Player Matchup

Medusa
Medusa
H3RM4
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
Itz-_-Lildawg
Kuzenbo
Level 129
God Stats
4W - 0L
1,869 SR
Queue Stats
122W - 117L
1,518 Elo+
Party 1
Chernobog
Chernobog
brandendidit
Chernobog
Level 82
God Stats
2W - 0L
1,712 SR
Queue Stats
26W - 11L
1,621 Elo+
Party 1
Chang'e
Chang'e
misterD02
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,538 Elo+
Party 1
Ymir
Ymir
tennedge
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,316 Elo+
Party 1
Team Averages
Level 92
1,616 SR
1,487 Elo+

VS

Team Averages
Level 127
1,440 SR
1,485 Elo+
Charon
Charon
FadedAsHellBoi
Charon
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,517 Elo+
Party 2
Cerberus
Cerberus
Overfanatic26
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,511 Elo+
Solo
Thoth
Thoth
RunsWithPope
Thoth
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 96L
1,451 Elo+
Solo
Chang'e
Chang'e
Shiesty-Sixer
Chang'e
Level 149
God Stats
0W - 1L
1,202 SR
Queue Stats
15W - 13L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zepekenasjp_
Ah Muzen Cab
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H3RM4
Medusa
13
4 / 2 / 3
6,701
1,117
9,717
5,397
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
10
1 / 1 / 4
6,177
1,030
2,690
5,019
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
brandendidit
Chernobog
12
1 / 1 / 5
6,188
1,031
3,417
3,803
1,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
misterD02
Chang'e
9
0 / 1 / 3
5,236
873
1,746
3,994
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
1 / 0 / 5
6,257
1,043
1,406
9,358
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,587
1,098
5,285
7,898
6,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Overfanatic26
Cerberus
5
0 / 1 / 0
4,632
772
0
1,739
845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 3 / 2
5,676
946
4,450
4,372
1,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
12
2 / 1 / 2
6,644
1,107
7,283
7,905
3,269
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
zepekenasjp_
Ah Muzen Cab
13
1 / 0 / 4
6,296
1,049
6,891
2,611
1,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
7
Kills
5
5
Deaths
7
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Medusa
H3RM4
Medusa
4
2
3
2.75
W
Kuzenbo
1
1
4
3
L
Cerberus
Overfanatic26
Cerberus
0
1
0
0
L
1
3
2
0.67
L
Chang'e
2
1
2
3
W
Chernobog
brandendidit
Chernobog
1
1
5
3.5
W
Chang'e
misterD02
Chang'e
0
1
3
1.5
W
Ymir
1
0
5
3.5
L
Ah Muzen Cab
zepekenasjp_
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
23,909
27,571
Taken
24,525
17,795
Mitigated
13,102
11,261
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,285
998
505
1,313
7,898
6,103
0
1,549
6,349
15,608
933
W
Medusa
H3RM4
Medusa
9,717
4,097
244
198
5,397
2,550
0
3,051
2,346
0
22,487
W
Kuzenbo
2,690
1,000
712
1,428
5,019
5,866
0
3,024
1,995
7,143
0
L
Cerberus
Overfanatic26
Cerberus
0
0
0
74
1,739
845
0
105
1,634
0
0
L
4,450
107
503
385
4,372
1,693
0
1,142
3,230
8,841
0
L
Chang'e
7,283
953
1,555
3,951
7,905
3,269
140
2,263
5,642
14,131
1,149
W
Chernobog
brandendidit
Chernobog
3,417
1,514
0
0
3,803
1,736
0
2,181
1,622
0
10,587
W
Chang'e
misterD02
Chang'e
1,746
0
3,049
1,481
3,994
1,626
0
2,441
1,553
4,532
830
W
Ymir
1,406
82
191
3,958
9,358
6,017
0
5,715
3,643
2,107
0
L
Ah Muzen Cab
zepekenasjp_
Ah Muzen Cab
6,891
1,512
428
20
2,611
1,192
114
740
1,871
0
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
29,835
79
Minions Killed
78
0
Camps Cleared
0
629,723
Distance Traveled
485,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,587
1,098
13
2
0
119,230
0
W
Medusa
6,701
1,117
38
6
0
136,076
0
W
Kuzenbo
6,177
1,030
7
1
0
121,904
0
L
Cerberus
4,632
772
0
0
0
16,051
0
L
Thoth
5,676
946
13
2
0
95,664
0
L
Chang'e
6,644
1,107
32
5
0
115,652
0
W
Chernobog
6,188
1,031
25
4
0
126,069
0
W
Chang'e
5,236
873
7
1
0
108,550
0
W
Ymir
6,257
1,043
2
0
0
137,124
0
L
Ah Muzen Cab
6,296
1,049
20
3
0
138,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role