Player Matchup

Merlin
Merlin
Fumanchero_93
Merlin
Level 91
God Stats
6W - 4L
1,488 SR
Queue Stats
188W - 186L
1,505 Elo+
Solo
Sylvanus
Sylvanus
NovaAU
Sylvanus
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 59L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
Psyhemuth
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
joylessbus8728
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 248L
1,482 Elo+
Solo
Ravana
Ravana
vhkjh
Ravana
Level 89
God Stats
1W - 2L
1,716 SR
Queue Stats
23W - 21L
1,554 Elo+
Solo
Team Averages
Level 122
1,541 SR
1,536 Elo+

VS

Team Averages
Level 182
1,445 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Discount Satan
Zhong Kui
Level 158
God Stats
5W - 6L
1,422 SR
Queue Stats
368W - 370L
1,476 Elo+
Solo
Khepri
Khepri
FidyFive
Khepri
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 233L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Vx Regicide xV
Sylvanus
Level 184
God Stats
2W - 3L
1,537 SR
Queue Stats
222W - 241L
1,548 Elo+
Solo
Rama
Rama
bzone9
Rama
Level 107
God Stats
2W - 1L
1,264 SR
Queue Stats
354W - 338L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
8,717
726
12,691
9,776
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NovaAU
Sylvanus
16
4 / 7 / 6
9,511
793
12,199
16,379
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
Psyhemuth
Jing Wei
17
4 / 4 / 5
9,421
785
12,075
11,284
5,854
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
joylessbus8728
Jormungandr
16
1 / 5 / 8
8,926
744
10,770
17,664
21,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
vhkjh
Ravana
14
1 / 4 / 6
8,024
669
8,616
15,922
11,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 1 / 16
9,967
831
18,066
14,145
9,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Discount Satan
Zhong Kui
17
8 / 5 / 13
10,702
892
17,644
22,784
22,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
FidyFive
Khepri
16
2 / 3 / 16
10,201
850
7,189
18,342
20,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
14
0 / 3 / 17
9,429
786
6,129
17,653
22,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
bzone9
Rama
18
11 / 1 / 8
10,615
885
15,057
9,835
6,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
11
Kills
24
24
Deaths
13
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
16
11
W
Zhong Kui
Discount Satan
Zhong Kui
8
5
13
2.9
W
Khepri
FidyFive
Khepri
2
3
16
3.33
L
1
4
8
1.25
L
Sylvanus
NovaAU
Sylvanus
4
7
6
1
L
Jing Wei
Psyhemuth
Jing Wei
4
4
5
1.63
W
Sylvanus
0
3
17
2.83
W
Rama
bzone9
Rama
11
1
8
15
L
Jormungandr
joylessbus8728
Jormungandr
1
5
8
1
L
Ravana
vhkjh
Ravana
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,351
Damage
64,085
71,025
Taken
82,759
53,989
Mitigated
80,434
16,078
Healing
41,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,066
7,911
1,164
4,471
14,145
9,616
2,245
7,304
6,841
0
38,900
W
Zhong Kui
Discount Satan
Zhong Kui
17,644
1,164
479
7,871
22,784
22,169
1,669
8,941
13,843
43,988
0
W
Khepri
FidyFive
Khepri
7,189
532
2,475
3,096
18,342
20,563
527
6,405
11,937
13,668
1,069
L
12,691
65
281
1,470
9,776
4,518
314
5,857
3,919
23,130
0
L
Sylvanus
NovaAU
Sylvanus
12,199
4,232
2,456
2,957
16,379
10,736
473
6,479
9,900
19,027
1,730
L
Jing Wei
Psyhemuth
Jing Wei
12,075
8,942
1,217
1,705
11,284
5,854
731
4,771
6,513
0
25,809
W
Sylvanus
6,129
926
10,597
6,961
17,653
22,060
455
7,107
10,546
9,206
467
W
Rama
bzone9
Rama
15,057
11,662
3,332
1,057
9,835
6,026
4,100
5,116
4,719
0
24,788
L
Jormungandr
joylessbus8728
Jormungandr
10,770
1,065
1,308
1,488
17,664
21,029
0
4,838
12,826
31,446
0
L
Ravana
vhkjh
Ravana
8,616
1,242
815
2,381
15,922
11,852
0
8,334
7,588
0
10,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
50,914
127
Minions Killed
141
0
Camps Cleared
0
932,562
Distance Traveled
1,017,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,967
831
41
3
0
194,134
0
W
Zhong Kui
10,702
892
62
5
0
190,444
0
W
Khepri
10,201
850
8
1
0
223,557
0
L
Merlin
8,717
726
27
2
0
176,301
0
L
Sylvanus
9,511
793
17
1
0
162,376
0
L
Jing Wei
9,421
785
29
2
0
202,387
0
W
Sylvanus
9,429
786
12
1
0
204,010
0
W
Rama
10,615
885
18
2
0
205,402
0
L
Jormungandr
8,926
744
49
4
0
177,993
0
L
Ravana
8,024
669
5
0
0
213,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role