Player Matchup

Ix Chel
Ix Chel
AveragePipe
Ix Chel
Level 119
God Stats
1W - 0L
1,772 SR
Queue Stats
125W - 98L
1,805 Elo+
Party 1
Odin
Odin
JaXender
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,311 Elo+
Solo
Discordia
Discordia
iHateCFA2
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
martsst
Gilgamesh
Level 109
God Stats
4W - 3L
1,669 SR
Queue Stats
258W - 261L
1,480 Elo+
Solo
Merlin
Merlin
suavezrico
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 163L
1,504 Elo+
Solo
Team Averages
Level 72
1,588 SR
1,520 Elo+

VS

Team Averages
Level 107
1,498 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CoySoyBoyRoy
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,632 Elo+
Solo
Horus
Horus
Floppy Jello938
Horus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 128L
1,580 Elo+
Solo
Ne Zha
Ne Zha
OrgeSatyre62814
Ne Zha
Level 81
God Stats
2W - 3L
1,491 SR
Queue Stats
203W - 202L
1,499 Elo+
Solo
Chernobog
Chernobog
Paranormal4
Chernobog
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 93L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AveragePipe
Ix Chel
13
4 / 3 / 5
8,084
808
8,702
10,039
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
3 / 4 / 8
8,328
833
9,433
14,236
20,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
iHateCFA2
Discordia
16
4 / 2 / 8
9,145
915
17,375
8,466
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
martsst
Gilgamesh
16
3 / 1 / 6
8,437
844
11,274
14,165
17,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
suavezrico
Merlin
14
1 / 2 / 9
8,095
810
8,404
7,825
4,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 2 / 5
7,915
792
12,176
12,556
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CoySoyBoyRoy
Sun Wukong
14
0 / 4 / 7
7,454
745
6,125
14,808
14,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
2 / 1 / 9
8,342
834
3,427
14,036
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 5 / 5
8,277
828
10,091
11,382
6,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Paranormal4
Chernobog
12
0 / 3 / 8
6,980
698
6,550
9,897
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
15
Kills
12
12
Deaths
15
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
5
3.25
W
Ix Chel
AveragePipe
Ix Chel
4
3
5
2.17
L
Sun Wukong
CoySoyBoyRoy
Sun Wukong
0
4
7
0.88
L
2
1
9
6.5
W
Odin
3
4
8
1.75
L
6
5
5
1.7
L
Chernobog
Paranormal4
Chernobog
0
3
8
1.33
W
Discordia
iHateCFA2
Discordia
4
2
8
4
W
Gilgamesh
martsst
Gilgamesh
3
1
6
6
W
Merlin
suavezrico
Merlin
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
38,369
54,731
Taken
62,679
49,840
Mitigated
55,284
19,427
Healing
26,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,176
530
1,510
3,007
12,556
13,166
511
7,920
4,592
0
17,436
W
Ix Chel
AveragePipe
Ix Chel
8,702
1,119
1,743
2,533
10,039
4,031
402
0
9,781
11,975
237
L
Sun Wukong
CoySoyBoyRoy
Sun Wukong
6,125
793
673
1,697
14,808
14,318
185
8,751
5,704
0
22,779
L
3,427
1,370
6,787
9,144
14,036
15,784
267
7,753
5,958
0
5,925
W
Odin
9,433
533
1,314
2,225
14,236
20,287
0
0
14,103
5,202
8,999
L
10,091
749
0
529
11,382
6,571
0
6,638
4,409
0
18,897
L
Chernobog
Paranormal4
Chernobog
6,550
3,139
1,836
1,636
9,897
5,445
534
6,065
3,788
0
14,938
W
Discordia
iHateCFA2
Discordia
17,375
871
2,236
2,512
8,466
3,232
0
0
8,287
41,593
307
W
Gilgamesh
martsst
Gilgamesh
11,274
1,880
1,344
3,517
14,165
17,879
450
0
13,715
0
20,508
W
Merlin
suavezrico
Merlin
8,404
461
1,012
991
7,825
4,411
633
0
7,732
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
38,968
125
Minions Killed
90
0
Camps Cleared
0
1,083,223
Distance Traveled
1,003,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,915
792
11
1
0
197,775
0
W
Ix Chel
8,084
808
13
1
0
205,745
0
L
Sun Wukong
7,454
745
48
5
0
217,072
0
L
Horus
8,342
834
6
1
0
231,108
0
W
Odin
8,328
833
8
1
0
206,819
0
L
Ne Zha
8,277
828
7
1
0
193,249
0
L
Chernobog
6,980
698
18
2
0
164,768
0
W
Discordia
9,145
915
56
6
0
221,713
0
W
Gilgamesh
8,437
844
25
3
0
241,386
0
W
Merlin
8,095
810
23
2
0
207,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role