Player Matchup

Sun Wukong
Sun Wukong
Silver III
BosnianMafia
Sun Wukong
Silver III
Level 101
God Stats
11W - 13L
1,500 SR
Queue Stats
86W - 94L
1,270 MMR
Solo
Bastet
Bastet
Gold V
ImTheChozenOneTV
Bastet
Gold V
Level 158
God Stats
11W - 6L
1,500 SR
Queue Stats
241W - 235L
1,285 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
MobyP
Kuzenbo
Gold V
Level 155
God Stats
4W - 3L
1,451 SR
Queue Stats
64W - 58L
1,274 MMR
Solo
Hachiman
Hachiman
Silver II
ThugtownGunplay
Hachiman
Silver II
Level 69
God Stats
5W - 6L
1,390 SR
Queue Stats
16W - 19L
1,213 MMR
Solo
Ra
Ra
Gold III
bussylips99
Ra
Gold III
Level 79
God Stats
7W - 9L
1,429 SR
Queue Stats
123W - 119L
1,277 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,454 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,549 SR
1,279 MMR
Thoth
Thoth
Silver I
DiegoAlex15
Thoth
Silver I
Level 144
God Stats
11W - 14L
1,476 SR
Queue Stats
89W - 91L
1,277 MMR
Solo
Loki
Loki
Silver IV
MAXLUM8178
Loki
Silver IV
Level 89
God Stats
7W - 5L
1,931 SR
Queue Stats
20W - 22L
1,369 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
dippitydabs
Zhong Kui
Silver I
Level 141
God Stats
22W - 41L
1,444 SR
Queue Stats
104W - 116L
1,270 MMR
Solo
Artemis
Artemis
Silver I
koiii7
Artemis
Silver I
Level 109
God Stats
50W - 37L
1,574 SR
Queue Stats
780W - 817L
1,270 MMR
Solo
Jormungandr
Jormungandr
Silver IV
xldavid98
Jormungandr
Silver IV
Level 124
God Stats
5W - 6L
1,320 SR
Queue Stats
56W - 60L
1,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BosnianMafia
Sun Wukong
13
0 / 0 / 5
8,191
585
6,767
10,744
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 0 / 4
8,715
623
11,680
10,062
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
MobyP
Kuzenbo
11
2 / 0 / 8
7,208
515
4,120
10,976
11,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
13
0 / 0 / 9
7,334
524
9,295
6,177
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 3
9,259
661
7,688
5,731
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Xing TianAresThanatosNutSusano

VS

Bans
ThorJanusBake KujiraAo KuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,327
523
2,024
5,228
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
5,717
408
4,796
12,858
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
dippitydabs
Zhong Kui
11
0 / 3 / 0
6,366
455
7,059
10,662
11,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
koiii7
Artemis
10
0 / 6 / 0
5,612
401
4,310
13,135
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
xldavid98
Jormungandr
9
0 / 3 / 0
5,940
424
4,635
13,569
10,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BosnianMafia
Sun Wukong
0
0
5
2.5
L
0
1
0
0
W
10
0
4
12
L
0
4
0
0
W
Kuzenbo
MobyP
Kuzenbo
2
0
8
6
W
Hachiman
0
0
9
4.5
W
5
0
3
6.5
L
Zhong Kui
dippitydabs
Zhong Kui
0
3
0
0
L
Artemis
koiii7
Artemis
0
6
0
0
L
Jormungandr
xldavid98
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
22,824
43,690
Taken
55,452
28,338
Mitigated
30,513
21,102
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BosnianMafia
Sun Wukong
6,767
1,807
0
2,216
10,744
7,572
77
4,663
6,081
0
62,563
L
2,024
47
0
1,580
5,228
1,732
0
1,761
3,259
71,115
1,398
W
11,680
3,529
0
6,392
10,062
4,256
0
1,869
8,193
0
66,877
L
4,796
1,016
0
3,571
12,858
3,728
0
2,111
10,536
0
39,217
W
Kuzenbo
MobyP
Kuzenbo
4,120
1,572
0
3,757
10,976
11,601
374
3,137
7,839
16,523
0
W
Hachiman
9,295
4,959
0
3,337
6,177
2,254
1,610
1,239
4,938
0
58,960
W
7,688
986
2,120
3,280
5,731
2,655
81
3,544
2,187
82,566
0
L
Zhong Kui
dippitydabs
Zhong Kui
7,059
617
0
3,710
10,662
11,143
0
2,357
8,092
45,778
1,632
L
Artemis
koiii7
Artemis
4,310
981
0
2,555
13,135
3,856
0
1,422
11,713
0
37,946
L
Jormungandr
xldavid98
Jormungandr
4,635
857
0
794
13,569
10,054
0
3,479
9,942
34,682
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
30,962
462
Minions Killed
394
0
Camps Cleared
0
1,426,380
Distance Traveled
1,335,199
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,191
585
118
8
0
274,351
1
L
Thoth
7,327
523
131
9
0
278,394
2
W
Bastet
8,715
623
89
6
0
324,469
3
L
Loki
5,717
408
74
5
0
306,315
0
W
Kuzenbo
7,208
515
10
1
0
277,233
3
W
Hachiman
7,334
524
98
7
0
252,254
0
W
Ra
9,259
661
147
11
0
298,073
2
L
Zhong Kui
6,366
455
75
5
0
252,820
3
L
Artemis
5,612
401
62
4
0
218,280
0
L
Jormungandr
5,940
424
52
4
0
279,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role