Player Matchup

Ao Kuang
Ao Kuang
Fuego26-265
Ao Kuang
Level 106
God Stats
6W - 6L
1,526 SR
Queue Stats
120W - 127L
1,435 Elo+
Solo
Bellona
Bellona
Zokito
Bellona
Level 77
God Stats
21W - 24L
1,509 SR
Queue Stats
417W - 366L
1,557 Elo+
Solo
Kukulkan
Kukulkan
h2WOAH
Kukulkan
Level 27
God Stats
7W - 5L
1,186 SR
Queue Stats
11W - 12L
1,440 Elo+
Party 2
Rama
Rama
h2sn8w
Rama
Level 124
God Stats
2W - 2L
1,763 SR
Queue Stats
409W - 346L
1,547 Elo+
Party 2
Maui
Maui
marcosz115
Maui
Level 63
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 4L
1,569 Elo+
Solo
Team Averages
Level 79
1,457 SR
1,510 Elo+

VS

Team Averages
Level 112
1,666 SR
1,552 Elo+
Loki
Loki
Anubis4me
Loki
Level 114
God Stats
12W - 5L
1,770 SR
Queue Stats
213W - 195L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
MoistMedussy
Gilgamesh
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 132L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
Nick552
Ao Kuang
Level 105
God Stats
24W - 25L
1,554 SR
Queue Stats
201W - 171L
1,532 Elo+
Solo
Ix Chel
Ix Chel
Scheffman01
Ix Chel
Level 97
God Stats
5W - 5L
1,894 SR
Queue Stats
159W - 149L
1,589 Elo+
Solo
Horus
Horus
player8453792
Horus
Level 126
God Stats
24W - 18L
1,612 SR
Queue Stats
312W - 289L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fuego26-265
Ao Kuang
12
0 / 7 / 0
7,025
413
4,022
20,423
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Zokito
Bellona
15
1 / 2 / 0
9,498
559
11,893
20,692
29,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
h2WOAH
Kukulkan
14
0 / 2 / 1
7,582
446
3,113
7,749
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
h2sn8w
Rama
15
2 / 7 / 0
8,974
528
4,208
13,956
4,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,784
399
2,932
12,928
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 1 / 5
10,163
598
10,918
9,857
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MoistMedussy
Gilgamesh
17
2 / 1 / 1
10,651
627
14,872
19,155
24,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Nick552
Ao Kuang
16
3 / 0 / 8
8,648
509
9,616
17,429
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Scheffman01
Ix Chel
17
4 / 0 / 6
10,565
621
11,163
6,997
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 9
8,500
500
8,439
11,351
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
21
21
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
5
9.5
L
Ao Kuang
Fuego26-265
Ao Kuang
0
7
0
0
W
Gilgamesh
MoistMedussy
Gilgamesh
2
1
1
2.5
W
Ao Kuang
Nick552
Ao Kuang
3
0
8
7
W
Ix Chel
Scheffman01
Ix Chel
4
0
6
7
L
Bellona
Zokito
Bellona
1
2
0
0.5
L
Kukulkan
h2WOAH
Kukulkan
0
2
1
0.25
L
Rama
h2sn8w
Rama
2
7
0
0.29
L
0
3
1
0.17
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
55,008
75,748
Taken
64,789
54,306
Mitigated
48,092
18,893
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,918
3,410
0
711
9,857
4,211
1,018
726
9,131
0
86,817
L
Ao Kuang
Fuego26-265
Ao Kuang
4,022
1,270
0
8,518
20,423
7,752
0
8,086
12,337
48,799
3,779
W
Gilgamesh
MoistMedussy
Gilgamesh
14,872
4,185
0
5,154
19,155
24,537
0
266
17,248
0
91,584
W
Ao Kuang
Nick552
Ao Kuang
9,616
2,658
0
10,244
17,429
7,786
250
4,574
12,810
67,644
3,138
W
Ix Chel
Scheffman01
Ix Chel
11,163
1,875
2,186
1,157
6,997
3,287
37
2,291
4,706
97,537
3,110
L
Bellona
Zokito
Bellona
11,893
4,729
0
3,684
20,692
29,830
0
1,270
17,611
529
78,640
L
Kukulkan
h2WOAH
Kukulkan
3,113
249
0
500
7,749
2,700
0
3,920
3,829
60,392
0
L
Rama
h2sn8w
Rama
4,208
2,836
0
3,559
13,956
4,991
0
1,856
12,100
0
67,751
L
2,932
389
0
2,632
12,928
9,033
0
5,535
7,393
23,304
0
W
8,439
3,373
1,468
3,907
11,351
8,271
235
2,287
9,064
41
44,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,863
Gold Earned
48,527
535
Minions Killed
611
0
Camps Cleared
0
1,544,884
Distance Traveled
1,747,020
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,163
598
114
7
0
357,507
1
L
Ao Kuang
7,025
413
90
5
0
314,674
0
W
Gilgamesh
10,651
627
156
9
0
281,242
0
W
Ao Kuang
8,648
509
109
6
0
389,861
0
W
Ix Chel
10,565
621
165
10
0
373,626
0
L
Bellona
9,498
559
158
9
0
330,683
0
L
Kukulkan
7,582
446
107
6
0
291,727
0
L
Rama
8,974
528
128
8
0
302,498
1
L
Maui
6,784
399
52
3
0
305,302
2
W
Horus
8,500
500
67
4
0
344,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role