Player Matchup

Eset
Eset
Gold III
 
Eset
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Silver III
AboutTheFame
Maui
Silver III
Level 102
God Stats
32W - 27L
1,800 SR
Queue Stats
223W - 213L
1,209 MMR
Party 1
Hercules
Hercules
Silver II
Altinak
Hercules
Silver II
Level 157
God Stats
27W - 39L
1,433 SR
Queue Stats
114W - 128L
1,248 MMR
Solo
Nut
Nut
Gold V
Dilerm6
Nut
Gold V
Level 129
God Stats
6W - 7L
1,578 SR
Queue Stats
94W - 98L
1,274 MMR
Party 3
Awilix
Awilix
Silver I
xVestii
Awilix
Silver I
Level 108
God Stats
0W - 1L
1,874 SR
Queue Stats
65W - 63L
1,309 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,637 SR
1,308 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,458 SR
1,355 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Silver V
MiniiMatt
Nemesis
Silver V
Level 66
God Stats
10W - 14L
1,438 SR
Queue Stats
20W - 22L
1,299 MMR
Solo
Freya
Freya
Silver I
Mr_kjdavidjr
Freya
Silver I
Level 120
God Stats
1W - 0L
1,281 SR
Queue Stats
14W - 16L
1,333 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
RareCaandyy
Tsukuyomi
Bronze III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 1L
1,547 MMR
Party 4
Sun Wukong
Sun Wukong
Silver I
slash03
Sun Wukong
Silver I
Level 154
God Stats
2W - 1L
1,572 SR
Queue Stats
22W - 32L
1,099 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 2 / 1
8,777
549
6,562
9,437
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 1
7,560
473
4,909
11,294
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Altinak
Hercules
10
0 / 1 / 0
6,140
384
2,310
7,165
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
14
0 / 1 / 3
7,355
460
8,174
9,632
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
xVestii
Awilix
14
3 / 2 / 3
7,798
487
8,433
15,119
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
OdinSusanoCharon

VS

Bans
KukulkanRamaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 2
7,723
483
3,627
9,793
6,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MiniiMatt
Nemesis
15
2 / 1 / 1
7,894
493
5,211
13,731
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
7,224
452
4,669
10,055
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
RareCaandyy
Tsukuyomi
15
3 / 1 / 2
9,655
603
12,155
11,135
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
slash03
Sun Wukong
14
1 / 1 / 2
8,466
529
8,211
10,000
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
7
7
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
1
0.75
W
Geb
 
Geb
1
1
2
2
L
2
1
1
2.5
L
Hercules
Altinak
Hercules
0
1
0
0
L
Nut
0
1
3
1.5
W
Nemesis
MiniiMatt
Nemesis
2
1
1
2.5
W
0
2
0
0
W
Tsukuyomi
RareCaandyy
Tsukuyomi
3
1
2
4
W
Sun Wukong
slash03
Sun Wukong
1
1
2
2
L
Awilix
xVestii
Awilix
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
33,873
52,647
Taken
54,714
31,268
Mitigated
32,493
13,892
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,562
423
595
2,596
9,437
3,910
108
278
9,064
76,717
0
W
Geb
 
Geb
3,627
314
0
3,096
9,793
6,960
0
2,411
7,378
17,159
0
L
4,909
409
0
2,858
11,294
11,757
0
2,492
8,451
23,303
3,984
L
Hercules
Altinak
Hercules
2,310
647
0
2,644
7,165
5,170
0
0
6,535
0
26,127
L
Nut
8,174
3,465
0
500
9,632
4,264
0
3,904
5,313
0
73,954
W
Nemesis
MiniiMatt
Nemesis
5,211
2,031
0
1,148
13,731
6,769
551
1,894
11,609
0
73,239
W
4,669
991
0
2,994
10,055
4,315
782
1,746
8,309
60,419
0
W
Tsukuyomi
RareCaandyy
Tsukuyomi
12,155
4,645
0
1,976
11,135
4,711
0
3,818
6,883
0
100,975
W
Sun Wukong
slash03
Sun Wukong
8,211
1,587
0
4,042
10,000
9,738
293
605
9,014
0
59,027
L
Awilix
xVestii
Awilix
8,433
2,985
0
4,699
15,119
6,167
0
878
14,072
0
58,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
40,962
445
Minions Killed
505
0
Camps Cleared
0
1,455,001
Distance Traveled
1,683,728
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,777
549
164
10
0
297,789
0
W
Geb
7,723
483
16
1
0
356,732
5
L
Maui
7,560
473
48
3
0
312,474
2
L
Hercules
6,140
384
48
3
0
164,914
0
L
Nut
7,355
460
104
7
0
301,209
0
W
Nemesis
7,894
493
102
6
0
367,836
4
W
Freya
7,224
452
112
7
0
300,721
1
W
Tsukuyomi
9,655
603
170
11
0
343,973
1
W
Sun Wukong
8,466
529
105
7
0
314,466
5
L
Awilix
7,798
487
81
5
0
378,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role