Gold IV
BreakNV
Gilgamesh
Gold IV
Level 144
God Stats
8W - 2L
1,794 SR
Queue Stats
36W - 37L
1,498 MMR
Solo
Loki
Loki
Bronze III
HoneyNutTyrios0
Loki
Bronze III
Level 155
God Stats
3W - 0L
1,833 SR
Queue Stats
12W - 7L
1,500 MMR
Solo
Scylla
Scylla
Gold III
KittenKitteh
Scylla
Gold III
Level 142
God Stats
6W - 12L
1,382 SR
Queue Stats
115W - 117L
1,495 MMR
Solo
Horus
Horus
Gold IV
Ryan_Heissler
Horus
Gold IV
Level 120
God Stats
125W - 92L
1,533 SR
Queue Stats
362W - 363L
1,495 MMR
Solo
Rama
Rama
Silver II
TheNebelung
Rama
Silver II
Level 154
God Stats
15W - 5L
1,500 SR
Queue Stats
77W - 62L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,609 SR
1,498 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,437 SR
1,498 MMR
Fafnir
Fafnir
Gold II
BryanKeehl
Fafnir
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 226L
1,497 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Dladarll
Tsukuyomi
Bronze III
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
Krÿptìc
Thoth
Bronze III
Level 158
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Nox
Nox
Bronze III
jahsonlikedat
Nox
Bronze III
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 71L
1,500 MMR
Party 1
Neith
Neith
Gold III
p1b31200
Neith
Gold III
Level 128
God Stats
1W - 5L
1,255 SR
Queue Stats
72W - 83L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreakNV
Gilgamesh
15
3 / 1 / 1
9,461
676
5,719
12,074
7,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
10 / 1 / 3
8,929
638
12,222
12,860
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Scylla
16
0 / 2 / 2
8,969
641
5,272
5,663
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 8
7,521
537
3,362
10,521
8,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 1 / 5
8,687
621
7,318
8,057
3,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharonAresKukulkanAthenaUllr

VS

Bans
Sun WukongAo KuangThorSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BryanKeehl
Fafnir
13
1 / 2 / 0
6,969
498
7,340
10,511
9,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Dladarll
Tsukuyomi
13
1 / 5 / 1
6,997
500
4,661
13,224
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Krÿptìc
Thoth
14
3 / 2 / 0
8,013
572
4,859
5,725
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 3
7,095
507
2,319
6,720
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
p1b31200
Neith
13
1 / 3 / 3
7,455
533
6,707
11,579
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
7
7
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BreakNV
Gilgamesh
3
1
1
3.5
L
Fafnir
BryanKeehl
Fafnir
1
2
0
0.5
L
Tsukuyomi
Dladarll
Tsukuyomi
1
5
1
0.3
W
10
1
3
11.5
W
Scylla
0
2
2
0.5
L
Thoth
Krÿptìc
Thoth
3
2
0
1.5
W
1
2
8
2.5
W
1
1
5
3.5
L
1
3
3
0.83
L
Neith
p1b31200
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
25,886
49,175
Taken
47,759
26,605
Mitigated
23,093
16,867
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BreakNV
Gilgamesh
5,719
1,880
0
1,564
12,074
7,389
0
5,445
5,865
0
80,047
L
Fafnir
BryanKeehl
Fafnir
7,340
2,103
0
4,476
10,511
9,505
0
0
10,511
42,592
1,152
L
Tsukuyomi
Dladarll
Tsukuyomi
4,661
654
0
4,662
13,224
5,026
0
803
12,375
0
58,737
W
12,222
3,297
0
6,089
12,860
5,162
0
1,398
11,352
0
76,474
W
Scylla
5,272
288
0
819
5,663
1,888
0
3,251
2,054
79,336
1,143
L
Thoth
Krÿptìc
Thoth
4,859
41
0
760
5,725
1,527
0
3,057
2,290
59,576
93
W
3,362
1,101
896
3,434
10,521
8,663
0
2,524
7,911
0
24,520
W
7,318
5,978
0
4,065
8,057
3,503
1,058
429
7,628
0
78,233
L
2,319
449
0
1,314
6,720
3,158
0
908
5,732
24,608
0
L
Neith
p1b31200
Neith
6,707
2,204
0
4,176
11,579
3,877
0
0
11,579
0
70,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
36,529
555
Minions Killed
480
0
Camps Cleared
0
1,506,170
Distance Traveled
1,354,237
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,461
676
118
8
0
269,597
4
L
Fafnir
6,969
498
87
6
0
244,471
2
L
Tsukuyomi
6,997
500
96
7
0
306,453
0
W
Loki
8,929
638
104
7
0
359,145
2
W
Scylla
8,969
641
160
11
0
284,413
1
L
Thoth
8,013
572
125
9
0
280,710
2
W
Horus
7,521
537
37
3
0
317,057
8
W
Rama
8,687
621
136
10
0
275,958
0
L
Nox
7,095
507
42
3
0
264,601
1
L
Neith
7,455
533
130
9
0
258,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role