Player Matchup

Nike
Nike
 
Nike
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AngryMelonz
Athena
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,293 Elo+
Solo
Nut
Nut
PapaSmurfST
Nut
Level 155
God Stats
2W - 4L
1,512 SR
Queue Stats
29W - 25L
1,591 Elo+
Solo
Thor
Thor
SizeibleFlunky3
Thor
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
1,569 Elo+
Party 1
Anubis
Anubis
ganog
Anubis
Level 107
God Stats
22W - 12L
1,570 SR
Queue Stats
135W - 146L
1,436 Elo+
Solo
Team Averages
Level 132
1,516 SR
1,477 Elo+

VS

Team Averages
Level 132
1,557 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Pobshi
Tyr
Level 117
God Stats
21W - 22L
1,531 SR
Queue Stats
332W - 306L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
WZX-Silvexz
Ratatoskr
Level 127
God Stats
17W - 13L
1,714 SR
Queue Stats
261W - 237L
1,485 Elo+
Solo
Tiamat
Tiamat
g1ggawatz
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,549 Elo+
Party 2
Cupid
Cupid
spitfirelouis56
Cupid
Level 146
God Stats
10W - 7L
1,538 SR
Queue Stats
209W - 281L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
3 / 0 / 3
6,967
697
4,903
7,139
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
10
2 / 1 / 3
6,387
639
4,052
9,764
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 1 / 0
6,105
611
4,091
5,239
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 2
6,177
618
5,290
9,939
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ganog
Anubis
10
1 / 6 / 3
5,929
593
3,536
8,506
3,282
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 2
6,039
604
5,049
9,515
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
Pobshi
Tyr
3
0 / 1 / 0
3,871
387
440
2,144
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ratatoskr
WZX-Silvexz
Ratatoskr
10
2 / 2 / 1
5,061
506
5,352
10,846
4,649
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tiamat
g1ggawatz
Tiamat
11
3 / 3 / 3
5,978
598
4,603
6,995
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 0 / 2
5,691
569
2,836
4,426
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
9
9
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
3
4.5
L
Fenrir
 
Fenrir
4
2
2
2.5
W
Athena
2
1
3
3.5
W
0
1
0
0
L
Tyr
Pobshi
Tyr
0
1
0
0
W
2
1
2
3
L
Ratatoskr
WZX-Silvexz
Ratatoskr
2
2
1
1.25
L
Tiamat
g1ggawatz
Tiamat
3
3
3
1.5
W
Anubis
ganog
Anubis
1
6
3
0.42
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
18,280
40,587
Taken
33,926
22,426
Mitigated
14,599
12,918
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,903
842
0
1,000
7,139
5,595
121
0
7,139
0
54,790
L
Fenrir
 
Fenrir
5,049
1,494
0
1,079
9,515
4,256
0
1,250
8,265
0
36,536
W
Athena
4,052
1,179
471
2,237
9,764
7,852
299
1,079
8,483
21,166
0
W
4,091
2,675
0
2,772
5,239
1,898
0
0
5,239
0
54,094
L
Tyr
Pobshi
Tyr
440
49
0
755
2,144
662
0
0
2,144
0
6,373
W
5,290
2,030
0
4,108
9,939
3,799
0
859
9,002
0
39,238
L
Ratatoskr
WZX-Silvexz
Ratatoskr
5,352
995
0
2,553
10,846
4,649
10
3,811
7,035
0
27,576
L
Tiamat
g1ggawatz
Tiamat
4,603
584
0
1,303
6,995
3,414
0
2,015
4,980
27,664
0
W
Anubis
ganog
Anubis
3,536
167
0
2,330
8,506
3,282
587
2,027
6,121
30,901
0
L
2,836
1,638
288
2,283
4,426
1,618
0
512
3,914
0
44,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
26,640
326
Minions Killed
254
0
Camps Cleared
0
1,031,847
Distance Traveled
912,496
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,967
697
85
9
0
202,234
0
L
Fenrir
6,039
604
54
5
0
235,620
0
W
Athena
6,387
639
20
2
0
242,566
0
W
Nut
6,105
611
99
10
0
185,977
0
L
Tyr
3,871
387
14
1
0
59,740
0
W
Thor
6,177
618
78
8
0
224,206
0
L
Ratatoskr
5,061
506
35
4
0
225,513
0
L
Tiamat
5,978
598
63
6
0
194,694
0
W
Anubis
5,929
593
44
4
0
176,864
3
L
Cupid
5,691
569
88
9
0
196,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role