Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CRISTIAN_G_AYALA
Persephone
Level 86
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 1
Chernobog
Chernobog
Globox288
Chernobog
Level 146
God Stats
2W - 1L
1,633 SR
Queue Stats
35W - 25L
1,547 Elo+
Party 1
Mulan
Mulan
lilbrownbean57
Mulan
Level 127
God Stats
101W - 64L
1,602 SR
Queue Stats
621W - 613L
1,436 Elo+
Solo
Team Averages
Level 127
1,508 SR
1,451 Elo+

VS

Team Averages
Level 104
1,698 SR
1,465 Elo+
Nu Wa
Nu Wa
AlaskanWonderFK
Nu Wa
Level 125
God Stats
4W - 2L
1,841 SR
Queue Stats
253W - 257L
1,471 Elo+
Solo
Apollo
Apollo
Hyper_Col
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,102 Elo+
Solo
Hachiman
Hachiman
Stridgely
Hachiman
Level 158
God Stats
7W - 5L
1,666 SR
Queue Stats
155W - 127L
1,597 Elo+
Solo
Cliodhna
Cliodhna
shoe12345
Cliodhna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,566 Elo+
Party 2
Xing Tian
Xing Tian
ziekai
Xing Tian
Level 95
God Stats
6W - 2L
1,985 SR
Queue Stats
28W - 20L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 0 / 3
7,944
567
7,640
11,391
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
 
Sobek
12
1 / 2 / 4
7,181
513
5,618
13,299
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
CRISTIAN_G_AYALA
Persephone
14
5 / 0 / 2
8,569
612
6,973
5,455
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Globox288
Chernobog
14
1 / 1 / 3
8,123
580
7,574
8,500
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 4
8,732
624
9,131
11,833
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,541
467
4,999
8,557
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Hyper_Col
Apollo
10
0 / 3 / 0
5,956
425
1,554
7,150
2,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Stridgely
Hachiman
14
1 / 0 / 2
7,778
556
6,918
8,534
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
shoe12345
Cliodhna
10
0 / 5 / 2
6,131
438
4,275
15,348
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
ziekai
Xing Tian
11
3 / 2 / 1
7,374
527
5,408
16,537
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
3
4.5
W
Sobek
 
Sobek
1
2
4
1.5
L
0
3
0
0
W
Persephone
CRISTIAN_G_AYALA
Persephone
5
0
2
6
W
Chernobog
Globox288
Chernobog
1
1
3
2.5
L
Apollo
Hyper_Col
Apollo
0
3
0
0
L
Hachiman
Stridgely
Hachiman
1
0
2
2
W
3
1
4
5
L
Cliodhna
shoe12345
Cliodhna
0
5
2
0.2
L
Xing Tian
ziekai
Xing Tian
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
23,154
50,478
Taken
56,126
30,654
Mitigated
26,607
24,393
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,640
3,298
0
8,180
11,391
5,560
0
1,492
9,899
0
84,183
W
Sobek
 
Sobek
5,618
629
0
5,768
13,299
11,353
0
3,197
10,102
28,539
1,624
L
4,999
2,279
0
1,613
8,557
2,280
40
4,584
3,973
43,337
1,124
W
Persephone
CRISTIAN_G_AYALA
Persephone
6,973
644
0
1,735
5,455
1,893
0
3,061
2,394
68,173
1,293
W
Chernobog
Globox288
Chernobog
7,574
4,960
0
4,074
8,500
3,367
228
1,663
6,837
0
78,443
L
Apollo
Hyper_Col
Apollo
1,554
690
0
1,398
7,150
2,315
0
983
6,167
0
22,301
L
Hachiman
Stridgely
Hachiman
6,918
4,430
0
4,358
8,534
3,393
1,032
1,527
7,007
0
74,332
W
9,131
1,124
0
4,636
11,833
8,481
721
994
10,839
226
67,843
L
Cliodhna
shoe12345
Cliodhna
4,275
1,172
0
6,728
15,348
5,406
0
1,207
14,141
0
41,269
L
Xing Tian
ziekai
Xing Tian
5,408
733
0
4,024
16,537
13,213
0
4,245
12,292
23,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
33,780
518
Minions Killed
324
0
Camps Cleared
0
1,440,687
Distance Traveled
1,361,732
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,944
567
122
9
0
364,710
0
W
Sobek
7,181
513
40
3
0
316,040
2
L
Nu Wa
6,541
467
75
5
0
246,549
6
W
Persephone
8,569
612
109
8
0
272,310
1
W
Chernobog
8,123
580
129
9
0
280,115
0
L
Apollo
5,956
425
32
2
0
264,969
0
L
Hachiman
7,778
556
131
9
0
273,499
3
W
Mulan
8,732
624
118
8
0
207,512
0
L
Cliodhna
6,131
438
67
5
0
299,838
0
L
Xing Tian
7,374
527
19
1
0
276,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role