Player Matchup

Baron Samedi
Baron Samedi
Amalthea3
Baron Samedi
Level 129
God Stats
4W - 1L
1,587 SR
Queue Stats
11W - 6L
1,733 Elo+
Solo
Kuzenbo
Kuzenbo
Bmamba777
Kuzenbo
Level 109
God Stats
8W - 6L
1,478 SR
Queue Stats
43W - 43L
1,484 Elo+
Solo
Jing Wei
Jing Wei
StealthfighterQ
Jing Wei
Level 69
God Stats
1W - 0L
1,861 SR
Queue Stats
11W - 14L
1,360 Elo+
Solo
Team Averages
Level 102
1,642 SR
1,526 Elo+

VS

Team Averages
Level 52
1,530 SR
1,460 Elo+
Thor
Thor
Everec
Thor
Level 89
God Stats
5W - 3L
1,729 SR
Queue Stats
24W - 17L
1,482 Elo+
Solo
Anubis
Anubis
GUSANITA
Anubis
Level 25
God Stats
2W - 3L
1,361 SR
Queue Stats
8W - 7L
1,448 Elo+
Party 1
King Arthur
King Arthur
javitownz
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amalthea3
Baron Samedi
14
2 / 2 / 4
8,599
661
8,828
8,013
4,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
Bmamba777
Kuzenbo
15
2 / 0 / 5
8,821
679
10,958
11,064
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
15
3 / 0 / 3
9,003
693
6,157
7,614
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Everec
Thor
13
1 / 3 / 1
8,104
623
9,450
12,624
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GUSANITA
Anubis
13
0 / 2 / 1
7,719
594
5,544
7,387
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
javitownz
King Arthur
15
1 / 2 / 1
8,434
649
6,354
13,265
12,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Amalthea3
Baron Samedi
2
2
4
2
W
Kuzenbo
Bmamba777
Kuzenbo
2
0
5
4.5
L
Thor
Everec
Thor
1
3
1
0.5
L
Anubis
GUSANITA
Anubis
0
2
1
0.25
W
Jing Wei
3
0
3
4.5
L
King Arthur
javitownz
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,943
Damage
21,348
26,691
Taken
33,276
21,757
Mitigated
23,161
10,126
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Amalthea3
Baron Samedi
8,828
979
919
3,527
8,013
4,001
422
876
7,122
47,051
963
W
Kuzenbo
Bmamba777
Kuzenbo
10,958
4,118
0
2,720
11,064
14,138
13
2,853
8,193
18,684
2,773
L
Thor
Everec
Thor
9,450
1,609
0
460
12,624
7,011
0
7,386
4,867
347
33,660
L
Anubis
GUSANITA
Anubis
5,544
105
0
1,935
7,387
3,892
0
5,360
1,595
31,050
0
W
Jing Wei
6,157
4,697
0
2,960
7,614
3,618
0
2,229
5,375
0
26,423
L
King Arthur
javitownz
King Arthur
6,354
847
108
815
13,265
12,258
0
5,306
7,644
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
24,257
144
Minions Killed
131
0
Camps Cleared
0
689,362
Distance Traveled
660,901
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,599
661
72
6
0
197,158
0
W
Kuzenbo
8,821
679
34
3
0
248,262
0
L
Thor
8,104
623
54
4
0
224,156
0
L
Anubis
7,719
594
43
3
0
198,751
0
W
Jing Wei
9,003
693
38
3
0
243,942
0
L
King Arthur
8,434
649
34
3
0
237,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role