Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Juty-crack
Nut
Level 108
God Stats
2W - 3L
1,398 SR
Queue Stats
23W - 24L
1,473 Elo+
Solo
Geb
Geb
Natsu Uzumakiii
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,373 Elo+
Solo
Bellona
Bellona
SourLovesYou
Bellona
Level 145
God Stats
3W - 5L
1,114 SR
Queue Stats
141W - 132L
1,430 Elo+
Solo
Thor
Thor
bondabledisc
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,478 Elo+
Solo
Team Averages
Level 104
1,402 SR
1,451 Elo+

VS

Team Averages
Level 99
1,484 SR
1,430 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BlargstarOne
Nut
Level 216
God Stats
0W - 1L
1,517 SR
Queue Stats
27W - 37L
1,439 Elo+
Solo
Chaac
Chaac
SaviorLuxy
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,450 Elo+
Solo
Sylvanus
Sylvanus
TheAlmightyJmac
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,301 Elo+
Solo
Bakasura
Bakasura
amictod
Bakasura
Level 123
God Stats
6W - 5L
1,404 SR
Queue Stats
196W - 183L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,760
576
4,768
5,405
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,251
625
6,579
6,377
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 0 / 3
6,021
602
3,809
7,936
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SourLovesYou
Bellona
12
2 / 0 / 0
7,376
738
2,739
4,471
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
5,879
588
1,993
8,923
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
4,992
499
3,335
6,112
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 2
5,801
580
4,131
4,029
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
4
0 / 1 / 0
3,944
394
770
3,374
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
8
0 / 2 / 0
4,837
484
3,290
11,874
7,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
amictod
Bakasura
8
2 / 1 / 0
5,161
516
2,629
6,950
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Jing Wei
 
Jing Wei
0
1
0
0
L
1
0
2
2
W
2
0
0
2
W
0
0
3
1.5
L
Chaac
0
1
0
0
W
Bellona
SourLovesYou
Bellona
2
0
0
2
L
Sylvanus
0
2
0
0
L
Bakasura
amictod
Bakasura
2
1
0
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
14,155
33,112
Taken
32,339
16,438
Mitigated
14,415
10,733
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,768
947
0
729
5,405
1,577
1,196
552
4,835
41,596
0
L
Jing Wei
 
Jing Wei
3,335
2,358
0
1,501
6,112
2,177
0
1,881
4,231
0
37,622
L
4,131
2,425
0
1,056
4,029
1,385
0
1,737
2,292
0
40,717
W
6,579
3,710
0
1,356
6,377
2,267
428
1,039
5,338
0
52,731
W
3,809
940
195
2,289
7,936
4,629
695
1,567
6,344
19,311
0
L
Chaac
770
242
0
1,288
3,374
1,210
0
426
2,773
0
8,926
W
Bellona
SourLovesYou
Bellona
2,739
1,503
0
1,747
4,471
4,817
0
0
4,471
0
48,055
L
Sylvanus
3,290
886
1,244
3,575
11,874
7,166
0
3,675
8,199
17,186
0
L
Bakasura
amictod
Bakasura
2,629
1,858
0
3,183
6,950
2,477
0
858
6,008
0
24,661
W
1,993
404
0
4,417
8,923
3,148
0
132
8,596
0
40,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
24,735
354
Minions Killed
236
0
Camps Cleared
0
988,273
Distance Traveled
681,985
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,760
576
56
6
0
185,493
0
L
Jing Wei
4,992
499
69
7
0
194,120
0
L
Nut
5,801
580
70
7
0
128,548
2
W
Nut
6,251
625
96
10
0
173,097
5
W
Geb
6,021
602
17
2
0
202,527
2
L
Chaac
3,944
394
20
2
0
57,535
0
W
Bellona
7,376
738
99
10
0
203,733
0
L
Sylvanus
4,837
484
25
3
0
172,754
0
L
Bakasura
5,161
516
52
5
0
129,028
0
W
Thor
5,879
588
86
9
0
223,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role