Player Matchup

Mercury
Mercury
Artem30
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 106L
1,577 Elo+
Solo
Persephone
Persephone
Feiergiant
Persephone
Level 157
God Stats
4W - 6L
1,307 SR
Queue Stats
291W - 275L
1,465 Elo+
Solo
Cthulhu
Cthulhu
FuRiaSBerserK
Cthulhu
Level 188
God Stats
2W - 2L
1,227 SR
Queue Stats
291W - 293L
1,539 Elo+
Solo
Hun Batz
Hun Batz
LittleGimsi
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,510 Elo+
Solo
Nox
Nox
Velcorian
Nox
Level 153
God Stats
4W - 1L
1,836 SR
Queue Stats
123W - 119L
1,482 Elo+
Solo
Team Averages
Level 151
1,474 SR
1,515 Elo+

VS

Team Averages
Level 110
1,513 SR
1,551 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
MarcosVG1969
Ratatoskr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,633 Elo+
Solo
Rama
Rama
RoryMcDona69
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 132L
1,509 Elo+
Solo
Hachiman
Hachiman
TombstoneQueen
Hachiman
Level 154
God Stats
1W - 5L
1,324 SR
Queue Stats
329W - 318L
1,544 Elo+
Party 1
Ymir
Ymir
TrrrBanned
Ymir
Level 24
God Stats
1W - 1L
1,739 SR
Queue Stats
68W - 47L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artem30
Mercury
14
4 / 3 / 8
8,567
779
11,475
9,051
4,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Feiergiant
Persephone
17
3 / 1 / 13
9,685
880
11,431
6,637
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
2 / 3 / 13
8,648
786
9,466
16,258
21,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
LittleGimsi
Hun Batz
16
8 / 3 / 5
9,763
888
11,359
11,853
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 9
8,791
799
4,356
8,984
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 4 / 6
7,601
691
8,639
12,119
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
MarcosVG1969
Ratatoskr
14
2 / 4 / 4
7,856
714
6,663
9,887
5,908
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 4
8,199
745
4,586
10,282
5,300
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
3 / 2 / 5
8,170
743
11,998
6,324
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 5
8,537
776
5,047
12,882
12,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
19
Kills
12
12
Deaths
19
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
6
1.25
W
Mercury
Artem30
Mercury
4
3
8
2.67
W
Persephone
Feiergiant
Persephone
3
1
13
9.5
W
Cthulhu
2
3
13
2.83
W
Hun Batz
LittleGimsi
Hun Batz
8
3
5
3.5
L
Ratatoskr
MarcosVG1969
Ratatoskr
2
4
4
1
L
2
5
4
0.8
L
Hachiman
3
2
5
2.75
L
3
4
5
1.38
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
36,933
52,783
Taken
51,494
47,254
Mitigated
40,898
16,082
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,639
1,252
842
1,418
12,119
13,553
0
5,240
6,568
0
13,821
W
Mercury
Artem30
Mercury
11,475
2,663
611
1,165
9,051
4,918
334
623
8,250
0
15,891
W
Persephone
Feiergiant
Persephone
11,431
705
1,493
2,405
6,637
3,114
102
664
5,770
29,572
0
W
Cthulhu
9,466
440
2,250
3,917
16,258
21,651
285
1,229
14,495
17,211
0
W
Hun Batz
LittleGimsi
Hun Batz
11,359
1,431
577
603
11,853
12,710
327
1,455
9,950
708
23,106
L
Ratatoskr
MarcosVG1969
Ratatoskr
6,663
1,447
1,033
1,990
9,887
5,908
0
4,002
5,711
0
15,849
L
4,586
3,757
284
922
10,282
5,300
0
4,802
5,355
0
14,856
L
Hachiman
11,998
4,569
1,866
1,137
6,324
3,152
0
3,163
2,970
0
26,869
L
5,047
527
287
379
12,882
12,985
0
6,658
5,702
8,183
209
W
4,356
238
685
2,376
8,984
4,861
1,068
325
8,310
14,240
791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,454
Gold Earned
40,363
139
Minions Killed
111
0
Camps Cleared
0
1,074,266
Distance Traveled
1,015,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,601
691
8
1
0
211,511
0
W
Mercury
8,567
779
15
1
0
230,737
0
W
Persephone
9,685
880
52
5
0
209,931
0
W
Cthulhu
8,648
786
18
2
0
215,414
0
W
Hun Batz
9,763
888
24
2
0
217,102
0
L
Ratatoskr
7,856
714
22
2
0
213,404
0
L
Rama
8,199
745
40
4
0
188,736
0
L
Hachiman
8,170
743
22
2
0
217,070
0
L
Ymir
8,537
776
19
2
0
184,760
0
W
Nox
8,791
799
30
3
0
201,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role