Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IPachenko404
Zhong Kui
Level 67
God Stats
0W - 2L
1,244 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo
Fafnir
Fafnir
MediaMax
Fafnir
Level 62
God Stats
1W - 1L
1,709 SR
Queue Stats
133W - 111L
1,430 Elo+
Solo
Izanami
Izanami
MrArckam
Izanami
Level 43
God Stats
4W - 3L
1,818 SR
Queue Stats
73W - 94L
1,397 Elo+
Solo
Horus
Horus
Ray231091
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,456 Elo+
Solo
Team Averages
Level 76
1,554 SR
1,463 Elo+

VS

Team Averages
Level 62
1,478 SR
1,417 Elo+
Ao Kuang
Ao Kuang
AcrazytigerXTRA
Ao Kuang
Level 67
God Stats
6W - 3L
1,505 SR
Queue Stats
33W - 34L
1,417 Elo+
Solo
Cabrakan
Cabrakan
Capouik
Cabrakan
Level 66
God Stats
31W - 20L
1,439 SR
Queue Stats
95W - 106L
1,260 Elo+
Solo
Chang'e
Chang'e
IGood Hooman
Chang'e
Level 42
God Stats
44W - 45L
1,477 SR
Queue Stats
152W - 174L
1,431 Elo+
Solo
Cthulhu
Cthulhu
kaeltc
Cthulhu
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 26L
1,614 Elo+
Solo
Neith
Neith
strizl
Neith
Level 69
God Stats
14W - 18L
1,471 SR
Queue Stats
53W - 68L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 3 / 2
8,953
471
6,557
8,040
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
IPachenko404
Zhong Kui
13
3 / 7 / 0
8,387
441
13,384
17,679
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
MediaMax
Fafnir
14
3 / 2 / 2
9,024
475
8,627
20,878
27,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
MrArckam
Izanami
15
3 / 7 / 4
8,922
470
8,089
15,104
7,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
Ray231091
Horus
13
1 / 9 / 3
8,200
432
10,038
20,474
11,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
8 / 1 / 6
10,029
528
12,277
18,090
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Capouik
Cabrakan
15
3 / 6 / 8
8,646
455
9,256
18,217
18,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
IGood Hooman
Chang'e
18
7 / 1 / 6
11,273
593
14,601
10,612
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kaeltc
Cthulhu
16
5 / 1 / 6
10,958
577
11,639
17,875
17,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
strizl
Neith
16
5 / 1 / 6
10,191
536
13,325
12,290
5,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
28
28
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
2
0.33
W
Ao Kuang
8
1
6
11
W
Cabrakan
Capouik
Cabrakan
3
6
8
1.17
W
Chang'e
IGood Hooman
Chang'e
7
1
6
10
L
Zhong Kui
IPachenko404
Zhong Kui
3
7
0
0.43
L
Fafnir
MediaMax
Fafnir
3
2
2
2
L
Izanami
MrArckam
Izanami
3
7
4
0.71
L
Horus
Ray231091
Horus
1
9
3
0.28
W
Cthulhu
kaeltc
Cthulhu
5
1
6
8
W
Neith
strizl
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
61,098
82,175
Taken
77,084
60,965
Mitigated
54,214
18,855
Healing
26,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,557
560
0
1,352
8,040
3,395
0
6,267
1,717
73,697
1,639
W
Ao Kuang
12,277
3,709
0
5,053
18,090
7,895
2,148
5,893
12,016
46,991
3,016
W
Cabrakan
Capouik
Cabrakan
9,256
1,567
0
3,311
18,217
18,369
0
6,217
12,000
42,237
2,198
W
Chang'e
IGood Hooman
Chang'e
14,601
1,158
2,267
6,221
10,612
4,618
1,690
4,597
5,967
93,695
2,215
L
Zhong Kui
IPachenko404
Zhong Kui
13,384
3,798
0
3,668
17,679
10,842
0
9,496
7,911
53,754
10,668
L
Fafnir
MediaMax
Fafnir
8,627
2,809
0
5,094
20,878
27,856
0
8,972
11,806
27,950
0
L
Izanami
MrArckam
Izanami
8,089
5,917
450
4,102
15,104
7,312
600
6,984
8,110
0
85,644
L
Horus
Ray231091
Horus
10,038
4,793
0
4,189
20,474
11,560
0
13,581
6,084
0
39,660
W
Cthulhu
kaeltc
Cthulhu
11,639
1,164
0
2,816
17,875
17,490
601
4,267
12,988
65,938
3,382
W
Neith
strizl
Neith
13,325
8,807
0
6,489
12,290
5,842
2,545
6,560
5,635
0
78,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
51,097
433
Minions Killed
536
0
Camps Cleared
0
1,660,192
Distance Traveled
1,692,063
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,953
471
134
7
0
334,515
1
W
Ao Kuang
10,029
528
62
3
0
406,299
2
W
Cabrakan
8,646
455
55
3
0
317,919
7
W
Chang'e
11,273
593
150
8
0
366,641
1
L
Zhong Kui
8,387
441
75
4
0
329,848
0
L
Fafnir
9,024
475
32
2
0
350,639
3
L
Izanami
8,922
470
131
7
0
319,655
0
L
Horus
8,200
432
61
3
0
325,535
0
W
Cthulhu
10,958
577
142
7
0
297,208
0
W
Neith
10,191
536
127
7
0
303,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role