Player Matchup

Ishtar
Ishtar
DiCotto13
Ishtar
Level 152
God Stats
0W - 3L
1,256 SR
Queue Stats
86W - 87L
1,477 Elo+
Party 1
Athena
Athena
Gil_Bertto
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,399 Elo+
Party 1
Ix Chel
Ix Chel
TTv_EzXp_Godly
Ix Chel
Level 157
God Stats
0W - 2L
1,279 SR
Queue Stats
136W - 109L
1,569 Elo+
Solo
Fenrir
Fenrir
The-Hunter_0995
Fenrir
Level 76
God Stats
0W - 1L
1,297 SR
Queue Stats
109W - 92L
1,446 Elo+
Solo
Ravana
Ravana
wTomahawkw
Ravana
Level 143
God Stats
5W - 7L
1,424 SR
Queue Stats
126W - 122L
1,512 Elo+
Party 1
Team Averages
Level 135
1,351 SR
1,481 Elo+

VS

Team Averages
Level 94
1,442 SR
1,491 Elo+
Athena
Athena
CrazyMonkeyii
Athena
Level 67
God Stats
7W - 13L
1,384 SR
Queue Stats
262W - 271L
1,477 Elo+
Solo
Charon
Charon
IronicTheGr8
Charon
Level 84
God Stats
2W - 0L
1,587 SR
Queue Stats
30W - 24L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Rawrararow
Nu Wa
Level 125
God Stats
42W - 31L
1,465 SR
Queue Stats
143W - 135L
1,556 Elo+
Solo
Heimdallr
Heimdallr
ThatOneSlothGuy
Heimdallr
Level 107
God Stats
9W - 5L
1,484 SR
Queue Stats
60W - 43L
1,558 Elo+
Party 2
Shiva
Shiva
repentSilley
Shiva
Level 87
God Stats
2W - 1L
1,290 SR
Queue Stats
14W - 19L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DiCotto13
Ishtar
13
1 / 2 / 1
7,267
454
4,734
10,300
3,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Gil_Bertto
Athena
12
0 / 2 / 2
7,107
444
4,110
12,992
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 1
7,668
479
8,130
11,241
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 5 / 1
7,379
461
7,288
16,000
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
wTomahawkw
Ravana
15
0 / 1 / 0
8,665
542
7,085
5,100
4,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,492
531
4,020
11,806
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
2 / 1 / 3
8,257
516
6,043
10,973
10,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
2 / 1 / 4
7,743
484
9,278
8,060
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ThatOneSlothGuy
Heimdallr
16
2 / 1 / 3
9,408
588
11,164
10,329
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 4
8,770
548
7,009
14,451
8,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ishtar
DiCotto13
Ishtar
1
2
1
0.75
L
Athena
Gil_Bertto
Athena
0
2
2
0.5
W
Charon
2
1
3
3.5
W
Nu Wa
2
1
4
4
L
1
3
1
0.5
W
Heimdallr
ThatOneSlothGuy
Heimdallr
2
1
3
3.5
L
2
5
1
0.5
W
5
2
4
3.5
L
Ravana
wTomahawkw
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
37,514
55,633
Taken
55,619
30,442
Mitigated
37,578
14,282
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,020
698
0
2,623
11,806
10,321
0
306
11,472
52,282
695
L
Ishtar
DiCotto13
Ishtar
4,734
2,071
0
3,340
10,300
3,568
0
2,445
7,855
0
54,611
L
Athena
Gil_Bertto
Athena
4,110
318
0
2,955
12,992
10,914
12
3,102
9,890
26,898
1,624
W
Charon
6,043
1,679
0
2,091
10,973
10,449
27
2,483
8,342
26,900
0
W
Nu Wa
9,278
4,290
0
1,713
8,060
2,946
58
3,968
3,602
62,365
0
L
8,130
350
914
2,335
11,241
3,851
0
5,891
5,350
74,092
1,497
W
Heimdallr
ThatOneSlothGuy
Heimdallr
11,164
7,069
0
4,576
10,329
5,555
2,155
1,390
8,939
0
94,990
L
7,288
2,074
0
2,435
16,000
7,506
0
4,984
11,016
0
59,658
W
7,009
1,844
82
5,114
14,451
8,307
1,322
2,727
11,475
0
83,223
L
Ravana
wTomahawkw
Ravana
7,085
1,302
0
2,303
5,100
4,603
0
2,713
2,387
0
69,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
42,670
481
Minions Killed
491
0
Camps Cleared
0
1,487,405
Distance Traveled
1,546,082
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,492
531
107
7
0
339,349
0
L
Ishtar
7,267
454
81
5
0
287,808
3
L
Athena
7,107
444
49
3
0
309,113
0
W
Charon
8,257
516
22
1
0
297,356
0
W
Nu Wa
7,743
484
85
5
0
301,546
0
L
Ix Chel
7,668
479
128
8
0
296,091
4
W
Heimdallr
9,408
588
152
10
0
294,444
2
L
Fenrir
7,379
461
88
6
0
303,295
0
W
Shiva
8,770
548
125
8
0
313,387
0
L
Ravana
8,665
542
135
8
0
291,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role