Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver II
BAGAUDIN
Charybdis
Silver II
Level 158
God Stats
9W - 8L
1,744 SR
Queue Stats
207W - 204L
1,442 MMR
Solo
Khepri
Khepri
Gold V
Lertyse
Khepri
Gold V
Level 79
God Stats
20W - 16L
1,603 SR
Queue Stats
195W - 199L
1,413 MMR
Solo
Osiris
Osiris
Gold V
LostFaithh
Osiris
Gold V
Level 140
God Stats
12W - 17L
1,600 SR
Queue Stats
123W - 124L
1,408 MMR
Solo
Agni
Agni
Gold IV
blvckmage
Agni
Gold IV
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
58W - 57L
1,425 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,549 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,619 SR
1,417 MMR
Bellona
Bellona
Gold IV
Bilgot
Bellona
Gold IV
Level 152
God Stats
5W - 5L
1,494 SR
Queue Stats
48W - 48L
1,402 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
JacerOK
Kuzenbo
Gold IV
Level 106
God Stats
29W - 29L
1,528 SR
Queue Stats
61W - 59L
1,421 MMR
Solo
He Bo
He Bo
Gold V
PaPoown
He Bo
Gold V
Level 148
God Stats
7W - 2L
1,796 SR
Queue Stats
145W - 151L
1,390 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
ReturnOTBear
Morgan Le Fay
Gold III
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 70L
1,522 MMR
Party 1
Heimdallr
Heimdallr
Silver III
TuNaaBaas
Heimdallr
Silver III
Level 49
God Stats
5W - 6L
1,778 SR
Queue Stats
85W - 78L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 3 / 0
7,085
472
7,401
17,283
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
BAGAUDIN
Charybdis
13
2 / 6 / 0
7,228
482
11,760
14,307
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Lertyse
Khepri
11
0 / 2 / 2
6,788
453
2,315
11,403
8,000
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
LostFaithh
Osiris
12
0 / 2 / 0
6,875
458
5,809
14,080
11,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
1 / 4 / 1
7,183
479
6,966
8,653
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangThothAthenaRavanaAwilix

VS

Bans
SurtrScyllaBastetSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bilgot
Bellona
15
1 / 0 / 3
9,513
634
11,173
12,128
14,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
JacerOK
Kuzenbo
13
4 / 1 / 4
8,591
573
11,358
15,181
16,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
PaPoown
He Bo
15
7 / 3 / 1
8,600
573
6,657
11,874
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
ReturnOTBear
Morgan Le Fay
16
2 / 0 / 4
9,215
614
8,186
8,042
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
TuNaaBaas
Heimdallr
15
3 / 2 / 1
8,756
584
9,666
10,521
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
17
17
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
0
0.67
L
Charybdis
BAGAUDIN
Charybdis
2
6
0
0.33
W
Bellona
Bilgot
Bellona
1
0
3
2.5
W
Kuzenbo
JacerOK
Kuzenbo
4
1
4
6
L
Khepri
Lertyse
Khepri
0
2
2
0.5
L
Osiris
LostFaithh
Osiris
0
2
0
0
W
He Bo
PaPoown
He Bo
7
3
1
2.5
W
Morgan Le Fay
ReturnOTBear
Morgan Le Fay
2
0
4
4
W
Heimdallr
TuNaaBaas
Heimdallr
3
2
1
1.75
L
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,251
Damage
47,040
65,726
Taken
57,746
35,495
Mitigated
43,239
17,751
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,401
2,368
0
5,016
17,283
8,480
0
8,025
8,751
0
69,376
L
Charybdis
BAGAUDIN
Charybdis
11,760
6,124
0
3,551
14,307
5,054
0
3,321
10,986
0
77,005
W
Bellona
Bilgot
Bellona
11,173
4,319
0
3,706
12,128
14,852
86
832
11,296
0
79,059
W
Kuzenbo
JacerOK
Kuzenbo
11,358
4,080
0
4,437
15,181
16,412
198
3,174
12,007
30,016
2,698
L
Khepri
Lertyse
Khepri
2,315
414
1,652
1,965
11,403
8,000
0
5,367
5,780
14,122
0
L
Osiris
LostFaithh
Osiris
5,809
2,277
0
4,648
14,080
11,215
0
1,911
11,398
0
50,795
W
He Bo
PaPoown
He Bo
6,657
140
0
4,380
11,874
4,038
50
1,817
10,057
60,680
0
W
Morgan Le Fay
ReturnOTBear
Morgan Le Fay
8,186
471
0
1,858
8,042
3,560
0
3,240
4,802
72,737
914
W
Heimdallr
TuNaaBaas
Heimdallr
9,666
6,335
0
3,849
10,521
4,377
0
218
10,303
0
81,623
L
Agni
6,966
178
0
919
8,653
2,746
0
5,926
2,395
55,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
44,675
440
Minions Killed
559
0
Camps Cleared
0
1,446,996
Distance Traveled
1,507,553
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,085
472
105
7
0
345,171
1
L
Charybdis
7,228
482
119
8
0
271,104
0
W
Bellona
9,513
634
140
9
0
250,485
2
W
Kuzenbo
8,591
573
37
2
0
316,655
0
L
Khepri
6,788
453
35
2
0
252,150
2
L
Osiris
6,875
458
78
5
0
281,066
0
W
He Bo
8,600
573
102
7
0
322,801
0
W
Morgan Le Fay
9,215
614
147
10
0
326,531
3
W
Heimdallr
8,756
584
133
9
0
291,081
4
L
Agni
7,183
479
103
7
0
297,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role