Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Sabecks
Thor
Level 11
God Stats
5W - 6L
1,489 SR
Queue Stats
15W - 13L
1,472 Elo+
Party 1
Thoth
Thoth
食Zen食
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,657 Elo+
Party 1
Team Averages
Level 36
1,496 SR
1,543 Elo+

VS

Team Averages
Level 69
1,606 SR
1,546 Elo+
Kukulkan
Kukulkan
Kirovec777
Kukulkan
Level 48
God Stats
124W - 144L
1,547 SR
Queue Stats
520W - 539L
1,497 Elo+
Solo
Arachne
Arachne
OMARQIN
Arachne
Level 63
God Stats
58W - 54L
1,447 SR
Queue Stats
680W - 669L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
Zambooner
Kuzenbo
Level 97
God Stats
5W - 3L
1,825 SR
Queue Stats
28W - 21L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 1 / 5
8,366
697
5,896
8,668
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Sabecks
Thor
14
1 / 1 / 5
8,529
711
6,124
7,212
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thoth
食Zen食
Thoth
15
5 / 2 / 2
9,347
779
12,993
7,061
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirovec777
Kukulkan
14
2 / 1 / 1
8,373
698
5,736
4,899
1,527
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
OMARQIN
Arachne
12
2 / 3 / 2
7,770
648
3,859
10,763
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Zambooner
Kuzenbo
13
0 / 3 / 3
7,537
628
8,428
12,862
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
L
Kukulkan
Kirovec777
Kukulkan
2
1
1
2.5
L
Arachne
OMARQIN
Arachne
2
3
2
1
W
Thor
Sabecks
Thor
1
1
5
3.5
L
Kuzenbo
Zambooner
Kuzenbo
0
3
3
0.5
W
Thoth
食Zen食
Thoth
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
18,023
22,941
Taken
28,524
13,186
Mitigated
23,755
3,966
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,896
1,128
0
1,930
8,668
6,309
0
4,926
3,186
132
22,624
L
Kukulkan
Kirovec777
Kukulkan
5,736
48
0
675
4,899
1,527
0
2,459
1,940
40,900
0
L
Arachne
OMARQIN
Arachne
3,859
2,759
0
833
10,763
7,346
0
4,131
5,712
0
8,358
W
Thor
Sabecks
Thor
6,124
1,476
0
1,461
7,212
3,866
62
3,492
3,452
0
31,617
L
Kuzenbo
Zambooner
Kuzenbo
8,428
2,534
0
2,872
12,862
14,882
0
4,814
6,724
21,410
1,296
W
Thoth
食Zen食
Thoth
12,993
358
0
575
7,061
3,011
0
4,552
2,128
59,445
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
23,680
232
Minions Killed
128
0
Camps Cleared
0
716,449
Distance Traveled
582,152
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,366
697
50
4
0
234,787
0
L
Kukulkan
8,373
698
73
6
0
218,662
2
L
Arachne
7,770
648
10
1
0
169,788
0
W
Thor
8,529
711
51
4
0
245,050
0
L
Kuzenbo
7,537
628
45
4
0
193,702
0
W
Thoth
9,347
779
131
11
0
236,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role